Player Matchup

Bellona
Bellona
Sloshedin
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 1
Anhur
Anhur
Troglodyteavi
Anhur
Level 158
God Stats
0W - 1L
1,587 SR
Queue Stats
16W - 15L
1,602 Elo+
Party 1
Tiamat
Tiamat
ZurgWallaby
Tiamat
Level 148
God Stats
0W - 1L
1,430 SR
Queue Stats
6W - 3L
1,705 Elo+
Party 1
Team Averages
Level 145
1,506 SR
1,632 Elo+

VS

Team Averages
Level 150
1,529 SR
1,555 Elo+
Neith
Neith
Reaver7261
Neith
Level 107
God Stats
6W - 6L
1,529 SR
Queue Stats
61W - 59L
1,545 Elo+
Solo
Hel
Hel
ShepardN744
Hel
Level 180
God Stats
4W - 4L
1,479 SR
Queue Stats
38W - 34L
1,558 Elo+
Solo
Artio
Artio
Wolf_AE90
Artio
Level 163
God Stats
2W - 1L
1,579 SR
Queue Stats
209W - 198L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sloshedin
Bellona
12
0 / 4 / 0
6,725
673
4,965
11,487
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 1
6,764
676
7,883
12,337
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
12
0 / 4 / 0
7,344
734
5,219
8,486
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 1 / 7
8,348
835
9,331
8,691
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 1 / 6
9,429
943
11,418
10,295
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Wolf_AE90
Artio
14
3 / 1 / 7
8,463
846
7,029
15,424
12,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
12
12
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
7
6.5
W
6
1
6
9
L
Bellona
Sloshedin
Bellona
0
4
0
0
L
0
4
1
0.13
W
Artio
Wolf_AE90
Artio
3
1
7
6.5
L
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,067
Damage
27,778
32,310
Taken
34,410
16,792
Mitigated
18,330
5,990
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,331
2,431
0
1,536
8,691
2,765
1,247
1,649
6,783
0
29,913
W
11,418
143
5,366
6,220
10,295
3,263
1,501
1,194
8,736
29,510
0
L
Bellona
Sloshedin
Bellona
4,965
716
0
1,165
11,487
8,886
0
6,632
4,745
0
12,464
L
7,883
3,758
0
3,319
12,337
3,380
172
6,644
5,592
0
22,584
W
Artio
Wolf_AE90
Artio
7,029
777
588
4,407
15,424
12,302
326
2,043
12,998
14,262
2,875
L
Tiamat
5,219
306
0
1,506
8,486
4,526
0
4,664
3,795
20,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,833
Gold Earned
26,240
90
Minions Killed
117
0
Camps Cleared
0
494,530
Distance Traveled
542,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,348
835
49
5
0
171,243
0
W
Hel
9,429
943
47
5
0
171,660
0
L
Bellona
6,725
673
13
1
0
188,477
0
L
Anhur
6,764
676
33
3
0
150,278
0
W
Artio
8,463
846
21
2
0
200,013
0
L
Tiamat
7,344
734
44
4
0
155,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role