Player Matchup

Medusa
Medusa
ItsJavilito
Medusa
Level 141
God Stats
5W - 6L
1,409 SR
Queue Stats
198W - 181L
1,472 Elo+
Party 1
Khepri
Khepri
RedTreePossum
Khepri
Level 85
God Stats
3W - 1L
1,432 SR
Queue Stats
114W - 128L
1,479 Elo+
Party 1
Ishtar
Ishtar
T0RCHW33D
Ishtar
Level 171
God Stats
1W - 0L
1,684 SR
Queue Stats
141W - 152L
1,491 Elo+
Solo
Scylla
Scylla
boy2nice
Scylla
Level 122
God Stats
11W - 10L
1,538 SR
Queue Stats
401W - 414L
1,411 Elo+
Solo
Anubis
Anubis
ct4
Anubis
Level 146
God Stats
3W - 3L
1,453 SR
Queue Stats
121W - 112L
1,497 Elo+
Party 1
Team Averages
Level 133
1,503 SR
1,470 Elo+

VS

Team Averages
Level 77
1,476 SR
1,348 Elo+
Merlin
Merlin
Big Wavy Gravy
Merlin
Level 47
God Stats
0W - 3L
1,206 SR
Queue Stats
30W - 91L
1,247 Elo+
Solo
Scylla
Scylla
MiniCrusader08
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Gilgamesh
Gilgamesh
SeizaIchiro
Gilgamesh
Level 135
God Stats
1W - 1L
1,761 SR
Queue Stats
31W - 38L
1,441 Elo+
Party 2
Bellona
Bellona
Snorri0715
Bellona
Level 18
God Stats
0W - 1L
1,520 SR
Queue Stats
7W - 12L
1,375 Elo+
Party 2
Hera
Hera
gamingdipper
Hera
Level 148
God Stats
3W - 5L
1,392 SR
Queue Stats
103W - 117L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
10 / 3 / 7
10,016
1,002
11,263
7,409
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 13
9,540
954
4,644
13,630
14,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
T0RCHW33D
Ishtar
16
1 / 1 / 14
8,676
868
5,006
7,079
3,093
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
boy2nice
Scylla
16
6 / 2 / 15
10,003
1,000
11,565
8,227
3,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ct4
Anubis
14
6 / 4 / 13
8,991
899
11,431
8,994
5,089
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,358
636
1,420
3,063
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 4
8,525
853
8,306
9,922
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SeizaIchiro
Gilgamesh
14
1 / 6 / 5
7,534
753
8,195
15,236
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Snorri0715
Bellona
14
4 / 6 / 4
8,176
818
5,599
11,279
7,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 4
8,307
831
10,548
8,226
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
26
Kills
10
14
Deaths
27
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Medusa
10
3
7
4.5
L
2
7
4
0.57
W
3
4
13
2.38
L
Gilgamesh
SeizaIchiro
Gilgamesh
1
6
5
0.58
L
Bellona
Snorri0715
Bellona
4
6
4
1
W
Ishtar
T0RCHW33D
Ishtar
1
1
14
8
W
Scylla
boy2nice
Scylla
6
2
15
6.75
W
Anubis
ct4
Anubis
6
4
13
3.13
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
34,068
45,339
Taken
47,726
29,790
Mitigated
21,051
13,352
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,420
170
680
116
3,063
733
0
1,822
1,121
5,916
0
W
Medusa
11,263
3,730
921
386
7,409
3,718
2,177
3,460
3,733
0
34,971
L
8,306
349
514
1,616
9,922
2,337
0
6,070
3,720
20,319
0
W
4,644
169
3,501
2,387
13,630
14,408
233
4,863
8,124
8,706
1,023
L
Gilgamesh
SeizaIchiro
Gilgamesh
8,195
1,716
1,054
2,859
15,236
8,341
0
7,255
7,745
0
16,580
L
Bellona
Snorri0715
Bellona
5,599
788
282
330
11,279
7,441
0
6,223
4,936
652
6,337
W
Ishtar
T0RCHW33D
Ishtar
5,006
2,680
749
1,977
7,079
3,093
1,462
3,274
3,630
0
14,562
W
Scylla
boy2nice
Scylla
11,565
299
300
1,203
8,227
3,482
738
3,432
4,525
21,652
1,827
W
Anubis
ct4
Anubis
11,431
612
0
1,928
8,994
5,089
278
4,244
4,399
16,183
0
L
10,548
1,416
96
939
8,226
2,199
0
4,980
3,020
24,032
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
38,900
128
Minions Killed
95
0
Camps Cleared
0
974,860
Distance Traveled
825,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,358
636
2
0
0
69,429
0
W
Medusa
10,016
1,002
38
4
0
187,531
0
L
Scylla
8,525
853
39
4
0
201,901
1
W
Khepri
9,540
954
15
2
0
208,656
0
L
Gilgamesh
7,534
753
12
1
0
192,634
0
L
Bellona
8,176
818
5
1
0
169,671
0
W
Ishtar
8,676
868
26
3
0
222,850
0
W
Scylla
10,003
1,000
35
4
0
207,740
0
W
Anubis
8,991
899
14
1
0
148,083
0
L
Hera
8,307
831
37
4
0
191,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role