Player Matchup

Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond V
CRAZ3DP3NGUINZ01
Cliodhna
Diamond V
Level 105
God Stats
3W - 2L
1,796 SR
Queue Stats
99W - 91L
2,070 MMR
Solo
Bacchus
Bacchus
Platinum II
DrippyRed
Bacchus
Platinum II
Level 120
God Stats
20W - 17L
1,598 SR
Queue Stats
197W - 190L
1,932 MMR
Solo
Vulcan
Vulcan
Diamond II
FATUGLYLOSER
Vulcan
Diamond II
Level 196
God Stats
1W - 2L
1,315 SR
Queue Stats
262W - 227L
2,240 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
moviesstar
Cu Chulainn
Diamond II
Level 199
God Stats
3W - 11L
1,407 SR
Queue Stats
262W - 227L
2,257 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,523 SR
2,000 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,644 SR
1,988 MMR
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum IV
DarksilverGL
Surtr
Platinum IV
Level 166
God Stats
196W - 138L
1,661 SR
Queue Stats
290W - 287L
1,847 MMR
Solo
Thanatos
Thanatos
Diamond III
Ludopad푎
Thanatos
Diamond III
Level 158
God Stats
25W - 28L
1,601 SR
Queue Stats
259W - 217L
2,098 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Schalch
Jing Wei
Diamond II
Level 208
God Stats
20W - 9L
1,812 SR
Queue Stats
197W - 173L
2,204 MMR
Solo
Janus
Janus
Diamond II
swwageroo
Janus
Diamond II
Level 125
God Stats
10W - 10L
1,646 SR
Queue Stats
195W - 171L
2,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 1
5,594
622
6,620
7,674
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,038
560
1,709
5,473
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
DrippyRed
Bacchus
9
1 / 0 / 3
5,248
583
3,048
6,401
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
11
3 / 0 / 1
5,656
628
5,294
2,274
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
moviesstar
Cu Chulainn
11
2 / 3 / 1
5,716
635
5,212
8,229
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
KuzenboAresGaneshaCthulhu

VS

Bans
KumbhakarnaRavanaLokiThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 0 / 2
5,278
586
4,303
8,987
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
6,507
723
5,681
8,502
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Ludopad푎
Thanatos
10
3 / 2 / 2
5,372
597
4,079
6,578
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Schalch
Jing Wei
11
0 / 2 / 3
5,614
624
3,385
6,754
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
swwageroo
Janus
11
1 / 2 / 0
5,578
620
1,382
4,180
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
8
8
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
W
Cerberus
 
Cerberus
1
0
2
2
L
1
3
0
0.33
W
3
2
1
1.75
L
Bacchus
DrippyRed
Bacchus
1
0
3
2.5
L
Vulcan
3
0
1
3.5
W
Thanatos
Ludopad푎
Thanatos
3
2
2
2
W
Jing Wei
Schalch
Jing Wei
0
2
3
0.75
L
Cu Chulainn
moviesstar
Cu Chulainn
2
3
1
0.83
W
Janus
swwageroo
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
18,830
30,051
Taken
35,001
11,060
Mitigated
13,404
11,389
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,620
3,989
0
3,943
7,674
2,018
0
1,625
6,049
0
46,536
W
Cerberus
 
Cerberus
4,303
269
0
3,602
8,987
4,185
0
3,227
5,551
15,384
2,363
L
1,709
60
0
1,467
5,473
1,358
0
206
5,267
0
26,489
W
5,681
2,731
0
3,394
8,502
4,996
0
0
8,502
1,014
43,097
L
Bacchus
DrippyRed
Bacchus
3,048
415
1,307
2,521
6,401
3,650
0
2,279
4,026
11,652
0
L
Vulcan
5,294
568
0
924
2,274
655
0
640
1,634
40,101
0
W
Thanatos
Ludopad푎
Thanatos
4,079
1,363
0
6,800
6,578
1,686
0
1,507
5,013
0
29,525
W
Jing Wei
Schalch
Jing Wei
3,385
2,582
0
2,189
6,754
1,464
0
817
5,937
0
39,097
L
Cu Chulainn
moviesstar
Cu Chulainn
5,212
955
0
1,227
8,229
3,379
0
848
7,381
0
43,448
W
Janus
swwageroo
Janus
1,382
260
0
1,361
4,180
1,073
0
2,350
1,656
40,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
28,349
321
Minions Killed
354
0
Camps Cleared
0
926,707
Distance Traveled
1,005,921
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,594
622
92
10
0
166,366
4
W
Cerberus
5,278
586
26
3
0
210,174
3
L
Cliodhna
5,038
560
51
6
0
141,628
0
W
Surtr
6,507
723
84
9
0
193,811
3
L
Bacchus
5,248
583
15
2
0
197,421
2
L
Vulcan
5,656
628
94
10
0
201,639
0
W
Thanatos
5,372
597
53
6
0
221,384
0
W
Jing Wei
5,614
624
88
10
0
186,385
2
L
Cu Chulainn
5,716
635
69
8
0
219,653
1
W
Janus
5,578
620
103
11
0
194,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role