Player Matchup

Thor
Thor
Silver IV
CrakaChris222
Thor
Silver IV
Level 154
God Stats
2W - 3L
1,517 SR
Queue Stats
7W - 10L
1,395 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Dahbagel
Danzaburou
Silver III
Level 107
God Stats
1W - 1L
1,443 SR
Queue Stats
6W - 10L
1,342 MMR
Party 1
Maui
Maui
Gold V
GROOVYUZA 9
Maui
Gold V
Level 128
God Stats
3W - 4L
1,557 SR
Queue Stats
419W - 455L
1,418 MMR
Solo
Merlin
Merlin
Gold V
JesusIsHoly22
Merlin
Gold V
Level 114
God Stats
9W - 5L
1,680 SR
Queue Stats
330W - 362L
1,416 MMR
Solo
Vamana
Vamana
Bronze III
fruitloopdingis
Vamana
Bronze III
Level 155
God Stats
0W - 1L
1,888 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,617 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,603 SR
1,467 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold IV
DarkPE
Odin
Gold IV
Level 132
God Stats
11W - 2L
1,834 SR
Queue Stats
198W - 174L
1,390 MMR
Solo
Mulan
Mulan
Gold II
RMD Waldo
Mulan
Gold II
Level 129
God Stats
12W - 10L
1,592 SR
Queue Stats
244W - 248L
1,430 MMR
Solo
Kukulkan
Kukulkan
Gold III
candyman44
Kukulkan
Gold III
Level 203
God Stats
9W - 3L
1,604 SR
Queue Stats
301W - 306L
1,459 MMR
Solo
Serqet
Serqet
Gold IV
cryptycc
Serqet
Gold IV
Level 124
God Stats
4W - 5L
1,486 SR
Queue Stats
41W - 43L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,325
481
2,182
6,548
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Dahbagel
Danzaburou
7
0 / 3 / 0
4,323
480
666
4,494
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,192
466
627
6,974
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,666
518
1,969
3,559
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 0
5,622
625
1,721
6,198
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BakasuraPoseidonThanatosKali

VS

Bans
Sun WukongCharybdisAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 0 / 0
6,003
667
3,770
3,187
930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
DarkPE
Odin
8
0 / 0 / 8
5,051
561
3,587
5,668
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
RMD Waldo
Mulan
11
1 / 0 / 1
5,907
656
3,940
5,731
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
candyman44
Kukulkan
11
4 / 0 / 0
6,122
680
2,598
2,583
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
cryptycc
Serqet
9
1 / 0 / 5
4,838
538
2,623
4,843
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
0
5
L
0
1
0
0
L
Danzaburou
Dahbagel
Danzaburou
0
3
0
0
W
Odin
DarkPE
Odin
0
0
8
4
L
0
3
0
0
L
0
2
0
0
W
Mulan
RMD Waldo
Mulan
1
0
1
1.5
W
Kukulkan
candyman44
Kukulkan
4
0
0
4
W
Serqet
cryptycc
Serqet
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,165
Damage
16,518
27,773
Taken
22,012
11,294
Mitigated
8,630
8,409
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,770
1,903
0
1,350
3,187
930
84
581
2,534
0
37,244
L
2,182
232
0
3,004
6,548
1,923
0
365
6,183
0
24,273
L
Danzaburou
Dahbagel
Danzaburou
666
179
0
1,540
4,494
1,266
0
0
4,494
0
18,823
W
Odin
DarkPE
Odin
3,587
853
0
1,436
5,668
3,119
0
1,074
4,496
0
12,171
L
627
85
0
1,696
6,974
3,283
0
643
6,147
6,512
0
L
1,969
202
0
809
3,559
1,064
0
1,100
2,459
30,996
0
W
Mulan
RMD Waldo
Mulan
3,940
1,126
0
2,490
5,731
2,377
0
0
5,731
0
42,113
W
Kukulkan
candyman44
Kukulkan
2,598
268
0
500
2,583
761
392
625
1,850
46,526
1,371
W
Serqet
cryptycc
Serqet
2,623
673
0
2,168
4,843
1,443
0
38
4,805
0
20,982
L
1,721
576
0
1,360
6,198
3,758
0
341
5,857
0
37,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,128
Gold Earned
27,921
261
Minions Killed
310
0
Camps Cleared
0
860,733
Distance Traveled
925,256
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,003
667
65
7
0
157,510
0
L
Thor
4,325
481
48
5
0
188,839
0
L
Danzaburou
4,323
480
35
4
0
151,727
0
W
Odin
5,051
561
13
1
0
186,604
0
L
Maui
4,192
466
12
1
0
166,898
2
L
Merlin
4,666
518
84
9
0
170,499
0
W
Mulan
5,907
656
86
10
0
181,984
2
W
Kukulkan
6,122
680
96
11
0
165,093
2
W
Serqet
4,838
538
50
6
0
234,065
0
L
Vamana
5,622
625
82
9
0
182,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role