Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Larri_El_Sucio
He Bo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ares
Ares
ViciousIsCrackd
Ares
Level 99
God Stats
3W - 2L
1,717 SR
Queue Stats
224W - 209L
1,548 Elo+
Solo
Anhur
Anhur
bustyhotmom
Anhur
Level 139
God Stats
1W - 4L
1,469 SR
Queue Stats
134W - 146L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
prockd
Gilgamesh
Level 158
God Stats
2W - 3L
1,538 SR
Queue Stats
406W - 417L
1,572 Elo+
Solo
Team Averages
Level 124
1,545 SR
1,542 Elo+

VS

Team Averages
Level 161
1,524 SR
1,558 Elo+
Izanami
Izanami
D0CT0R_STR8N9E
Izanami
Level 154
God Stats
1W - 4L
1,623 SR
Queue Stats
218W - 191L
1,622 Elo+
Solo
Medusa
Medusa
NutsnNuts
Medusa
Level 157
God Stats
2W - 3L
1,335 SR
Queue Stats
316W - 308L
1,541 Elo+
Party 1
Athena
Athena
TheRealMoGrizz
Athena
Level 149
God Stats
7W - 3L
1,746 SR
Queue Stats
362W - 370L
1,550 Elo+
Solo
Awilix
Awilix
crazylucky87
Awilix
Level 201
God Stats
2W - 1L
1,459 SR
Queue Stats
1,358W - 1,378L
1,526 Elo+
Solo
Janus
Janus
terhune
Janus
Level 142
God Stats
5W - 6L
1,458 SR
Queue Stats
297W - 299L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 0 / 0
4,220
844
0
0
0
10
0 / 2 / 2
5,056
1,011
2,270
3,736
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 2 / 2
5,141
1,028
3,972
4,821
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 1
5,262
1,052
3,269
4,454
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
prockd
Gilgamesh
9
1 / 3 / 1
5,020
1,004
7,103
6,364
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
5,724
1,145
3,283
6,348
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
NutsnNuts
Medusa
10
2 / 0 / 5
5,657
1,131
3,133
2,142
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 0 / 6
5,643
1,129
3,025
2,923
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
10
5 / 2 / 2
6,151
1,230
3,827
7,274
4,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
terhune
Janus
9
1 / 0 / 3
5,182
1,036
3,546
856
224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
2
Kills
9
9
Deaths
2
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
W
0
0
8
4
L
0
2
2
0.5
W
Medusa
NutsnNuts
Medusa
2
0
5
4.5
W
1
0
6
4
L
0
2
2
0.5
L
1
2
1
0.75
W
Awilix
5
2
2
3
L
Gilgamesh
prockd
Gilgamesh
1
3
1
0.5
W
Janus
terhune
Janus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,614
Damage
16,814
19,375
Taken
19,543
10,364
Mitigated
8,887
4,745
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
3,283
1,752
0
3,187
6,348
1,977
0
2,263
3,937
0
11,891
L
2,270
142
558
1,304
3,736
1,009
0
1,325
2,339
8,243
0
W
Medusa
NutsnNuts
Medusa
3,133
1,129
0
540
2,142
680
0
508
1,598
0
12,038
W
3,025
578
729
1,503
2,923
1,477
0
708
2,179
7,144
285
L
3,972
86
0
1,041
4,821
3,815
0
1,085
3,656
4,222
0
L
3,269
1,504
0
418
4,454
1,496
0
1,946
2,436
0
8,456
W
Awilix
3,827
891
0
2,226
7,274
4,529
0
2,678
4,451
463
5,948
L
Gilgamesh
prockd
Gilgamesh
7,103
1,380
250
1,174
6,364
4,044
0
2,112
4,106
0
12,960
W
Janus
terhune
Janus
3,546
162
124
164
856
224
0
85
734
5,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
28,357
36
Minions Killed
60
0
Camps Cleared
0
375,652
Distance Traveled
438,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,220
844
0
0
0
0
0
W
Izanami
5,724
1,145
23
5
0
91,926
0
L
He Bo
5,056
1,011
13
3
0
101,544
0
W
Medusa
5,657
1,131
14
3
0
99,570
0
W
Athena
5,643
1,129
7
1
0
96,894
0
L
Ares
5,141
1,028
1
0
0
89,253
0
L
Anhur
5,262
1,052
12
2
0
88,739
0
W
Awilix
6,151
1,230
7
1
0
81,902
0
L
Gilgamesh
5,020
1,004
10
2
0
96,116
0
W
Janus
5,182
1,036
9
2
0
68,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role