Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MiniCrusader08
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
SeizaIchiro
Ra
Level 135
God Stats
2W - 1L
1,970 SR
Queue Stats
20W - 31L
1,422 Elo+
Party 2
Ymir
Ymir
Snorri0715
Ymir
Level 18
God Stats
11W - 18L
1,481 SR
Queue Stats
12W - 21L
1,366 Elo+
Party 2
Vulcan
Vulcan
gamingdipper
Vulcan
Level 148
God Stats
7W - 7L
1,487 SR
Queue Stats
52W - 68L
1,441 Elo+
Party 2
Team Averages
Level 96
1,588 SR
1,446 Elo+

VS

Team Averages
Level 96
1,597 SR
1,463 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hoodus02
Janus
Level 65
God Stats
24W - 26L
1,480 SR
Queue Stats
119W - 126L
1,374 Elo+
Party 3
Chaac
Chaac
JSKILL45
Chaac
Level 67
God Stats
4W - 3L
1,743 SR
Queue Stats
19W - 14L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
RazorRoper
Ne Zha
Level 87
God Stats
2W - 0L
1,721 SR
Queue Stats
42W - 52L
1,403 Elo+
Party 3
Artemis
Artemis
Sargoz
Artemis
Level 137
God Stats
4W - 1L
1,543 SR
Queue Stats
16W - 12L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 4 / 0
10,481
582
15,567
14,736
7,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MiniCrusader08
Danzaburou
13
1 / 1 / 0
8,336
463
7,028
9,683
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 2
7,972
443
6,171
11,117
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
7,446
414
1,956
11,054
6,723
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
12
1 / 9 / 1
7,682
427
8,014
11,174
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
4 / 0 / 5
9,022
501
4,445
13,616
9,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Hoodus02
Janus
16
8 / 2 / 7
9,940
552
11,303
9,300
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
JSKILL45
Chaac
15
4 / 4 / 1
8,736
485
6,641
18,631
14,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
RazorRoper
Ne Zha
15
2 / 2 / 11
8,857
492
10,131
16,314
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Sargoz
Artemis
14
3 / 1 / 3
8,254
459
9,662
8,936
3,648
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
9
Kills
21
21
Deaths
9
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
0
1.25
W
Aphrodite
 
Aphrodite
4
0
5
6.5
W
Janus
Hoodus02
Janus
8
2
7
5.75
W
Chaac
JSKILL45
Chaac
4
4
1
1.13
L
Danzaburou
MiniCrusader08
Danzaburou
1
1
0
1
W
Ne Zha
RazorRoper
Ne Zha
2
2
11
3.75
W
Artemis
Sargoz
Artemis
3
1
3
4.5
L
1
3
2
0.67
L
1
4
0
0.25
L
Vulcan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,736
Damage
42,182
57,764
Taken
66,797
23,111
Mitigated
36,774
12,654
Healing
28,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,567
359
95
5,774
14,736
7,011
494
2,000
12,656
83,071
2,841
W
Aphrodite
 
Aphrodite
4,445
447
4,655
8,062
13,616
9,254
316
4,646
8,970
40,290
0
W
Janus
Hoodus02
Janus
11,303
0
0
2,536
9,300
2,952
0
5,767
3,533
59,957
445
W
Chaac
JSKILL45
Chaac
6,641
1,077
0
5,520
18,631
14,961
29
9,942
8,689
0
45,626
L
Danzaburou
MiniCrusader08
Danzaburou
7,028
545
0
3,717
9,683
3,286
0
2,056
7,599
0
55,132
W
Ne Zha
RazorRoper
Ne Zha
10,131
1,622
0
6,930
16,314
5,959
0
7,046
9,223
0
68,096
W
Artemis
Sargoz
Artemis
9,662
2,326
0
469
8,936
3,648
2,098
2,953
5,983
0
59,642
L
6,171
232
443
1,615
11,117
3,232
0
3,190
7,771
43,729
1,118
L
1,956
286
0
466
11,054
6,723
308
3,118
7,891
23,080
0
L
Vulcan
8,014
37
0
544
11,174
2,859
255
4,603
6,099
36,455
1,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
44,809
410
Minions Killed
437
0
Camps Cleared
0
1,649,330
Distance Traveled
1,764,090
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,481
582
135
8
0
284,155
0
W
Aphrodite
9,022
501
80
4
0
351,804
7
W
Janus
9,940
552
97
5
0
367,668
0
W
Chaac
8,736
485
73
4
0
315,814
0
L
Danzaburou
8,336
463
93
5
0
356,701
7
W
Ne Zha
8,857
492
104
6
0
392,087
0
W
Artemis
8,254
459
83
5
0
336,717
0
L
Ra
7,972
443
83
5
0
372,420
2
L
Ymir
7,446
414
39
2
0
317,789
2
L
Vulcan
7,682
427
60
3
0
318,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role