Player Matchup

Thoth
Thoth
Silver I
L0v3ly Smith
Thoth
Silver I
Level 157
God Stats
4W - 1L
1,498 SR
Queue Stats
16W - 12L
1,482 MMR
Party 2
Ishtar
Ishtar
Bronze III
Zenitsu LR
Ishtar
Bronze III
Level 121
God Stats
1W - 0L
1,394 SR
Queue Stats
2W - 0L
1,583 MMR
Party 2
Charon
Charon
Bronze III
zapata337
Charon
Bronze III
Level 129
God Stats
1W - 0L
1,306 SR
Queue Stats
3W - 1L
1,595 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,399 SR
1,553 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,500 SR
1,321 MMR
Artemis
Artemis
Silver I
Ramirooo 7
Artemis
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 259L
1,387 MMR
Party 1
Mulan
Mulan
Silver II
Tigrerojo18
Mulan
Silver II
Level 47
God Stats
60W - 62L
1,524 SR
Queue Stats
111W - 145L
1,273 MMR
Party 1
Discordia
Discordia
Silver II
alexleal007
Discordia
Silver II
Level 72
God Stats
42W - 43L
1,475 SR
Queue Stats
111W - 145L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 4
11,294
1,027
12,688
6,188
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Zenitsu LR
Ishtar
15
1 / 1 / 12
9,052
823
6,659
6,493
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
zapata337
Charon
16
3 / 0 / 10
9,515
865
10,552
11,534
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CharybdisNu WaAthenaKuzenboBacchus

VS

Bans
AchillesAresVulcanAtlasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ramirooo 7
Artemis
12
0 / 6 / 0
7,785
708
4,119
12,353
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 5 / 0
8,090
735
4,295
12,833
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
alexleal007
Discordia
15
0 / 2 / 1
8,891
808
11,386
8,030
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Artemis
Ramirooo 7
Artemis
0
6
0
0
L
1
5
0
0.2
W
Ishtar
Zenitsu LR
Ishtar
1
1
12
7
L
Discordia
alexleal007
Discordia
0
2
1
0.25
W
Charon
zapata337
Charon
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
19,800
24,215
Taken
33,216
16,861
Mitigated
14,291
3,479
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,688
317
0
500
6,188
2,490
1,032
4,234
1,954
53,790
0
L
Artemis
Ramirooo 7
Artemis
4,119
1,666
0
827
12,353
3,039
0
8,598
3,084
0
27,795
L
4,295
224
0
588
12,833
9,184
0
7,909
4,133
0
9,340
W
Ishtar
Zenitsu LR
Ishtar
6,659
3,075
0
1,961
6,493
2,577
667
3,561
2,846
0
27,599
L
Discordia
alexleal007
Discordia
11,386
131
0
0
8,030
2,068
0
4,612
2,720
48,690
514
W
Charon
zapata337
Charon
10,552
1,667
0
1,018
11,534
11,794
116
3,449
7,902
16,901
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
24,766
166
Minions Killed
153
0
Camps Cleared
0
613,900
Distance Traveled
607,715
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,294
1,027
106
10
0
211,425
1
L
Artemis
7,785
708
53
5
0
163,413
0
L
Mulan
8,090
735
18
2
0
217,587
0
W
Ishtar
9,052
823
41
4
0
195,652
0
L
Discordia
8,891
808
82
7
0
226,715
0
W
Charon
9,515
865
19
2
0
206,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role