Player Matchup

Chaac
Chaac
Cocorain2880
Chaac
Level 40
God Stats
1W - 4L
1,458 SR
Queue Stats
42W - 23L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
LightninJoelt
Jormungandr
Level 168
God Stats
4W - 4L
1,569 SR
Queue Stats
211W - 141L
1,618 Elo+
Party 1
Amaterasu
Amaterasu
STR8 B3ASTMODE
Amaterasu
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 157L
1,600 Elo+
Party 1
Athena
Athena
T0PH
Athena
Level 139
God Stats
2W - 1L
1,843 SR
Queue Stats
36W - 31L
1,614 Elo+
Party 1
Terra
Terra
sT Haze24
Terra
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 153L
1,629 Elo+
Party 1
Team Averages
Level 137
1,574 SR
1,615 Elo+

VS

Team Averages
Level 138
1,553 SR
1,703 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AdaptingRemake
Thoth
Level 159
God Stats
1W - 0L
1,604 SR
Queue Stats
20W - 11L
1,671 Elo+
Party 2
Ah Puch
Ah Puch
Akeeny
Ah Puch
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,677 Elo+
Party 2
Charon
Charon
KaylanT
Charon
Level 167
God Stats
1W - 0L
1,842 SR
Queue Stats
9W - 1L
1,849 Elo+
Party 2
Medusa
Medusa
Sizhu
Medusa
Level 144
God Stats
1W - 0L
1,320 SR
Queue Stats
3W - 0L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,569
1,114
3,403
5,236
4,986
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
LightninJoelt
Jormungandr
9
1 / 2 / 3
5,097
1,019
2,931
5,008
1,981
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
STR8 B3ASTMODE
Amaterasu
11
2 / 2 / 1
5,310
1,062
3,222
6,132
4,610
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
T0PH
Athena
6
1 / 1 / 0
4,650
930
341
2,166
1,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
sT Haze24
Terra
6
0 / 1 / 1
4,529
906
579
2,281
1,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 5
5,814
1,163
2,245
2,630
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 7
5,657
1,131
3,250
3,040
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Akeeny
Ah Puch
10
0 / 1 / 7
5,766
1,153
2,890
2,707
1,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
KaylanT
Charon
9
0 / 1 / 8
5,737
1,147
2,549
3,324
2,609
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Sizhu
Medusa
12
7 / 1 / 2
6,879
1,376
8,478
4,164
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
9
9
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
5
3.5
W
1
3
7
1.5
W
Ah Puch
Akeeny
Ah Puch
0
1
7
3.5
L
2
3
1
0.83
W
Charon
KaylanT
Charon
0
1
8
4
L
Jormungandr
LightninJoelt
Jormungandr
1
2
3
1.25
L
Amaterasu
STR8 B3ASTMODE
Amaterasu
2
2
1
1.25
W
Medusa
Sizhu
Medusa
7
1
2
8
L
Athena
T0PH
Athena
1
1
0
1
L
Terra
sT Haze24
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,476
Damage
19,412
20,823
Taken
15,865
14,864
Mitigated
7,240
6,129
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,245
281
1,655
905
2,630
1,011
238
634
1,959
7,851
0
W
3,250
92
0
0
3,040
1,017
0
728
2,243
5,311
0
W
Ah Puch
Akeeny
Ah Puch
2,890
164
207
899
2,707
1,038
286
470
2,156
8,530
0
L
3,403
494
0
786
5,236
4,986
0
2,053
3,021
0
10,381
W
Charon
KaylanT
Charon
2,549
500
90
621
3,324
2,609
0
857
2,428
6,602
0
L
Jormungandr
LightninJoelt
Jormungandr
2,931
403
201
1,127
5,008
1,981
0
2,765
2,065
5,953
32
L
Amaterasu
STR8 B3ASTMODE
Amaterasu
3,222
669
528
1,657
6,132
4,610
0
3,386
2,363
0
5,519
W
Medusa
Sizhu
Medusa
8,478
3,445
186
455
4,164
1,565
555
1,130
3,000
0
14,681
L
Athena
T0PH
Athena
341
102
298
427
2,166
1,822
0
987
1,164
1,013
0
L
Terra
sT Haze24
Terra
579
0
497
608
2,281
1,465
0
891
1,276
1,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
29,853
40
Minions Killed
57
0
Camps Cleared
0
347,881
Distance Traveled
509,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,814
1,163
19
4
0
95,250
0
W
Thoth
5,657
1,131
7
1
0
81,741
0
W
Ah Puch
5,766
1,153
21
4
0
106,604
0
L
Chaac
5,569
1,114
13
3
0
76,663
0
W
Charon
5,737
1,147
4
1
0
105,971
0
L
Jormungandr
5,097
1,019
14
3
0
97,592
0
L
Amaterasu
5,310
1,062
9
2
0
105,480
0
W
Medusa
6,879
1,376
6
1
0
120,222
0
L
Athena
4,650
930
2
0
0
34,511
0
L
Terra
4,529
906
2
0
0
33,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role