Player Matchup

Da Ji
Da Ji
ArlenFire
Da Ji
Level 29
God Stats
25W - 19L
1,543 SR
Queue Stats
119W - 110L
1,439 Elo+
Party 2
Ymir
Ymir
BackBacon420
Ymir
Level 75
God Stats
10W - 7L
1,542 SR
Queue Stats
178W - 170L
1,440 Elo+
Party 2
Chronos
Chronos
Halfchub77
Chronos
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,429 Elo+
Party 2
Team Averages
Level 50
1,528 SR
1,436 Elo+

VS

Team Averages
Level 57
1,416 SR
1,323 Elo+
Poseidon
Poseidon
ANDREIDE
Poseidon
Level 105
God Stats
0W - 2L
1,462 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 1
Pele
Pele
MCJones22
Pele
Level 60
God Stats
2W - 8L
1,287 SR
Queue Stats
92W - 85L
1,458 Elo+
Solo
Cerberus
Cerberus
TyphMage
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ArlenFire
Da Ji
15
8 / 1 / 3
9,458
1,051
7,671
6,604
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
3 / 0 / 6
8,364
929
6,383
8,360
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
Halfchub77
Chronos
13
2 / 0 / 8
8,101
900
2,386
3,791
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANDREIDE
Poseidon
12
0 / 5 / 0
6,892
766
5,821
4,764
1,172
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
8
1 / 4 / 0
6,149
683
4,450
6,087
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
TyphMage
Cerberus
11
0 / 4 / 0
6,190
688
3,282
7,674
6,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
13
Kills
1
1
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ANDREIDE
Poseidon
0
5
0
0
W
Da Ji
ArlenFire
Da Ji
8
1
3
9.5
W
3
0
6
6
W
Chronos
Halfchub77
Chronos
2
0
8
6
L
Pele
1
4
0
0.25
L
Cerberus
TyphMage
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
13,553
18,755
Taken
18,525
9,476
Mitigated
9,204
5,042
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ANDREIDE
Poseidon
5,821
530
0
90
4,764
1,172
0
1,166
3,516
23,365
0
W
Da Ji
ArlenFire
Da Ji
7,671
1,029
0
1,380
6,604
2,721
1,546
2,885
3,719
0
31,448
W
6,383
2,104
0
1,904
8,360
3,963
1,079
5,131
3,229
23,101
0
W
Chronos
Halfchub77
Chronos
2,386
466
0
1,758
3,791
2,792
771
1,181
2,610
14,224
0
L
Pele
4,450
1,324
0
879
6,087
1,677
0
2,057
3,889
0
12,499
L
Cerberus
TyphMage
Cerberus
3,282
170
0
811
7,674
6,355
0
4,982
2,339
4,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
19,231
114
Minions Killed
70
0
Camps Cleared
0
508,930
Distance Traveled
421,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,892
766
50
6
0
150,391
2
W
Da Ji
9,458
1,051
45
5
0
185,839
0
W
Ymir
8,364
929
35
4
0
166,076
0
W
Chronos
8,101
900
34
4
0
157,015
0
L
Pele
6,149
683
12
1
0
103,064
0
L
Cerberus
6,190
688
8
1
0
168,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role