Player Matchup

Bacchus
Bacchus
Grouper_Trooper
Bacchus
Level 156
God Stats
171W - 146L
1,563 SR
Queue Stats
268W - 260L
1,518 Elo+
Solo
Sol
Sol
Megg0
Sol
Level 129
God Stats
2W - 3L
1,524 SR
Queue Stats
175W - 171L
1,486 Elo+
Solo
Martichoras
Martichoras
apontetorres
Martichoras
Level 153
God Stats
7W - 15L
1,394 SR
Queue Stats
426W - 417L
1,460 Elo+
Solo
Izanami
Izanami
killercroc1127
Izanami
Level 22
God Stats
1W - 4L
1,267 SR
Queue Stats
33W - 33L
1,523 Elo+
Party 1
Mulan
Mulan
plopigusJR
Mulan
Level 37
God Stats
58W - 42L
1,620 SR
Queue Stats
99W - 86L
1,483 Elo+
Party 1
Team Averages
Level 99
1,474 SR
1,494 Elo+

VS

Team Averages
Level 89
1,525 SR
1,479 Elo+
Hera
Hera
Beau is me1429
Hera
Level 38
God Stats
9W - 2L
1,713 SR
Queue Stats
153W - 163L
1,407 Elo+
Solo
Yemoja
Yemoja
Wyrdly
Yemoja
Level 149
God Stats
121W - 80L
1,640 SR
Queue Stats
260W - 244L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
XxGRIMxR33PERxX
Ao Kuang
Level 115
God Stats
11W - 9L
1,631 SR
Queue Stats
99W - 81L
1,552 Elo+
Party 2
King Arthur
King Arthur
YisusLiii
King Arthur
Level 102
God Stats
6W - 11L
1,312 SR
Queue Stats
155W - 146L
1,454 Elo+
Party 2
Skadi
Skadi
charlieshuffles1
Skadi
Level 41
God Stats
4W - 2L
1,329 SR
Queue Stats
39W - 42L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,909
545
2,742
7,659
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
Megg0
Sol
8
1 / 3 / 0
4,930
548
1,440
5,112
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Martichoras
apontetorres
Martichoras
10
1 / 3 / 0
5,666
630
3,063
5,793
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 5 / 2
4,265
474
3,255
5,832
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
9
1 / 2 / 0
4,757
529
3,588
7,125
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,223
691
5,496
2,965
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Wyrdly
Yemoja
9
2 / 0 / 4
5,902
656
3,855
5,699
2,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
10
2 / 0 / 2
5,419
602
1,675
4,185
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
YisusLiii
King Arthur
10
3 / 1 / 0
5,885
654
4,381
6,916
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
3 / 2 / 4
5,584
620
6,105
5,262
1,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
1
2
1
0.75
L
Sol
Megg0
Sol
1
3
0
0.33
W
Yemoja
Wyrdly
Yemoja
2
0
4
4
W
Ao Kuang
2
0
2
3
W
King Arthur
YisusLiii
King Arthur
3
1
0
3
L
Martichoras
apontetorres
Martichoras
1
3
0
0.33
W
3
2
4
2.5
L
0
5
2
0.2
L
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,088
Damage
21,512
31,521
Taken
25,027
12,069
Mitigated
9,908
8,164
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,496
1,055
0
580
2,965
797
407
889
2,076
40,814
1,836
L
2,742
452
64
2,416
7,659
5,471
0
1,911
5,748
10,848
4,045
L
Sol
Megg0
Sol
1,440
534
0
1,772
5,112
1,057
0
3,932
1,180
23,817
2,480
W
Yemoja
Wyrdly
Yemoja
3,855
905
1,508
1,958
5,699
2,723
250
733
4,966
18,920
0
W
Ao Kuang
1,675
185
0
2,876
4,185
1,165
365
318
3,867
26,728
0
W
King Arthur
YisusLiii
King Arthur
4,381
410
0
1,740
6,916
3,900
0
0
6,916
0
30,944
L
Martichoras
apontetorres
Martichoras
3,063
1,069
0
764
5,793
1,894
0
78
5,715
0
33,345
W
6,105
3,456
0
820
5,262
1,323
458
1,488
3,774
0
30,686
L
3,255
2,299
0
395
5,832
1,346
0
2,226
3,606
0
18,745
L
Mulan
3,588
463
0
2,753
7,125
2,301
0
2,848
4,277
0
28,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
29,013
213
Minions Killed
263
0
Camps Cleared
0
814,255
Distance Traveled
939,515
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,223
691
77
9
0
182,382
3
L
Bacchus
4,909
545
15
2
0
166,340
2
L
Sol
4,930
548
44
5
0
123,623
0
W
Yemoja
5,902
656
30
3
0
178,012
2
W
Ao Kuang
5,419
602
63
7
0
212,697
0
W
King Arthur
5,885
654
42
5
0
194,830
0
L
Martichoras
5,666
630
71
8
0
150,872
0
W
Skadi
5,584
620
51
6
0
171,594
2
L
Izanami
4,265
474
33
4
0
168,322
0
L
Mulan
4,757
529
50
6
0
205,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role