Player Matchup

Sun Wukong
Sun Wukong
TheSirSavage838
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,355 Elo+
Party 1
Raijin
Raijin
ianmik
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,130 Elo+
Party 1
Skadi
Skadi
jiggyfrozome
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,135 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,207 Elo+

VS

Team Averages
Level 64
1,600 SR
1,457 Elo+
Ymir
Ymir
REAPER_AI-
Ymir
Level 67
God Stats
1W - 4L
1,116 SR
Queue Stats
133W - 128L
1,483 Elo+
Party 2
Izanami
Izanami
duckz787
Izanami
Level 66
God Stats
3W - 0L
1,900 SR
Queue Stats
93W - 104L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
zRaito-
Cabrakan
Level 60
God Stats
7W - 2L
1,784 SR
Queue Stats
24W - 28L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheSirSavage838
Sun Wukong
17
6 / 7 / 4
11,562
964
11,406
14,464
13,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
ianmik
Raijin
16
3 / 3 / 7
10,840
903
9,042
8,391
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 7 / 5
9,267
772
7,141
10,768
3,463
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 8
11,157
930
10,660
16,198
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
duckz787
Izanami
17
5 / 3 / 8
11,245
937
7,639
9,050
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
zRaito-
Cabrakan
17
6 / 3 / 9
11,703
975
9,795
10,968
8,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
10
Kills
16
17
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
Sun Wukong
TheSirSavage838
Sun Wukong
6
7
4
1.14
W
Izanami
duckz787
Izanami
5
3
8
3
L
Raijin
ianmik
Raijin
3
3
7
2.17
L
1
7
5
0.5
W
Cabrakan
zRaito-
Cabrakan
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
28,094
33,623
Taken
36,216
19,879
Mitigated
20,983
2,168
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,660
2,946
0
3,028
16,198
8,544
669
4,442
11,756
41,308
656
L
Sun Wukong
TheSirSavage838
Sun Wukong
11,406
1,529
0
1,107
14,464
13,473
0
7,633
6,311
1,103
27,060
W
Izanami
duckz787
Izanami
7,639
3,456
0
250
9,050
3,629
2,837
2,297
6,704
0
34,217
L
Raijin
ianmik
Raijin
9,042
0
0
891
8,391
2,943
62
4,914
3,440
29,137
293
L
7,141
3,170
0
170
10,768
3,463
0
6,799
3,687
0
27,582
W
Cabrakan
zRaito-
Cabrakan
9,795
246
0
496
10,968
8,810
183
2,916
8,041
41,229
1,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
34,105
118
Minions Killed
179
0
Camps Cleared
0
565,002
Distance Traveled
641,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,157
930
54
5
0
196,522
0
L
Sun Wukong
11,562
964
32
3
0
196,839
0
W
Izanami
11,245
937
55
5
0
217,696
0
L
Raijin
10,840
903
41
3
0
196,503
0
L
Skadi
9,267
772
45
4
0
171,660
0
W
Cabrakan
11,703
975
70
6
0
227,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role