Player Matchup

Kukulkan
Kukulkan
AwkardlyAnimated
Kukulkan
Level 121
God Stats
5W - 3L
1,631 SR
Queue Stats
217W - 218L
1,516 Elo+
Solo
Osiris
Osiris
CoilVivid
Osiris
Level 138
God Stats
0W - 2L
1,729 SR
Queue Stats
17W - 9L
1,636 Elo+
Party 2
Ao Kuang
Ao Kuang
SleepyDragon148
Ao Kuang
Level 76
God Stats
0W - 1L
1,642 SR
Queue Stats
5W - 7L
1,480 Elo+
Party 2
Arachne
Arachne
XxfirefoxX1361
Arachne
Level 128
God Stats
27W - 19L
1,474 SR
Queue Stats
1,433W - 1,434L
1,503 Elo+
Solo
Maui
Maui
cucho54
Maui
Level 129
God Stats
1W - 4L
1,551 SR
Queue Stats
612W - 634L
1,485 Elo+
Solo
Team Averages
Level 118
1,605 SR
1,524 Elo+

VS

Team Averages
Level 99
1,519 SR
1,460 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BibleSmalls
Cthulhu
Level 102
God Stats
9W - 7L
1,462 SR
Queue Stats
373W - 395L
1,419 Elo+
Solo
Freya
Freya
NYAZ Blazin
Freya
Level 158
God Stats
2W - 3L
1,279 SR
Queue Stats
193W - 205L
1,450 Elo+
Party 1
Cerberus
Cerberus
NYAZ ROCK06
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,494 Elo+
Party 1
Chiron
Chiron
NYAZ Variety
Chiron
Level 149
God Stats
3W - 0L
1,851 SR
Queue Stats
123W - 128L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 3
9,212
1,152
12,476
5,418
2,485
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
CoilVivid
Osiris
12
2 / 5 / 4
6,708
839
2,887
9,587
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
8
0 / 4 / 3
5,632
704
671
5,105
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 9
7,268
909
7,187
9,830
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
cucho54
Maui
12
0 / 4 / 9
6,357
795
4,687
10,455
11,720
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 4 / 10
6,519
815
5,194
8,093
7,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
BibleSmalls
Cthulhu
14
5 / 3 / 9
7,859
982
9,582
8,844
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 13
7,459
932
5,552
6,690
2,592
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
NYAZ ROCK06
Cerberus
12
2 / 3 / 13
7,442
930
2,423
8,134
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
16
9 / 1 / 9
9,194
1,149
14,018
5,327
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
14
Kills
19
19
Deaths
14
28
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
4
10
1.25
L
9
3
3
3.5
W
Cthulhu
BibleSmalls
Cthulhu
5
3
9
3.17
L
Osiris
CoilVivid
Osiris
2
5
4
0.8
W
3
3
13
3.17
W
Cerberus
NYAZ ROCK06
Cerberus
2
3
13
2.83
W
Chiron
9
1
9
13.5
L
Ao Kuang
0
4
3
0.38
L
3
3
9
2.5
L
Maui
cucho54
Maui
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,908
Damage
36,769
40,395
Taken
37,088
35,773
Mitigated
25,973
8,890
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,194
871
334
1,655
8,093
7,190
238
3,557
4,304
9,164
0
L
12,476
650
1,045
525
5,418
2,485
0
4,143
1,275
37,581
501
W
Cthulhu
BibleSmalls
Cthulhu
9,582
332
1,673
2,153
8,844
7,784
33
3,459
5,102
20,286
633
L
Osiris
CoilVivid
Osiris
2,887
1,085
283
726
9,587
8,807
0
3,686
5,901
0
5,270
W
5,552
1,712
453
1,223
6,690
2,592
93
4,471
2,108
12,863
596
W
Cerberus
NYAZ ROCK06
Cerberus
2,423
226
160
1,598
8,134
6,338
0
3,463
4,462
6,453
213
W
Chiron
14,018
6,009
824
1,219
5,327
2,069
845
2,479
2,609
0
38,620
L
Ao Kuang
671
268
0
199
5,105
4,155
0
2,418
2,687
1,431
0
L
7,187
4,601
823
2,741
9,830
8,606
0
6,628
3,202
0
8,754
L
Maui
cucho54
Maui
4,687
1,083
256
2,292
10,455
11,720
0
5,672
4,783
7,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
38,473
79
Minions Killed
136
0
Camps Cleared
0
786,538
Distance Traveled
829,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,519
815
10
1
0
148,950
0
L
Kukulkan
9,212
1,152
61
8
0
181,847
0
W
Cthulhu
7,859
982
23
3
0
187,810
0
L
Osiris
6,708
839
5
1
0
183,953
0
W
Freya
7,459
932
27
3
0
155,978
0
W
Cerberus
7,442
930
12
2
0
169,794
0
W
Chiron
9,194
1,149
64
8
0
167,028
0
L
Ao Kuang
5,632
704
3
0
0
77,102
0
L
Arachne
7,268
909
5
1
0
191,588
0
L
Maui
6,357
795
5
1
0
152,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role