Player Matchup

Anhur
Anhur
JmmComanda
Anhur
Level 141
God Stats
4W - 7L
1,412 SR
Queue Stats
185W - 202L
1,424 Elo+
Solo
Sylvanus
Sylvanus
RamaGonzalez
Sylvanus
Level 116
God Stats
3W - 0L
1,814 SR
Queue Stats
82W - 69L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Sayomie
Nu Wa
Level 149
God Stats
2W - 2L
1,390 SR
Queue Stats
235W - 208L
1,571 Elo+
Party 1
Hercules
Hercules
SrJoven
Hercules
Level 128
God Stats
3W - 1L
1,591 SR
Queue Stats
144W - 113L
1,546 Elo+
Party 1
Nemesis
Nemesis
Zkr4tch
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 112L
1,554 Elo+
Party 1
Team Averages
Level 133
1,541 SR
1,525 Elo+

VS

Team Averages
Level 153
1,468 SR
1,503 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CrøwnlessKing
Achilles
Level 165
God Stats
7W - 14L
1,392 SR
Queue Stats
423W - 410L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Tupro100
Cernunnos
Level 159
God Stats
70W - 66L
1,541 SR
Queue Stats
148W - 145L
1,446 Elo+
Solo
Ra
Ra
exe8a
Ra
Level 167
God Stats
0W - 2L
1,405 SR
Queue Stats
99W - 87L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
2 / 0 / 0
6,050
605
5,377
4,452
1,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Sylvanus
RamaGonzalez
Sylvanus
10
0 / 1 / 1
5,586
559
2,148
6,985
4,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Sayomie
Nu Wa
11
1 / 1 / 1
5,707
571
2,533
4,249
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SrJoven
Hercules
10
1 / 4 / 1
5,438
544
4,003
10,131
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Zkr4tch
Nemesis
10
1 / 3 / 1
5,323
532
2,354
7,670
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 1 / 4
6,342
634
5,501
8,360
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
 
Bacchus
10
0 / 2 / 0
5,382
538
2,657
8,632
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
4 / 1 / 1
7,880
788
7,704
11,291
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Tupro100
Cernunnos
5
0 / 0 / 0
4,130
413
537
1,423
220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
3 / 1 / 1
6,944
694
4,032
2,413
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
9
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
4
4
L
Bacchus
 
Bacchus
0
2
0
0
L
Achilles
4
1
1
4.5
W
Anhur
2
0
0
2
W
Sylvanus
RamaGonzalez
Sylvanus
0
1
1
0.5
W
Nu Wa
Sayomie
Nu Wa
1
1
1
1.5
W
Hercules
SrJoven
Hercules
1
4
1
0.38
L
Cernunnos
Tupro100
Cernunnos
0
0
0
0
W
Nemesis
Zkr4tch
Nemesis
1
3
1
0.5
L
Ra
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
20,431
33,487
Taken
32,119
14,248
Mitigated
14,135
12,979
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,501
946
0
4,609
8,360
2,803
0
1,392
6,934
0
46,883
L
Bacchus
 
Bacchus
2,657
33
104
1,943
8,632
4,025
0
1,845
6,787
19,620
0
L
Achilles
7,704
1,745
0
3,861
11,291
6,300
48
176
10,697
0
55,693
W
Anhur
5,377
3,735
0
1,849
4,452
1,429
52
1,733
2,719
0
43,974
W
Sylvanus
RamaGonzalez
Sylvanus
2,148
977
1,200
2,389
6,985
4,363
150
2,823
3,996
19,114
1,990
W
Nu Wa
Sayomie
Nu Wa
2,533
615
0
1,118
4,249
1,114
0
1,136
3,113
45,273
0
W
Hercules
SrJoven
Hercules
4,003
1,371
0
3,073
10,131
4,966
0
108
10,023
0
30,424
L
Cernunnos
Tupro100
Cernunnos
537
270
0
805
1,423
220
0
282
1,141
0
12,746
W
Nemesis
Zkr4tch
Nemesis
2,354
490
0
3,350
7,670
2,376
0
723
6,715
0
37,375
L
Ra
4,032
324
588
936
2,413
787
0
947
1,466
55,532
360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
30,678
353
Minions Killed
357
0
Camps Cleared
0
1,000,095
Distance Traveled
1,018,559
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,342
634
77
8
0
273,542
0
L
Bacchus
5,382
538
36
4
0
229,985
0
L
Achilles
7,880
788
92
9
0
204,336
0
W
Anhur
6,050
605
90
9
0
187,601
2
W
Sylvanus
5,586
559
27
3
0
174,095
0
W
Nu Wa
5,707
571
102
10
0
191,300
3
W
Hercules
5,438
544
64
6
0
214,066
4
L
Cernunnos
4,130
413
36
4
0
68,604
0
W
Nemesis
5,323
532
70
7
0
233,033
2
L
Ra
6,944
694
116
12
0
242,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role