Player Matchup

Jing Wei
Jing Wei
ItsQuickz
Jing Wei
Level 159
God Stats
1W - 1L
1,529 SR
Queue Stats
119W - 139L
1,544 Elo+
Party 1
Thanatos
Thanatos
MasterPearFive
Thanatos
Level 156
God Stats
6W - 5L
1,645 SR
Queue Stats
48W - 65L
1,493 Elo+
Party 1
Odin
Odin
PartyRocker123
Odin
Level 38
God Stats
1W - 7L
1,020 SR
Queue Stats
65W - 108L
1,452 Elo+
Party 1
Ix Chel
Ix Chel
deploythesausage
Ix Chel
Level 64
God Stats
5W - 10L
1,526 SR
Queue Stats
94W - 119L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
pking9000
Cabrakan
Level 142
God Stats
0W - 2L
1,291 SR
Queue Stats
91W - 122L
1,549 Elo+
Party 1
Team Averages
Level 112
1,402 SR
1,510 Elo+

VS

Team Averages
Level 135
1,523 SR
1,525 Elo+
Ymir
Ymir
Afrowjack
Ymir
Level 153
God Stats
38W - 29L
1,592 SR
Queue Stats
486W - 479L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Badlilballa
Danzaburou
Level 86
God Stats
1W - 3L
1,416 SR
Queue Stats
160W - 144L
1,533 Elo+
Party 2
Charybdis
Charybdis
Emcman
Charybdis
Level 145
God Stats
5W - 5L
1,576 SR
Queue Stats
72W - 41L
1,607 Elo+
Party 2
Mulan
Mulan
Y0lMlYA_-
Mulan
Level 158
God Stats
4W - 2L
1,532 SR
Queue Stats
239W - 240L
1,476 Elo+
Solo
Janus
Janus
jmeatball456
Janus
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsQuickz
Jing Wei
10
2 / 2 / 1
6,038
549
2,007
7,767
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
11
3 / 4 / 1
5,966
542
2,576
9,446
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 0
5,311
483
3,701
8,989
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 1
5,792
527
4,832
4,665
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
pking9000
Cabrakan
9
0 / 4 / 4
5,649
514
1,857
9,414
8,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 4
6,528
593
6,397
7,165
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Badlilballa
Danzaburou
11
3 / 2 / 5
7,231
657
5,991
7,389
4,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Emcman
Charybdis
12
3 / 1 / 3
7,245
659
7,392
3,043
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Y0lMlYA_-
Mulan
13
2 / 1 / 1
7,449
677
5,689
8,034
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 2 / 2
6,686
608
3,157
4,829
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
15
15
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
4
6
W
Danzaburou
Badlilballa
Danzaburou
3
2
5
2.75
W
Charybdis
Emcman
Charybdis
3
1
3
4.5
L
Jing Wei
ItsQuickz
Jing Wei
2
2
1
1.25
L
Thanatos
3
4
1
0.88
L
1
3
0
0.33
W
Mulan
Y0lMlYA_-
Mulan
2
1
1
2.5
L
0
2
1
0.25
W
3
2
2
2
L
Cabrakan
pking9000
Cabrakan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,973
Damage
28,626
40,281
Taken
30,460
21,429
Mitigated
14,174
11,823
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,397
2,061
0
1,000
7,165
3,282
0
1,381
5,674
40,126
0
W
Danzaburou
Badlilballa
Danzaburou
5,991
1,223
0
3,313
7,389
4,409
320
2,659
4,620
0
28,780
W
Charybdis
Emcman
Charybdis
7,392
4,505
0
1,501
3,043
856
720
451
2,592
0
53,098
L
Jing Wei
ItsQuickz
Jing Wei
2,007
1,614
0
2,767
7,767
2,193
0
1,285
6,442
0
37,958
L
Thanatos
2,576
733
0
4,704
9,446
3,328
0
2,331
7,021
0
38,436
L
3,701
317
0
1,250
8,989
5,689
0
1,039
7,950
0
26,260
W
Mulan
Y0lMlYA_-
Mulan
5,689
1,099
0
3,595
8,034
4,273
0
0
8,034
0
52,460
L
4,832
690
591
1,116
4,665
1,413
0
1,916
2,713
40,235
0
W
3,157
218
0
645
4,829
1,354
0
1,830
2,851
42,202
1,189
L
Cabrakan
pking9000
Cabrakan
1,857
341
47
1,348
9,414
8,806
0
2,587
6,634
11,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
35,139
333
Minions Killed
390
0
Camps Cleared
0
1,165,563
Distance Traveled
1,219,972
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,528
593
68
6
0
263,576
0
W
Danzaburou
7,231
657
33
3
0
229,064
2
W
Charybdis
7,245
659
103
9
0
243,485
0
L
Jing Wei
6,038
549
88
8
0
240,998
0
L
Thanatos
5,966
542
81
7
0
249,638
0
L
Odin
5,311
483
44
4
0
217,033
0
W
Mulan
7,449
677
88
8
0
229,593
1
L
Ix Chel
5,792
527
103
9
0
240,750
0
W
Janus
6,686
608
98
9
0
254,254
2
L
Cabrakan
5,649
514
17
2
0
217,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role