Player Matchup

Mulan
Mulan
Ben_O_Verbich_96
Mulan
Level 156
God Stats
22W - 31L
1,532 SR
Queue Stats
155W - 141L
1,517 Elo+
Solo
Bacchus
Bacchus
Hollozie
Bacchus
Level 55
God Stats
5W - 4L
1,678 SR
Queue Stats
96W - 92L
1,442 Elo+
Solo
Zeus
Zeus
Memiп
Zeus
Level 143
God Stats
15W - 16L
1,534 SR
Queue Stats
447W - 434L
1,588 Elo+
Party 3
Apollo
Apollo
SpringRhyme03
Apollo
Level 104
God Stats
9W - 7L
1,619 SR
Queue Stats
622W - 534L
1,546 Elo+
Party 3
Cliodhna
Cliodhna
Tzusukii
Cliodhna
Level 119
God Stats
111W - 60L
1,689 SR
Queue Stats
1,065W - 997L
1,518 Elo+
Party 3
Team Averages
Level 115
1,611 SR
1,522 Elo+

VS

Team Averages
Level 83
1,627 SR
1,498 Elo+
Nut
Nut
GrandomGaming
Nut
Level 60
God Stats
8W - 1L
1,795 SR
Queue Stats
96W - 83L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
Nhoxii
Sylvanus
Level 29
God Stats
22W - 21L
1,571 SR
Queue Stats
178W - 182L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
So1oGhostRider
Nu Wa
Level 158
God Stats
12W - 18L
1,502 SR
Queue Stats
448W - 420L
1,487 Elo+
Solo
Thanatos
Thanatos
ThePedrovitcch
Thanatos
Level 88
God Stats
18W - 17L
1,537 SR
Queue Stats
626W - 576L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
hotshot4922
Xing Tian
Level 79
God Stats
28W - 10L
1,730 SR
Queue Stats
136W - 119L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,090
506
3,802
9,669
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Hollozie
Bacchus
13
2 / 6 / 1
7,541
539
9,072
12,322
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Memiп
Zeus
13
1 / 4 / 2
7,820
559
5,483
7,154
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,746
482
5,926
9,224
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Tzusukii
Cliodhna
12
0 / 2 / 3
6,573
470
5,292
11,750
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,089
578
9,657
7,599
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Nhoxii
Sylvanus
15
1 / 0 / 4
8,475
605
5,786
8,559
10,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 9
8,747
625
8,060
5,670
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
8 / 1 / 1
8,546
610
6,050
12,182
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
hotshot4922
Xing Tian
12
1 / 1 / 6
7,338
524
6,183
18,182
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
17
18
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
6
1
4
8
L
Bacchus
Hollozie
Bacchus
2
6
1
0.42
L
Zeus
Memiп
Zeus
1
4
2
0.5
W
Sylvanus
Nhoxii
Sylvanus
1
0
4
3
W
1
1
9
5.5
L
1
3
0
0.33
W
Thanatos
8
1
1
8.5
L
Cliodhna
Tzusukii
Cliodhna
0
2
3
0.75
W
Xing Tian
hotshot4922
Xing Tian
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,575
Damage
35,736
50,119
Taken
52,192
20,281
Mitigated
29,136
14,415
Healing
24,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,802
689
0
2,806
9,669
6,191
0
3,993
5,564
0
42,243
W
9,657
5,812
0
4,102
7,599
2,540
516
2,641
4,692
0
57,047
L
Bacchus
Hollozie
Bacchus
9,072
1,549
0
1,390
12,322
6,660
273
4,826
7,360
44,623
0
L
Zeus
Memiп
Zeus
5,483
212
0
650
7,154
1,668
0
2,373
4,448
53,802
0
W
Sylvanus
Nhoxii
Sylvanus
5,786
1,167
168
3,636
8,559
10,522
0
460
8,049
46,532
14,357
W
8,060
1,336
0
1,398
5,670
1,511
506
1,851
3,491
56,458
1,375
L
5,926
3,193
0
2,638
9,224
2,614
420
2,807
6,221
0
37,135
W
Thanatos
6,050
2,461
0
9,235
12,182
4,851
0
1,845
10,239
0
61,397
L
Cliodhna
Tzusukii
Cliodhna
5,292
770
0
6,931
11,750
3,148
0
4,171
7,246
0
49,407
W
Xing Tian
hotshot4922
Xing Tian
6,183
890
242
6,170
18,182
9,712
0
6,306
11,166
25,792
3,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
41,195
437
Minions Killed
484
0
Camps Cleared
0
1,423,237
Distance Traveled
1,470,918
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,090
506
83
6
0
225,010
0
W
Nut
8,089
578
105
8
0
266,278
0
L
Bacchus
7,541
539
70
5
0
303,846
0
L
Zeus
7,820
559
127
9
0
281,223
0
W
Sylvanus
8,475
605
122
9
0
258,736
3
W
Nu Wa
8,747
625
129
9
0
288,441
4
L
Apollo
6,746
482
77
6
0
271,366
0
W
Thanatos
8,546
610
99
7
0
344,676
1
L
Cliodhna
6,573
470
80
6
0
341,792
0
W
Xing Tian
7,338
524
29
2
0
312,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role