Player Matchup

Ix Chel
Ix Chel
TaTi_KnoT
Ix Chel
Level 76
God Stats
37W - 34L
1,491 SR
Queue Stats
212W - 223L
1,485 Elo+
Solo
Artio
Artio
Xilak00
Artio
Level 163
God Stats
6W - 9L
1,467 SR
Queue Stats
485W - 525L
1,448 Elo+
Solo
Heimdallr
Heimdallr
ZenosTheOne
Heimdallr
Level 158
God Stats
5W - 3L
1,733 SR
Queue Stats
295W - 69L
1,698 Elo+
Party 2
Khepri
Khepri
a true weedhead
Khepri
Level 98
God Stats
10W - 6L
1,659 SR
Queue Stats
288W - 293L
1,442 Elo+
Solo
Ne Zha
Ne Zha
romezfu
Ne Zha
Level 61
God Stats
10W - 3L
1,783 SR
Queue Stats
73W - 19L
1,692 Elo+
Party 2
Team Averages
Level 111
1,627 SR
1,553 Elo+

VS

Team Averages
Level 97
1,397 SR
1,449 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CUIDADOqueTEmato
Bacchus
Level 63
God Stats
2W - 2L
1,431 SR
Queue Stats
25W - 33L
1,400 Elo+
Solo
Jing Wei
Jing Wei
PHENOMBLACK
Jing Wei
Level 144
God Stats
1W - 1L
1,303 SR
Queue Stats
176W - 185L
1,438 Elo+
Solo
Merlin
Merlin
Rulackniel01
Merlin
Level 69
God Stats
19W - 19L
1,504 SR
Queue Stats
122W - 138L
1,436 Elo+
Party 1
Artio
Artio
thiagoniel
Artio
Level 63
God Stats
1W - 1L
1,248 SR
Queue Stats
119W - 123L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TaTi_KnoT
Ix Chel
11
0 / 0 / 0
6,070
1,214
3,985
5,668
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Xilak00
Artio
11
0 / 0 / 0
6,005
1,201
942
2,766
2,033
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ZenosTheOne
Heimdallr
10
0 / 0 / 0
5,659
1,132
570
1,103
328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 4 / 0
5,759
1,152
1,733
5,962
3,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
romezfu
Ne Zha
10
0 / 1 / 0
5,774
1,155
2,934
7,884
3,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

364

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 0 / 1
6,470
1,294
4,244
984
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
6,764
1,353
4,625
5,152
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
PHENOMBLACK
Jing Wei
11
1 / 0 / 3
6,161
1,232
3,208
2,026
548
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
11
0 / 0 / 5
6,469
1,294
6,052
2,431
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
11
0 / 0 / 5
6,054
1,211
2,058
2,850
1,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
5
5
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
1
2.5
W
2
0
2
3
W
Jing Wei
PHENOMBLACK
Jing Wei
1
0
3
2.5
W
Merlin
0
0
5
2.5
L
Ix Chel
TaTi_KnoT
Ix Chel
0
0
0
0
L
Artio
Xilak00
Artio
0
0
0
0
L
Heimdallr
ZenosTheOne
Heimdallr
0
0
0
0
L
0
4
0
0
L
Ne Zha
romezfu
Ne Zha
0
1
0
0
W
Artio
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,164
Damage
20,187
23,383
Taken
13,443
11,536
Mitigated
7,908
3,251
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,244
143
0
0
984
286
0
341
643
8,571
0
W
4,625
1,032
0
2,701
5,152
4,390
0
2,670
2,482
10,971
0
W
Jing Wei
PHENOMBLACK
Jing Wei
3,208
2,268
0
369
2,026
548
0
480
1,546
0
13,736
W
Merlin
6,052
373
0
0
2,431
755
0
833
1,598
22,940
0
L
Ix Chel
TaTi_KnoT
Ix Chel
3,985
589
41
1,351
5,668
1,766
0
4,780
888
14,430
390
L
Artio
Xilak00
Artio
942
0
96
502
2,766
2,033
0
894
1,872
8,504
1,139
L
Heimdallr
ZenosTheOne
Heimdallr
570
248
0
15
1,103
328
0
646
457
0
2,000
L
1,733
56
0
1,089
5,962
3,600
0
4,571
1,391
6,764
0
L
Ne Zha
romezfu
Ne Zha
2,934
741
0
157
7,884
3,809
0
6,088
1,796
0
9,603
W
Artio
2,058
357
63
866
2,850
1,929
0
1,765
1,085
4,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
31,918
73
Minions Killed
94
2
Camps Cleared
3
432,970
Distance Traveled
610,684
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,470
1,294
7
1
0
124,685
0
W
Bacchus
6,764
1,353
10
2
0
133,008
0
W
Jing Wei
6,161
1,232
23
5
1
116,294
0
W
Merlin
6,469
1,294
47
9
2
118,079
0
L
Ix Chel
6,070
1,214
28
6
0
104,749
0
L
Artio
6,005
1,201
11
2
0
91,048
1
L
Heimdallr
5,659
1,132
4
1
2
32,005
0
L
Khepri
5,759
1,152
10
2
0
82,395
0
L
Ne Zha
5,774
1,155
20
4
0
122,773
0
W
Artio
6,054
1,211
7
1
0
118,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role