Player Matchup

Erlang Shen
Erlang Shen
AllstarBook
Erlang Shen
Level 16
God Stats
0W - 4L
1,163 SR
Queue Stats
11W - 44L
978 Elo+
Party 1
Cerberus
Cerberus
BiggestMold7842
Cerberus
Level 17
God Stats
0W - 6L
1,296 SR
Queue Stats
10W - 40L
1,080 Elo+
Party 1
Anubis
Anubis
Newer Jones
Anubis
Level 26
God Stats
3W - 26L
1,226 SR
Queue Stats
14W - 60L
1,038 Elo+
Party 1
Nemesis
Nemesis
Quantum1262
Nemesis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 41L
1,267 Elo+
Party 1
Charybdis
Charybdis
loopydragon377
Charybdis
Level 99
God Stats
1W - 5L
1,462 SR
Queue Stats
23W - 68L
1,167 Elo+
Party 1
Team Averages
Level 40
1,329 SR
1,106 Elo+

VS

Team Averages
Level 86
1,451 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LCM_FECT
Cu Chulainn
Level 108
God Stats
19W - 23L
1,374 SR
Queue Stats
43W - 52L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
Obiss
Kuzenbo
Level 88
God Stats
34W - 26L
1,513 SR
Queue Stats
66W - 76L
1,415 Elo+
Solo
Fenrir
Fenrir
TheLususNaturae
Fenrir
Level 52
God Stats
6W - 9L
1,213 SR
Queue Stats
123W - 142L
1,485 Elo+
Solo
Danzaburou
Danzaburou
ghillieandknive
Danzaburou
Level 141
God Stats
9W - 6L
1,653 SR
Queue Stats
209W - 188L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AllstarBook
Erlang Shen
9
0 / 2 / 0
4,800
436
607
10,003
3,888
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
8
0 / 3 / 0
4,922
447
2,075
9,791
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
2 / 5 / 0
5,880
535
4,336
9,752
3,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Quantum1262
Nemesis
8
0 / 2 / 1
4,824
439
2,273
5,707
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
loopydragon377
Charybdis
8
0 / 2 / 0
4,623
420
4,209
7,874
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
5 / 2 / 0
7,042
640
8,529
5,229
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
LCM_FECT
Cu Chulainn
13
3 / 0 / 0
8,065
733
4,840
5,448
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Obiss
Kuzenbo
11
4 / 0 / 3
7,171
652
4,078
8,730
6,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 3
5,894
536
2,889
4,852
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
ghillieandknive
Danzaburou
11
2 / 0 / 5
6,736
612
6,347
4,930
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
0
2.5
L
Erlang Shen
AllstarBook
Erlang Shen
0
2
0
0
L
Cerberus
0
3
0
0
W
Cu Chulainn
LCM_FECT
Cu Chulainn
3
0
0
3
L
Anubis
2
5
0
0.4
W
Kuzenbo
Obiss
Kuzenbo
4
0
3
5.5
L
Nemesis
Quantum1262
Nemesis
0
2
1
0.25
W
0
0
3
1.5
W
Danzaburou
ghillieandknive
Danzaburou
2
0
5
4.5
L
Charybdis
loopydragon377
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,500
Damage
26,683
43,127
Taken
29,189
16,885
Mitigated
14,710
12,388
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,529
1,455
0
1,446
5,229
1,458
0
2,785
2,444
39,900
1,543
L
Erlang Shen
AllstarBook
Erlang Shen
607
275
0
1,774
10,003
3,888
0
863
9,058
0
21,030
L
Cerberus
2,075
76
0
3,140
9,791
5,803
0
2,252
7,485
12,697
0
W
Cu Chulainn
LCM_FECT
Cu Chulainn
4,840
822
0
1,774
5,448
3,057
351
0
5,448
0
62,374
L
Anubis
4,336
161
0
4,263
9,752
3,661
118
5,640
3,536
33,923
0
W
Kuzenbo
Obiss
Kuzenbo
4,078
1,965
0
2,520
8,730
6,950
325
2,001
6,729
21,243
865
L
Nemesis
Quantum1262
Nemesis
2,273
878
0
1,027
5,707
1,728
0
1,194
4,469
0
22,081
W
2,889
485
0
2,968
4,852
1,783
0
805
4,047
0
35,326
W
Danzaburou
ghillieandknive
Danzaburou
6,347
2,319
0
3,347
4,930
1,462
1,434
820
4,110
0
44,811
L
Charybdis
loopydragon377
Charybdis
4,209
1,536
0
2,184
7,874
1,805
0
1,822
6,010
0
30,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
34,908
205
Minions Killed
349
0
Camps Cleared
0
1,078,527
Distance Traveled
1,116,478
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,042
640
69
6
0
191,708
1
L
Erlang Shen
4,800
436
39
4
0
223,431
0
L
Cerberus
4,922
447
19
2
0
213,366
0
W
Cu Chulainn
8,065
733
112
10
0
234,056
0
L
Anubis
5,880
535
47
4
0
191,395
0
W
Kuzenbo
7,171
652
26
2
0
212,540
0
L
Nemesis
4,824
439
40
4
0
263,554
1
W
Fenrir
5,894
536
66
6
0
269,580
2
W
Danzaburou
6,736
612
76
7
0
208,594
0
L
Charybdis
4,623
420
60
5
0
186,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role