Player Matchup

Lancelot
Lancelot
COMPLETEDx2_VGS
Lancelot
Level 27
God Stats
11W - 0L
1,929 SR
Queue Stats
36W - 10L
1,755 Elo+
Party 2
Athena
Athena
Flammam
Athena
Level 43
God Stats
15W - 7L
1,577 SR
Queue Stats
235W - 227L
1,402 Elo+
Party 2
Vulcan
Vulcan
VQNWeNeedWards
Vulcan
Level 29
God Stats
7W - 2L
1,734 SR
Queue Stats
194W - 198L
1,402 Elo+
Party 2
Team Averages
Level 33
1,747 SR
1,520 Elo+

VS

Team Averages
Level 72
1,547 SR
1,338 Elo+
Thanatos
Thanatos
VAEMAN
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 137L
1,294 Elo+
Solo
Nox
Nox
XCheekClappaX
Nox
Level 24
God Stats
0W - 4L
1,634 SR
Queue Stats
12W - 35L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
mr_blondeXP
Cthulhu
Level 158
God Stats
45W - 50L
1,507 SR
Queue Stats
593W - 614L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
6 / 3 / 3
9,915
901
6,958
9,824
6,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Flammam
Athena
15
2 / 3 / 6
8,986
817
4,415
12,808
8,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 7
9,158
833
8,383
6,234
2,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
VAEMAN
Thanatos
12
1 / 4 / 3
7,712
701
2,696
6,653
2,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 4
9,173
834
4,631
7,227
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
mr_blondeXP
Cthulhu
16
6 / 2 / 4
10,148
923
12,908
10,896
11,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
10
10
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
6
3
3
2.5
W
Athena
Flammam
Athena
2
3
6
1.67
L
Thanatos
VAEMAN
Thanatos
1
4
3
0.63
W
2
4
7
1.38
L
3
4
4
1.25
L
Cthulhu
mr_blondeXP
Cthulhu
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,756
Damage
20,235
28,866
Taken
24,776
16,585
Mitigated
16,155
3,617
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,958
1,084
0
2,249
9,824
6,110
0
4,148
5,676
0
35,411
W
Athena
Flammam
Athena
4,415
738
299
992
12,808
8,121
14
8,578
4,230
10,217
332
L
Thanatos
VAEMAN
Thanatos
2,696
816
0
1,966
6,653
2,200
0
2,631
3,966
0
11,746
W
8,383
276
0
77
6,234
2,354
147
4,484
1,750
35,843
0
L
4,631
329
0
480
7,227
2,442
0
3,828
3,063
24,054
583
L
Cthulhu
mr_blondeXP
Cthulhu
12,908
660
98
1,442
10,896
11,513
0
5,222
5,187
36,989
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
27,033
137
Minions Killed
128
0
Camps Cleared
0
671,592
Distance Traveled
578,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,915
901
48
4
0
227,451
0
W
Athena
8,986
817
9
1
0
223,629
0
L
Thanatos
7,712
701
14
1
0
168,723
0
W
Vulcan
9,158
833
80
7
0
220,512
0
L
Nox
9,173
834
59
5
0
202,009
0
L
Cthulhu
10,148
923
55
5
0
207,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role