Player Matchup

Scylla
Scylla
 
Scylla
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CannabisPiperson
Mulan
Level 195
God Stats
31W - 11L
1,883 SR
Queue Stats
208W - 63L
1,848 Elo+
Party 1
Anubis
Anubis
Gabrielヅ
Anubis
Level 214
God Stats
7W - 4L
1,678 SR
Queue Stats
271W - 109L
1,816 Elo+
Party 1
Mercury
Mercury
ehjuca
Mercury
Level 84
God Stats
5W - 0L
1,795 SR
Queue Stats
219W - 60L
1,701 Elo+
Party 1
Medusa
Medusa
xOlimpiano
Medusa
Level 276
God Stats
66W - 16L
1,843 SR
Queue Stats
1,090W - 304L
1,887 Elo+
Party 1
Team Averages
Level 188
1,740 SR
1,750 Elo+

VS

Team Averages
Level 128
1,602 SR
1,414 Elo+
Artemis
Artemis
 
Artemis
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Fraanzzo
Ravana
Level 141
God Stats
38W - 38L
1,530 SR
Queue Stats
135W - 128L
1,541 Elo+
Solo
Ares
Ares
Tomasttesso
Ares
Level 17
God Stats
1W - 1L
1,770 SR
Queue Stats
15W - 24L
1,409 Elo+
Party 2
Agni
Agni
eLuGaTe2000
Agni
Level 122
God Stats
1W - 2L
1,710 SR
Queue Stats
53W - 60L
1,461 Elo+
Party 2
Amaterasu
Amaterasu
gonzaofthegame
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 4
5,785
723
1,745
2,226
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
4 / 0 / 1
6,124
766
4,935
4,170
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Gabrielヅ
Anubis
9
6 / 1 / 2
5,737
717
4,963
4,094
1,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
ehjuca
Mercury
11
3 / 0 / 6
5,683
710
4,335
4,483
1,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
xOlimpiano
Medusa
10
3 / 0 / 5
5,965
746
4,797
3,416
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 3 / 1
3,687
461
2,726
4,331
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
Fraanzzo
Ravana
7
1 / 1 / 1
4,173
522
1,499
3,615
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 6 / 0
3,502
438
989
8,095
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
1 / 4 / 0
4,251
531
1,983
4,657
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
gonzaofthegame
Amaterasu
7
0 / 3 / 0
4,097
512
1,260
7,365
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
2
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
4
3
L
Artemis
 
Artemis
0
3
1
0.17
W
4
0
1
4.5
L
Ravana
Fraanzzo
Ravana
1
1
1
1.5
W
Anubis
Gabrielヅ
Anubis
6
1
2
7
L
0
6
0
0
L
1
4
0
0.25
W
Mercury
ehjuca
Mercury
3
0
6
6
L
Amaterasu
gonzaofthegame
Amaterasu
0
3
0
0
W
Medusa
xOlimpiano
Medusa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
8,457
18,389
Taken
28,063
6,442
Mitigated
11,768
5,873
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,745
315
0
461
2,226
590
0
1,027
1,041
32,728
2,544
L
Artemis
 
Artemis
2,726
948
0
1,146
4,331
935
0
1,021
3,310
0
15,140
W
4,935
537
0
1,742
4,170
1,883
0
32
4,094
0
33,234
L
Ravana
Fraanzzo
Ravana
1,499
342
0
416
3,615
1,464
0
512
3,103
0
19,583
W
Anubis
Gabrielヅ
Anubis
4,963
191
0
1,639
4,094
1,401
0
348
3,746
23,236
1,436
L
989
127
0
612
8,095
3,950
0
2,274
5,821
6,419
0
L
1,983
74
0
242
4,657
872
0
2,332
2,325
12,399
0
W
Mercury
ehjuca
Mercury
4,335
2,778
0
690
4,483
1,460
0
875
3,532
0
40,712
L
Amaterasu
gonzaofthegame
Amaterasu
1,260
649
0
2,532
7,365
4,547
0
471
6,894
0
19,330
W
Medusa
xOlimpiano
Medusa
4,797
2,287
0
1,341
3,416
1,108
180
412
3,004
0
38,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
19,710
310
Minions Killed
149
0
Camps Cleared
0
830,452
Distance Traveled
743,949
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,785
723
71
9
0
153,365
0
L
Artemis
3,687
461
21
3
0
105,775
0
W
Mulan
6,124
766
61
8
0
143,078
2
L
Ravana
4,173
522
37
5
0
159,187
0
W
Anubis
5,737
717
51
6
0
171,485
0
L
Ares
3,502
438
10
1
0
157,451
2
L
Agni
4,251
531
40
5
0
155,615
0
W
Mercury
5,683
710
62
8
0
205,035
0
L
Amaterasu
4,097
512
41
5
0
165,921
0
W
Medusa
5,965
746
65
8
0
157,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role