Player Matchup

Artio
Artio
B3alzebub
Artio
Level 91
God Stats
2W - 2L
1,433 SR
Queue Stats
58W - 44L
1,577 Elo+
Party 1
Skadi
Skadi
Dagamer2
Skadi
Level 89
God Stats
3W - 5L
1,258 SR
Queue Stats
37W - 42L
1,529 Elo+
Party 1
Achilles
Achilles
MajorMoron74
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,568 Elo+
Party 1
Anubis
Anubis
PY3tti
Anubis
Level 159
God Stats
10W - 12L
1,435 SR
Queue Stats
252W - 241L
1,507 Elo+
Solo
Arachne
Arachne
SniperLuke2000
Arachne
Level 132
God Stats
40W - 40L
1,575 SR
Queue Stats
874W - 812L
1,525 Elo+
Solo
Team Averages
Level 119
1,440 SR
1,541 Elo+

VS

Team Averages
Level 120
1,485 SR
1,505 Elo+
Ymir
Ymir
Afrowjack
Ymir
Level 153
God Stats
38W - 29L
1,584 SR
Queue Stats
382W - 389L
1,518 Elo+
Solo
Merlin
Merlin
ChilaPopPro
Merlin
Level 175
God Stats
2W - 2L
1,320 SR
Queue Stats
160W - 146L
1,548 Elo+
Solo
Horus
Horus
FeastGodMack
Horus
Level 107
God Stats
2W - 1L
1,434 SR
Queue Stats
39W - 35L
1,479 Elo+
Solo
Janus
Janus
Jandroĭd
Janus
Level 99
God Stats
95W - 106L
1,526 SR
Queue Stats
98W - 111L
1,479 Elo+
Solo
Cupid
Cupid
Mercib
Cupid
Level 64
God Stats
6W - 3L
1,563 SR
Queue Stats
138W - 140L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
B3alzebub
Artio
12
1 / 3 / 2
7,783
599
6,986
10,690
5,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Dagamer2
Skadi
12
0 / 2 / 2
7,060
543
5,794
6,669
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
MajorMoron74
Achilles
11
0 / 1 / 1
5,902
454
4,736
9,914
7,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
PY3tti
Anubis
12
1 / 4 / 1
7,218
555
5,560
8,691
4,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 3 / 2
6,600
508
4,962
10,810
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 1 / 3
7,356
566
7,448
8,206
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
13
4 / 1 / 2
7,769
598
7,123
6,127
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 3
7,284
560
4,371
10,827
7,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Jandroĭd
Janus
16
2 / 1 / 3
8,648
665
6,144
9,626
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Mercib
Cupid
13
1 / 0 / 2
7,110
547
5,886
6,859
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
3
Kills
13
13
Deaths
3
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
3
6.5
L
Artio
B3alzebub
Artio
1
3
2
0.67
W
Merlin
4
1
2
5
L
Skadi
Dagamer2
Skadi
0
2
2
0.5
W
1
0
3
2.5
W
Janus
Jandroĭd
Janus
2
1
3
3.5
L
Achilles
MajorMoron74
Achilles
0
1
1
0.5
W
Cupid
Mercib
Cupid
1
0
2
2
L
Anubis
PY3tti
Anubis
1
4
1
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
30,972
46,774
Taken
41,645
21,664
Mitigated
18,470
16,512
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,448
1,295
0
1,089
8,206
3,898
0
2,479
5,727
55,643
0
L
Artio
B3alzebub
Artio
6,986
869
320
5,762
10,690
5,001
469
5,310
5,380
48,370
1,617
W
Merlin
7,123
636
0
1,301
6,127
1,624
0
3,390
2,737
53,542
505
L
Skadi
Dagamer2
Skadi
5,794
2,515
0
1,165
6,669
1,696
0
2,474
4,195
0
55,645
W
4,371
1,668
716
4,848
10,827
7,257
10
1,616
9,211
0
28,521
W
Janus
Jandroĭd
Janus
6,144
1,010
0
4,759
9,626
3,272
0
4,649
4,977
79,595
0
L
Achilles
MajorMoron74
Achilles
4,736
1,065
0
3,237
9,914
7,481
28
1,789
8,125
0
26,186
W
Cupid
Mercib
Cupid
5,886
3,462
1,125
4,626
6,859
2,419
497
0
6,859
0
53,355
L
Anubis
PY3tti
Anubis
5,560
573
0
2,831
8,691
4,398
0
6,499
2,192
52,137
779
L
4,962
3,804
0
3,197
10,810
3,088
0
4,725
6,085
0
40,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
38,167
419
Minions Killed
497
0
Camps Cleared
0
1,386,366
Distance Traveled
1,397,717
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,356
566
98
8
0
294,943
0
L
Artio
7,783
599
99
8
0
278,725
3
W
Merlin
7,769
598
101
8
0
259,554
0
L
Skadi
7,060
543
118
9
0
252,361
1
W
Horus
7,284
560
43
3
0
293,355
2
W
Janus
8,648
665
152
12
0
292,975
4
L
Achilles
5,902
454
40
3
0
276,738
6
W
Cupid
7,110
547
103
8
0
256,890
2
L
Anubis
7,218
555
102
8
0
252,570
0
L
Arachne
6,600
508
60
5
0
325,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role