Player Matchup

Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Archimaz
Apollo
Gold IV
Level 165
God Stats
14W - 14L
1,537 SR
Queue Stats
149W - 156L
1,467 MMR
Party 2
He Bo
He Bo
Platinum III
BlazingxFlames
He Bo
Platinum III
Level 161
God Stats
12W - 8L
1,596 SR
Queue Stats
311W - 300L
1,563 MMR
Solo
Horus
Horus
Gold III
DRIPxITACHI
Horus
Gold III
Level 80
God Stats
3W - 5L
1,412 SR
Queue Stats
39W - 38L
1,549 MMR
Solo
Ra
Ra
Platinum V
Ðenounced
Ra
Platinum V
Level 201
God Stats
29W - 28L
1,551 SR
Queue Stats
194W - 195L
1,653 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,519 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,498 SR
1,556 MMR
Maui
Maui
Gold IV
Aiuz
Maui
Gold IV
Level 135
God Stats
8W - 12L
1,559 SR
Queue Stats
81W - 82L
1,542 MMR
Party 3
Loki
Loki
Gold III
LLodaxx9030
Loki
Gold III
Level 105
God Stats
24W - 31L
1,465 SR
Queue Stats
703W - 731L
1,552 MMR
Solo
Hachiman
Hachiman
Gold II
NotLikeThisss
Hachiman
Gold II
Level 157
God Stats
21W - 22L
1,606 SR
Queue Stats
176W - 188L
1,543 MMR
Party 3
Achilles
Achilles
Gold III
fastlife2
Achilles
Gold III
Level 40
God Stats
0W - 1L
1,241 SR
Queue Stats
47W - 41L
1,708 MMR
Party 1
Raijin
Raijin
Gold III
iFastLife
Raijin
Gold III
Level 152
God Stats
3W - 3L
1,617 SR
Queue Stats
324W - 329L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 2 / 2
6,371
455
5,203
7,667
3,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Archimaz
Apollo
14
0 / 1 / 1
7,263
519
5,864
8,926
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 0 / 0
8,675
620
7,467
7,029
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 2
7,673
548
6,491
12,940
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 2
7,616
544
6,686
7,021
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChaacAgniCthulhuXing TianBastet

VS

Bans
FreyaAresBacchusAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Aiuz
Maui
11
1 / 0 / 2
6,815
487
4,522
11,969
9,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 2 / 1
5,839
417
1,724
5,065
1,309
Hachiman
NotLikeThisss
Hachiman
13
2 / 1 / 1
6,937
496
7,298
8,062
2,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
fastlife2
Achilles
12
1 / 2 / 0
6,867
491
7,363
12,500
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
iFastLife
Raijin
12
0 / 5 / 0
7,001
500
3,559
9,390
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
2
1
L
Maui
Aiuz
Maui
1
0
2
2
W
Apollo
Archimaz
Apollo
0
1
1
0.5
W
7
0
0
7
W
0
1
2
1
L
0
2
1
0.25
L
Hachiman
NotLikeThisss
Hachiman
2
1
1
2.5
L
Achilles
fastlife2
Achilles
1
2
0
0.5
L
Raijin
iFastLife
Raijin
0
5
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,711
Damage
24,466
43,583
Taken
46,986
20,058
Mitigated
23,812
22,170
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,203
675
3,687
4,105
7,667
3,816
56
3,058
4,417
21,385
0
L
Maui
Aiuz
Maui
4,522
871
342
2,995
11,969
9,507
0
6,190
5,779
23,521
0
W
Apollo
Archimaz
Apollo
5,864
3,515
0
5,121
8,926
3,072
421
1,405
7,521
0
64,728
W
7,467
618
0
926
7,029
2,344
0
0
7,029
70,069
3,858
W
6,491
2,368
70
6,108
12,940
7,993
39
0
12,940
0
53,286
L
1,724
363
0
2,088
5,065
1,309
0
1,821
3,244
0
36,100
L
Hachiman
NotLikeThisss
Hachiman
7,298
4,715
0
3,642
8,062
2,366
0
2,568
5,494
0
56,602
L
Achilles
fastlife2
Achilles
7,363
329
0
2,606
12,500
7,445
0
2,032
9,790
0
40,153
L
Raijin
iFastLife
Raijin
3,559
106
0
808
9,390
3,185
0
6,476
2,914
48,483
747
W
6,686
200
443
1,710
7,021
2,833
0
2,886
3,725
67,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
33,459
477
Minions Killed
368
0
Camps Cleared
0
1,467,092
Distance Traveled
1,308,715
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,371
455
39
3
0
256,960
2
L
Maui
6,815
487
36
3
0
306,103
2
W
Apollo
7,263
519
113
8
0
276,078
5
W
He Bo
8,675
620
116
8
0
329,948
0
W
Horus
7,673
548
96
7
0
275,840
4
L
Loki
5,839
417
74
5
0
219,566
0
L
Hachiman
6,937
496
93
7
0
288,048
3
L
Achilles
6,867
491
66
5
0
249,861
0
L
Raijin
7,001
500
99
7
0
245,137
3
W
Ra
7,616
544
113
8
0
328,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role