Player Matchup

Discordia
Discordia
Diamond II
 
Discordia
Diamond II
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
 
Neith
Diamond V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Diamond V
 
Pele
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
GogDeMagog
Ganesha
Gold II
Level 157
God Stats
35W - 26L
1,599 SR
Queue Stats
292W - 299L
1,729 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
YLaKetaMiChancho
Sun Wukong
Diamond V
Level 158
God Stats
2W - 4L
1,495 SR
Queue Stats
163W - 138L
1,922 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 172
1,519 SR
1,630 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 192
1,652 SR
1,931 MMR
Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum IV
Hykuo
Eset
Platinum IV
Level 266
God Stats
25W - 22L
1,572 SR
Queue Stats
271W - 264L
1,748 MMR
Solo
Hou Yi
Hou Yi
Platinum II
LuciferMyLife
Hou Yi
Platinum II
Level 152
God Stats
5W - 5L
1,668 SR
Queue Stats
50W - 45L
1,917 MMR
Solo
Jormungandr
Jormungandr
Platinum III
TheMatgregor
Jormungandr
Platinum III
Level 158
God Stats
103W - 69L
1,672 SR
Queue Stats
380W - 370L
1,719 MMR
Solo
Tsukuyomi
Tsukuyomi
Grandmaster
TmGLogan
Tsukuyomi
Grandmaster
Level 169
God Stats
26W - 5L
1,851 SR
Queue Stats
87W - 63L
2,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 3 / 2
6,673
513
5,670
6,207
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
12
0 / 4 / 1
6,620
509
4,053
8,972
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
 
Pele
10
4 / 4 / 0
6,597
507
3,664
8,293
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
GogDeMagog
Ganesha
12
3 / 1 / 1
7,572
582
3,175
9,129
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
YLaKetaMiChancho
Sun Wukong
12
0 / 1 / 1
6,836
526
8,702
12,148
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AnhurAo KuangNe ZhaCerberus

VS

Bans
CthulhuThothThorOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 6
6,659
512
6,227
8,218
6,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Hykuo
Eset
11
0 / 5 / 3
6,652
512
2,183
7,422
4,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
3 / 2 / 3
7,731
595
7,812
8,489
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
TheMatgregor
Jormungandr
13
1 / 1 / 1
7,661
589
6,417
10,819
9,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
TmGLogan
Tsukuyomi
14
9 / 1 / 1
8,124
625
8,438
7,585
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
13
13
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
2
1
L
Neith
 
Neith
0
4
1
0.13
L
Pele
 
Pele
4
4
0
1
W
Xing Tian
 
Xing Tian
0
0
6
3
L
Ganesha
GogDeMagog
Ganesha
3
1
1
3.5
W
Eset
Hykuo
Eset
0
5
3
0.3
W
3
2
3
2.25
W
Jormungandr
TheMatgregor
Jormungandr
1
1
1
1.5
W
Tsukuyomi
TmGLogan
Tsukuyomi
9
1
1
9.5
L
Sun Wukong
YLaKetaMiChancho
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
31,077
44,749
Taken
42,533
23,241
Mitigated
25,584
10,199
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,670
317
0
615
6,207
1,821
0
2,135
4,072
38,610
0
L
Neith
 
Neith
4,053
1,514
0
1,431
8,972
2,650
0
1,186
7,786
0
52,215
L
Pele
 
Pele
3,664
1,030
0
1,592
8,293
2,767
0
1,752
6,541
0
34,543
W
Xing Tian
 
Xing Tian
6,227
772
0
1,344
8,218
6,327
0
1,142
7,007
21,940
1,756
L
Ganesha
GogDeMagog
Ganesha
3,175
339
0
2,606
9,129
5,923
0
3,137
5,992
21,198
0
W
Eset
Hykuo
Eset
2,183
188
150
455
7,422
4,068
24
3,683
3,283
39,447
0
W
7,812
4,129
0
4,196
8,489
2,779
978
1,869
6,581
0
66,937
W
Jormungandr
TheMatgregor
Jormungandr
6,417
2,096
0
3,260
10,819
9,397
0
225
10,594
56,671
1,770
W
Tsukuyomi
TmGLogan
Tsukuyomi
8,438
1,952
0
3,778
7,585
3,013
0
1,290
6,223
0
54,734
L
Sun Wukong
YLaKetaMiChancho
Sun Wukong
8,702
2,188
0
3,955
12,148
10,080
0
6,242
5,906
0
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
36,827
372
Minions Killed
389
0
Camps Cleared
0
1,327,283
Distance Traveled
1,363,591
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,673
513
77
6
0
261,184
2
L
Neith
6,620
509
109
8
0
272,380
1
L
Pele
6,597
507
68
5
0
207,805
1
W
Xing Tian
6,659
512
22
2
0
310,390
8
L
Ganesha
7,572
582
19
1
0
316,257
1
W
Eset
6,652
512
70
5
0
261,363
0
W
Hou Yi
7,731
595
112
9
0
239,587
3
W
Jormungandr
7,661
589
99
8
0
231,415
3
W
Tsukuyomi
8,124
625
86
7
0
320,836
2
L
Sun Wukong
6,836
526
99
8
0
269,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role