Player Matchup

Cerberus
Cerberus
Moman135
Cerberus
Level 7
God Stats
0W - 4L
1,187 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Nu Wa
Nu Wa
NovaCrusade
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,145 Elo+
Party 1
Neith
Neith
Sashandra
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 16L
1,145 Elo+
Party 1
Team Averages
Level 54
1,396 SR
1,145 Elo+

VS

Team Averages
Level 100
1,770 SR
1,759 Elo+
Ra
Ra
Abbadon7964
Ra
Level 60
God Stats
10W - 7L
1,455 SR
Queue Stats
275W - 283L
1,377 Elo+
Solo
Cthulhu
Cthulhu
FYBPsycho
Cthulhu
Level 114
God Stats
146W - 24L
1,891 SR
Queue Stats
515W - 128L
1,888 Elo+
Party 2
Arachne
Arachne
PGOTurnedfriend
Arachne
Level 126
God Stats
94W - 6L
1,963 SR
Queue Stats
317W - 18L
2,011 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Moman135
Cerberus
11
0 / 5 / 1
6,797
680
3,782
14,685
11,156
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 0
7,880
788
3,660
6,553
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sashandra
Neith
12
0 / 5 / 1
6,721
672
3,735
7,869
2,867
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
9,406
941
6,955
4,868
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
FYBPsycho
Cthulhu
15
5 / 0 / 11
9,751
975
10,658
9,568
7,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 10
8,789
879
7,593
5,703
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Cthulhu
FYBPsycho
Cthulhu
5
0
11
10.5
L
Cerberus
Moman135
Cerberus
0
5
1
0.1
L
1
6
0
0.17
W
4
1
10
9
L
Neith
Sashandra
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,177
Damage
25,206
29,107
Taken
20,139
16,141
Mitigated
12,014
3,061
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,955
762
2,931
2,294
4,868
1,672
663
2,233
2,635
31,832
0
W
Cthulhu
FYBPsycho
Cthulhu
10,658
718
182
2,779
9,568
7,983
348
3,710
5,858
36,881
3,301
L
Cerberus
Moman135
Cerberus
3,782
432
0
2,645
14,685
11,156
0
8,456
6,076
21,236
0
L
3,660
870
0
0
6,553
2,118
0
2,970
3,554
19,918
440
W
7,593
5,939
58
1,585
5,703
2,359
2,174
1,603
4,100
0
27,336
L
Neith
Sashandra
Neith
3,735
1,394
0
416
7,869
2,867
0
5,480
2,342
0
18,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
27,946
125
Minions Killed
142
0
Camps Cleared
0
451,638
Distance Traveled
586,401
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,406
941
56
6
0
198,463
0
W
Cthulhu
9,751
975
56
6
0
184,834
4
L
Cerberus
6,797
680
46
5
0
156,514
0
L
Nu Wa
7,880
788
42
4
0
143,743
0
W
Arachne
8,789
879
30
3
0
203,104
0
L
Neith
6,721
672
37
4
0
151,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role