Player Matchup

Izanami
Izanami
AgentM620
Izanami
Level 123
God Stats
10W - 10L
1,544 SR
Queue Stats
74W - 79L
1,537 Elo+
Solo
Chaac
Chaac
Duffinator
Chaac
Level 254
God Stats
19W - 8L
1,830 SR
Queue Stats
487W - 290L
1,684 Elo+
Solo
Cerberus
Cerberus
SexyBattledroid
Cerberus
Level 118
God Stats
5W - 5L
1,579 SR
Queue Stats
67W - 81L
1,474 Elo+
Solo
Hera
Hera
the_unknown805
Hera
Level 146
God Stats
3W - 7L
1,489 SR
Queue Stats
406W - 369L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
tnags22
Gilgamesh
Level 120
God Stats
19W - 14L
1,639 SR
Queue Stats
168W - 177L
1,520 Elo+
Solo
Team Averages
Level 152
1,616 SR
1,549 Elo+

VS

Team Averages
Level 113
1,589 SR
1,543 Elo+
Kuzenbo
Kuzenbo
ElGuapo8112
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 166L
1,533 Elo+
Solo
He Bo
He Bo
ROMPEQKS20
He Bo
Level 58
God Stats
22W - 19L
1,499 SR
Queue Stats
179W - 201L
1,503 Elo+
Solo
Arachne
Arachne
Shuddap
Arachne
Level 156
God Stats
3W - 2L
1,646 SR
Queue Stats
60W - 46L
1,574 Elo+
Party 1
Charybdis
Charybdis
elfuego_93
Charybdis
Level 82
God Stats
13W - 8L
1,732 SR
Queue Stats
17W - 14L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
johntp321
Xing Tian
Level 139
God Stats
5W - 2L
1,570 SR
Queue Stats
28W - 26L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentM620
Izanami
14
0 / 3 / 0
7,656
547
1,688
6,615
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
3 / 3 / 0
9,261
662
10,382
14,677
7,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
6
1 / 2 / 0
5,030
359
2,440
6,452
1,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
3 / 4 / 2
8,293
592
8,988
7,060
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
tnags22
Gilgamesh
15
4 / 2 / 3
8,080
577
7,108
12,288
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElGuapo8112
Kuzenbo
15
3 / 2 / 0
8,428
602
9,139
14,371
17,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
15
2 / 4 / 2
8,437
603
5,447
10,314
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Shuddap
Arachne
13
2 / 4 / 0
6,991
499
4,177
13,181
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
elfuego_93
Charybdis
15
5 / 0 / 1
8,581
613
6,976
5,176
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
johntp321
Xing Tian
14
2 / 1 / 5
8,073
577
2,766
10,415
7,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
11
Kills
14
14
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AgentM620
Izanami
0
3
0
0
L
Chaac
3
3
0
1
W
Kuzenbo
ElGuapo8112
Kuzenbo
3
2
0
1.5
W
He Bo
2
4
2
0.75
L
Cerberus
1
2
0
0.5
W
Arachne
Shuddap
Arachne
2
4
0
0.5
W
Charybdis
elfuego_93
Charybdis
5
0
1
5.5
W
Xing Tian
johntp321
Xing Tian
2
1
5
4.5
L
3
4
2
1
L
Gilgamesh
tnags22
Gilgamesh
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
28,505
47,092
Taken
53,457
20,067
Mitigated
33,640
11,991
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AgentM620
Izanami
1,688
1,039
0
1,942
6,615
2,075
6
983
5,632
0
62,807
L
Chaac
10,382
1,614
0
6,549
14,677
7,615
0
8,438
6,239
0
83,274
W
Kuzenbo
ElGuapo8112
Kuzenbo
9,139
2,282
0
4,857
14,371
17,456
0
0
14,371
57,067
0
W
He Bo
5,447
258
0
2,615
10,314
2,801
0
7,008
3,306
60,666
246
L
Cerberus
2,440
0
0
1,000
6,452
1,244
0
534
5,918
12,496
0
W
Arachne
Shuddap
Arachne
4,177
2,580
0
7,200
13,181
4,574
0
1,822
11,359
0
55,544
W
Charybdis
elfuego_93
Charybdis
6,976
3,397
0
3,842
5,176
1,512
380
1,165
4,011
0
75,021
W
Xing Tian
johntp321
Xing Tian
2,766
0
0
974
10,415
7,297
0
1,433
8,982
30,754
1,292
L
8,988
1,430
0
1,009
7,060
2,772
564
3,796
3,113
61,860
0
L
Gilgamesh
tnags22
Gilgamesh
7,108
1,900
0
1,491
12,288
6,361
220
3,063
9,176
0
67,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
40,510
547
Minions Killed
479
0
Camps Cleared
0
1,324,733
Distance Traveled
1,471,185
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,656
547
135
10
0
270,493
2
L
Chaac
9,261
662
167
12
0
306,504
0
W
Kuzenbo
8,428
602
102
7
0
262,128
0
W
He Bo
8,437
603
105
8
0
262,121
4
L
Cerberus
5,030
359
22
2
0
163,570
1
W
Arachne
6,991
499
80
6
0
345,711
1
W
Charybdis
8,581
613
126
9
0
290,763
0
W
Xing Tian
8,073
577
66
5
0
310,462
6
L
Hera
8,293
592
123
9
0
256,670
5
L
Gilgamesh
8,080
577
100
7
0
327,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role