Player Matchup

Kumbhakarna
Kumbhakarna
Hm-_knolonging_-
Kumbhakarna
Level 127
God Stats
73W - 81L
1,498 SR
Queue Stats
84W - 91L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
KingQdog935
Danzaburou
Level 103
God Stats
22W - 24L
1,315 SR
Queue Stats
171W - 236L
1,236 Elo+
Solo
Chang'e
Chang'e
shizz610
Chang'e
Level 26
God Stats
23W - 18L
1,504 SR
Queue Stats
76W - 83L
1,370 Elo+
Party 1
Team Averages
Level 85
1,439 SR
1,323 Elo+

VS

Team Averages
Level 74
1,520 SR
1,354 Elo+
Ares
Ares
 
Ares
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Jonnyboy 214
Hou Yi
Level 77
God Stats
272W - 275L
1,416 SR
Queue Stats
272W - 275L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
aderpymainer
Zhong Kui
Level 67
God Stats
4W - 6L
1,645 SR
Queue Stats
19W - 19L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hm-_knolonging_-
Kumbhakarna
14
1 / 5 / 3
8,993
692
7,025
18,909
16,096
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
KingQdog935
Danzaburou
14
1 / 8 / 1
8,704
670
7,430
14,116
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
shizz610
Chang'e
15
2 / 3 / 2
9,493
730
5,165
15,834
6,204
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 2 / 10
9,825
756
5,079
13,181
12,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hou Yi
17
4 / 1 / 9
11,276
867
9,077
9,769
3,982
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
aderpymainer
Zhong Kui
19
11 / 1 / 5
13,464
1,036
23,339
16,180
11,157
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
10
3
L
Kumbhakarna
Hm-_knolonging_-
Kumbhakarna
1
5
3
0.5
W
Hou Yi
4
1
9
8.5
L
Danzaburou
KingQdog935
Danzaburou
1
8
1
0.19
W
Zhong Kui
aderpymainer
Zhong Kui
11
1
5
13.5
L
Chang'e
shizz610
Chang'e
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
37,495
48,859
Taken
39,130
27,307
Mitigated
27,942
11,089
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,079
359
0
616
13,181
12,803
23
5,545
7,636
13,043
0
L
Kumbhakarna
Hm-_knolonging_-
Kumbhakarna
7,025
313
440
1,926
18,909
16,096
0
9,911
8,600
26,333
0
W
Hou Yi
9,077
4,311
0
3,509
9,769
3,982
2,697
3,167
6,602
0
44,200
L
Danzaburou
KingQdog935
Danzaburou
7,430
2,874
155
2,574
14,116
5,007
69
8,321
5,672
0
22,274
W
Zhong Kui
aderpymainer
Zhong Kui
23,339
2,571
0
8,170
16,180
11,157
1,865
4,165
12,015
71,702
861
L
Chang'e
shizz610
Chang'e
5,165
164
2,794
3,200
15,834
6,204
0
9,415
6,238
23,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
34,565
75
Minions Killed
166
0
Camps Cleared
0
645,078
Distance Traveled
709,568
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,825
756
9
1
0
247,151
0
L
Kumbhakarna
8,993
692
19
1
0
228,049
4
W
Hou Yi
11,276
867
54
4
0
231,583
0
L
Danzaburou
8,704
670
34
3
0
149,097
0
W
Zhong Kui
13,464
1,036
103
8
0
230,834
0
L
Chang'e
9,493
730
22
2
0
267,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role