Player Matchup

Sol
Sol
Platinum IV
StaticCuzz
Sol
Platinum IV
Level 129
God Stats
10W - 6L
1,697 SR
Queue Stats
269W - 368L
1,767 MMR
Solo
Fafnir
Fafnir
Gold III
StuffToDaMax55
Fafnir
Gold III
Level 149
God Stats
1W - 0L
1,380 SR
Queue Stats
67W - 71L
1,414 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
Yoshi3456
Danzaburou
Platinum V
Level 86
God Stats
1W - 0L
1,582 SR
Queue Stats
67W - 72L
1,464 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,553 SR
1,548 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,611 SR
1,218 MMR
Ymir
Ymir
Bronze III
Bi11 nYe 420
Ymir
Bronze III
Level 79
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 5L
1,351 MMR
Party 1
Skadi
Skadi
Bronze I
Crack Yo1007
Skadi
Bronze I
Level 105
God Stats
1W - 3L
1,669 SR
Queue Stats
3W - 13L
1,104 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
xClappinCheekz
Baron Samedi
Bronze I
Level 88
God Stats
0W - 5L
1,505 SR
Queue Stats
3W - 16L
1,201 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
8,954
895
6,952
2,345
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 9
9,111
911
7,997
10,750
12,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Yoshi3456
Danzaburou
15
7 / 2 / 4
9,422
942
7,836
6,825
2,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuKuzenboNe ZhaArtioMedusa

VS

Bans
AtlasUllrBacchusHun BatzXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,980
698
2,957
11,401
9,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 4 / 2
7,068
707
3,068
7,050
2,585
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
xClappinCheekz
Baron Samedi
13
2 / 5 / 0
7,860
786
4,795
8,631
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
4
2
0.25
W
2
0
6
5
W
3
0
9
7.5
W
Danzaburou
Yoshi3456
Danzaburou
7
2
4
4.5
L
Baron Samedi
xClappinCheekz
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,785
Damage
10,820
19,920
Taken
27,082
16,500
Mitigated
15,590
6,266
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,957
0
50
1,342
11,401
9,366
0
4,925
5,628
10,525
0
L
3,068
889
0
936
7,050
2,585
0
3,261
3,209
0
20,421
W
6,952
458
0
1,634
2,345
790
1,544
492
1,853
40,525
0
W
7,997
1,769
0
2,448
10,750
12,729
363
3,755
6,995
12,596
4,658
W
Danzaburou
Yoshi3456
Danzaburou
7,836
4,297
0
2,184
6,825
2,981
1,550
3,971
2,854
0
27,073
L
Baron Samedi
xClappinCheekz
Baron Samedi
4,795
343
842
1,054
8,631
3,639
0
3,920
4,298
17,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
21,908
142
Minions Killed
89
0
Camps Cleared
0
568,301
Distance Traveled
501,701
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,980
698
15
2
0
165,301
0
L
Skadi
7,068
707
42
4
0
192,723
0
W
Sol
8,954
895
83
8
0
177,693
0
W
Fafnir
9,111
911
16
2
0
207,905
0
W
Danzaburou
9,422
942
43
4
0
182,703
0
L
Baron Samedi
7,860
786
32
3
0
143,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role