Player Matchup

Medusa
Medusa
Adorned_Despair
Medusa
Level 127
God Stats
4W - 3L
1,300 SR
Queue Stats
260W - 230L
1,502 Elo+
Solo
Janus
Janus
BuffBabby
Janus
Level 153
God Stats
0W - 3L
1,548 SR
Queue Stats
172W - 172L
1,537 Elo+
Party 1
Fafnir
Fafnir
ShaftCheeseVegan
Fafnir
Level 157
God Stats
2W - 6L
1,456 SR
Queue Stats
186W - 179L
1,560 Elo+
Party 1
Chaac
Chaac
drachwal91
Chaac
Level 126
God Stats
2W - 4L
1,444 SR
Queue Stats
149W - 149L
1,536 Elo+
Solo
Neith
Neith
xXTheRisasXx
Neith
Level 143
God Stats
2W - 1L
1,706 SR
Queue Stats
152W - 141L
1,522 Elo+
Solo
Team Averages
Level 141
1,491 SR
1,532 Elo+

VS

Team Averages
Level 139
1,617 SR
1,507 Elo+
Medusa
Medusa
BigBongo4209
Medusa
Level 147
God Stats
8W - 2L
1,749 SR
Queue Stats
205W - 200L
1,509 Elo+
Solo
Tyr
Tyr
PeachHades99360
Tyr
Level 135
God Stats
2W - 2L
1,560 SR
Queue Stats
39W - 33L
1,592 Elo+
Solo
Sylvanus
Sylvanus
SlavishEye803
Sylvanus
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Vivipro4354
Nu Wa
Level 106
God Stats
15W - 13L
1,614 SR
Queue Stats
197W - 184L
1,444 Elo+
Solo
Hercules
Hercules
jonhysejugar
Hercules
Level 129
God Stats
18W - 18L
1,660 SR
Queue Stats
464W - 450L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,536
538
5,328
9,026
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
BuffBabby
Janus
13
2 / 2 / 1
7,336
524
8,941
5,874
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
7,437
531
5,053
12,479
11,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
13
0 / 5 / 0
7,029
502
4,190
12,503
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 2
6,391
457
5,082
9,775
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 1 / 1
8,300
593
8,735
8,250
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 1
6,496
464
3,822
10,920
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
SlavishEye803
Sylvanus
11
0 / 0 / 3
7,011
501
4,666
11,486
8,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 2 / 1
7,271
519
5,478
7,399
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
jonhysejugar
Hercules
16
5 / 0 / 0
9,768
698
8,177
8,953
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
12
12
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
5
1
1
5.5
L
Janus
BuffBabby
Janus
2
2
1
1.25
W
1
0
1
1.5
L
1
0
1
1.5
W
Sylvanus
SlavishEye803
Sylvanus
0
0
3
1.5
W
1
2
1
0.75
L
Chaac
0
5
0
0
W
Hercules
jonhysejugar
Hercules
5
0
0
5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
30,878
49,657
Taken
47,008
27,650
Mitigated
29,675
17,188
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,328
1,593
0
1,340
9,026
2,871
567
474
8,552
0
67,057
W
Medusa
8,735
3,478
0
960
8,250
3,101
843
2,572
5,678
0
57,240
L
Janus
BuffBabby
Janus
8,941
185
0
0
5,874
2,182
0
2,564
3,310
65,881
1,017
W
3,822
430
0
5,891
10,920
5,338
0
2,714
8,206
0
43,512
L
5,053
1,689
2,504
4,180
12,479
11,939
0
4,187
8,243
11,488
2,241
W
Sylvanus
SlavishEye803
Sylvanus
4,666
1,491
4,646
6,089
11,486
8,083
13
3,316
8,170
26,202
0
W
5,478
989
0
825
7,399
2,801
0
4,979
2,420
51,846
572
L
Chaac
4,190
854
0
2,920
12,503
7,149
0
160
11,782
0
49,906
W
Hercules
jonhysejugar
Hercules
8,177
3,569
0
6,546
8,953
10,352
249
0
8,953
0
72,672
L
5,082
1,043
0
6,244
9,775
3,509
32
2,759
6,967
0
46,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
38,846
436
Minions Killed
461
0
Camps Cleared
0
1,393,776
Distance Traveled
1,429,139
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,536
538
120
9
0
249,223
0
W
Medusa
8,300
593
105
8
0
270,409
2
L
Janus
7,336
524
132
9
0
285,769
0
W
Tyr
6,496
464
80
6
0
334,636
0
L
Fafnir
7,437
531
9
1
0
281,398
1
W
Sylvanus
7,011
501
47
3
0
279,050
6
W
Nu Wa
7,271
519
86
6
0
264,577
0
L
Chaac
7,029
502
94
7
0
277,044
0
W
Hercules
9,768
698
143
10
0
280,467
4
L
Neith
6,391
457
81
6
0
300,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role