Player Matchup

Arachne
Arachne
Bronze III
Gerjet22
Arachne
Bronze III
Level 35
God Stats
0W - 2L
1,558 SR
Queue Stats
8W - 18L
1,500 MMR
Party 1
Mulan
Mulan
Platinum V
Jhobbit2029
Mulan
Platinum V
Level 84
God Stats
31W - 33L
1,568 SR
Queue Stats
284W - 327L
1,568 MMR
Solo
Janus
Janus
Bronze IV
SILVER-CROW-14
Janus
Bronze IV
Level 68
God Stats
0W - 2L
1,036 SR
Queue Stats
8W - 24L
1,242 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,387 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,393 SR
1,417 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
ThePope5501
Hades
Silver I
Level 104
God Stats
8W - 12L
1,428 SR
Queue Stats
658W - 713L
1,292 MMR
Solo
Guan Yu
Guan Yu
Gold II
moises2014
Guan Yu
Gold II
Level 218
God Stats
4W - 9L
1,253 SR
Queue Stats
457W - 536L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gerjet22
Arachne
11
0 / 4 / 3
8,200
631
4,546
9,419
4,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 2 / 1
9,434
726
9,466
12,049
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 3
9,642
742
8,837
8,223
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesCthulhuKuzenboNe ZhaBacchus

VS

Bans
Nu WaScyllaHeraBaron SamediVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
2 / 1 / 7
10,254
789
7,811
8,366
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 6
10,889
838
6,888
11,445
5,535
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
moises2014
Guan Yu
18
5 / 0 / 4
11,662
897
10,575
15,886
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
7
5.5
L
Arachne
Gerjet22
Arachne
0
4
3
0.38
L
3
2
1
1.75
L
1
4
3
0.63
W
3
3
6
2
W
Guan Yu
moises2014
Guan Yu
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
25,274
29,691
Taken
35,697
16,610
Mitigated
23,991
4,807
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,811
1,633
0
1,702
8,366
5,472
1,876
1,527
6,494
0
33,150
L
Arachne
Gerjet22
Arachne
4,546
3,480
0
3,139
9,419
4,642
0
1,934
6,915
0
13,743
L
9,466
1,207
0
1,668
12,049
9,727
0
2,372
8,775
0
24,725
L
8,837
302
0
0
8,223
2,241
0
2,641
5,189
41,279
0
W
6,888
482
372
4,636
11,445
5,535
1,506
2,108
8,823
43,213
0
W
Guan Yu
moises2014
Guan Yu
10,575
1,796
1,866
6,951
15,886
12,984
397
4,293
10,853
0
39,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
32,805
129
Minions Killed
204
0
Camps Cleared
0
565,253
Distance Traveled
742,823
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,254
789
48
4
0
255,568
0
L
Arachne
8,200
631
20
2
0
193,188
2
L
Mulan
9,434
726
33
3
0
195,110
2
L
Janus
9,642
742
76
6
0
176,955
0
W
Hades
10,889
838
89
7
0
229,628
1
W
Guan Yu
11,662
897
67
5
0
257,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role