Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Berserker1824
Ah Puch
Level 146
God Stats
20W - 22L
1,775 SR
Queue Stats
427W - 409L
1,528 Elo+
Party 3
Loki
Loki
Creekersquad33
Loki
Level 82
God Stats
12W - 11L
1,586 SR
Queue Stats
143W - 120L
1,505 Elo+
Party 2
Ymir
Ymir
ManRay8057
Ymir
Level 107
God Stats
6W - 3L
1,626 SR
Queue Stats
173W - 152L
1,457 Elo+
Party 2
Chaac
Chaac
Unforsaken_King_
Chaac
Level 156
God Stats
12W - 5L
1,733 SR
Queue Stats
281W - 261L
1,557 Elo+
Solo
Team Averages
Level 119
1,644 SR
1,509 Elo+

VS

Team Averages
Level 116
1,593 SR
1,494 Elo+
Hera
Hera
AppearingRain70
Hera
Level 108
God Stats
4W - 6L
1,519 SR
Queue Stats
153W - 142L
1,468 Elo+
Party 1
Odin
Odin
BeatTheWolf
Odin
Level 153
God Stats
10W - 1L
1,560 SR
Queue Stats
150W - 134L
1,469 Elo+
Party 1
Skadi
Skadi
Bubbles Nat8194
Skadi
Level 109
God Stats
12W - 5L
1,672 SR
Queue Stats
99W - 83L
1,528 Elo+
Party 1
Eset
Eset
PleasureH0le
Eset
Level 155
God Stats
7W - 3L
1,713 SR
Queue Stats
262W - 249L
1,525 Elo+
Solo
Ymir
Ymir
TTVHabanero
Ymir
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 173L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 1 / 1
4,091
584
2,782
2,750
914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Puch
8
1 / 1 / 0
4,337
620
4,036
3,223
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
4,116
588
297
3,307
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
0 / 3 / 2
3,637
520
1,375
4,478
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 0 / 0
3,018
431
558
1,326
310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,426
632
522
3,222
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,100
729
756
2,497
693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 3
4,042
577
3,418
2,608
674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 1
4,930
704
3,250
4,326
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 1 / 1
4,589
656
1,480
4,608
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
1
1.5
W
1
1
0
1
W
0
0
0
0
L
Ah Puch
1
1
0
1
W
1
1
3
2.5
L
1
1
0
1
L
0
3
2
0.33
W
1
0
1
1.5
W
3
1
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,048
Damage
9,426
15,084
Taken
17,261
5,377
Mitigated
5,447
5,062
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,782
1,239
0
1,141
2,750
914
0
472
2,278
0
27,327
W
522
0
0
577
3,222
823
0
2,491
399
16,856
0
W
756
466
0
697
2,497
693
0
0
2,497
0
31,539
L
Ah Puch
4,036
49
0
1,133
3,223
818
0
2,638
585
23,510
636
W
3,418
1,282
0
470
2,608
674
0
420
2,126
0
19,227
L
297
40
0
1,956
3,307
711
0
1,134
2,173
0
20,859
L
1,375
240
53
529
4,478
2,624
0
907
3,571
10,429
0
W
3,250
245
0
2,498
4,326
1,026
0
935
3,237
34,640
0
W
1,480
646
0
893
4,608
2,231
0
728
3,715
12,768
2,758
L
558
312
0
250
1,326
310
0
0
1,326
0
3,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,199
Gold Earned
23,087
168
Minions Killed
225
0
Camps Cleared
0
554,368
Distance Traveled
681,425
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,091
584
54
8
0
120,814
0
W
Hera
4,426
632
30
4
0
143,216
2
W
Odin
5,100
729
61
9
0
124,834
0
L
Ah Puch
4,337
620
42
6
0
140,233
0
W
Skadi
4,042
577
23
3
0
113,774
3
L
Loki
4,116
588
49
7
0
153,245
0
L
Ymir
3,637
520
12
2
0
113,956
0
W
Eset
4,930
704
72
10
0
151,262
0
W
Ymir
4,589
656
39
6
0
148,339
2
L
Chaac
3,018
431
11
2
0
26,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role