Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SupersSTDZ
Baron Samedi
Level 129
God Stats
6W - 5L
1,592 SR
Queue Stats
51W - 63L
1,515 Elo+
Party 1
Chiron
Chiron
XUOL
Chiron
Level 127
God Stats
1W - 2L
1,439 SR
Queue Stats
52W - 67L
1,511 Elo+
Party 1
Team Averages
Level 125
1,510 SR
1,509 Elo+

VS

Team Averages
Level 94
1,624 SR
1,579 Elo+
Arachne
Arachne
ItsPerk
Arachne
Level 87
God Stats
1W - 2L
1,737 SR
Queue Stats
17W - 19L
1,572 Elo+
Party 2
Geb
Geb
TheMAV3RICK10
Geb
Level 109
God Stats
20W - 21L
1,575 SR
Queue Stats
306W - 301L
1,666 Elo+
Party 2
Ymir
Ymir
wolfgang722
Ymir
Level 87
God Stats
153W - 143L
1,560 SR
Queue Stats
240W - 244L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 1 / 7
7,465
933
7,393
8,056
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SupersSTDZ
Baron Samedi
13
3 / 0 / 6
7,405
926
6,822
3,548
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
XUOL
Chiron
13
4 / 0 / 5
7,330
916
3,799
4,185
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsPerk
Arachne
11
0 / 3 / 1
5,727
716
2,742
5,781
2,818
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 0
6,520
815
5,161
7,278
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,406
676
2,715
7,171
2,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
7
6.5
L
Arachne
ItsPerk
Arachne
0
3
1
0.17
W
Baron Samedi
SupersSTDZ
Baron Samedi
3
0
6
6
L
1
3
0
0.33
W
Chiron
XUOL
Chiron
4
0
5
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
10,618
15,789
Taken
20,230
6,488
Mitigated
7,834
6,405
Healing
1,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,393
350
0
2,175
8,056
3,884
154
3,434
4,266
13,125
1,975
L
Arachne
ItsPerk
Arachne
2,742
2,647
0
48
5,781
2,818
0
3,516
1,989
0
5,720
W
Baron Samedi
SupersSTDZ
Baron Samedi
6,822
510
1,057
1,558
3,548
1,259
737
1,668
1,636
35,408
0
L
5,161
286
0
960
7,278
2,773
0
3,868
3,200
24,134
1,461
W
Chiron
XUOL
Chiron
3,799
1,430
663
952
4,185
1,345
1,060
1,942
2,083
0
17,166
L
2,715
280
0
550
7,171
2,243
0
5,347
1,355
6,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,200
Gold Earned
17,653
124
Minions Killed
70
0
Camps Cleared
0
435,722
Distance Traveled
361,801
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,465
933
28
4
0
147,491
2
L
Arachne
5,727
716
10
1
0
136,580
0
W
Baron Samedi
7,405
926
59
7
0
141,624
0
L
Geb
6,520
815
52
7
0
138,421
0
W
Chiron
7,330
916
37
5
0
146,607
0
L
Ymir
5,406
676
8
1
0
86,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role