Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ArchBishop11
Hera
Level 25
God Stats
2W - 4L
1,703 SR
Queue Stats
65W - 54L
1,567 Elo+
Party 1
Hades
Hades
Nazarius__
Hades
Level 155
God Stats
9W - 17L
1,245 SR
Queue Stats
160W - 164L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
Relieve55
Hou Yi
Level 86
God Stats
5W - 3L
1,562 SR
Queue Stats
237W - 209L
1,543 Elo+
Solo
Bastet
Bastet
bigboysteaks
Bastet
Level 92
God Stats
7W - 6L
1,571 SR
Queue Stats
221W - 205L
1,552 Elo+
Party 1
Team Averages
Level 103
1,516 SR
1,529 Elo+

VS

Team Averages
Level 135
1,418 SR
1,502 Elo+
Ishtar
Ishtar
FreeBowling
Ishtar
Level 132
God Stats
5W - 6L
1,471 SR
Queue Stats
335W - 355L
1,519 Elo+
Party 3
Fafnir
Fafnir
IRezik
Fafnir
Level 125
God Stats
0W - 1L
1,232 SR
Queue Stats
137W - 134L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThySauceyBoi
Morgan Le Fay
Level 140
God Stats
4W - 6L
1,253 SR
Queue Stats
281W - 334L
1,465 Elo+
Party 3
King Arthur
King Arthur
asenin592
King Arthur
Level 129
God Stats
4W - 4L
1,510 SR
Queue Stats
382W - 371L
1,493 Elo+
Party 2
Loki
Loki
kodaB
Loki
Level 148
God Stats
10W - 8L
1,625 SR
Queue Stats
545W - 494L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 1 / 2
7,588
632
7,190
12,722
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 1 / 1
7,886
657
6,923
4,687
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
10
2 / 0 / 4
6,342
529
3,886
7,290
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
Relieve55
Hou Yi
12
0 / 1 / 0
6,604
550
4,198
7,092
2,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
11
3 / 2 / 4
6,628
552
6,650
9,974
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 0 / 1
6,996
583
4,619
6,550
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
IRezik
Fafnir
10
1 / 2 / 0
5,887
491
3,903
8,887
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ThySauceyBoi
Morgan Le Fay
11
0 / 5 / 2
5,717
476
3,574
8,478
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
asenin592
King Arthur
12
2 / 2 / 0
6,774
565
7,385
11,704
10,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
kodaB
Loki
11
1 / 4 / 2
5,895
491
4,668
8,977
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
2
3
W
6
1
1
6.5
L
Ishtar
1
0
1
1.5
L
Fafnir
IRezik
Fafnir
1
2
0
0.5
W
Hades
2
0
4
4
W
Hou Yi
Relieve55
Hou Yi
0
1
0
0
L
Morgan Le Fay
ThySauceyBoi
Morgan Le Fay
0
5
2
0.2
L
King Arthur
asenin592
King Arthur
2
2
0
1
W
Bastet
3
2
4
2.5
L
Loki
kodaB
Loki
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
24,149
41,765
Taken
44,596
19,348
Mitigated
25,378
19,022
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,190
771
0
6,747
12,722
7,573
0
75
12,647
211
58,912
W
6,923
1,188
90
986
4,687
1,261
716
2,891
1,540
55,598
126
L
Ishtar
4,619
2,855
0
2,510
6,550
2,390
0
505
6,045
0
61,793
L
Fafnir
IRezik
Fafnir
3,903
1,060
62
2,873
8,887
8,080
0
4,729
4,158
13,100
0
W
Hades
3,886
461
355
3,159
7,290
5,497
0
2,317
4,867
14,786
0
W
Hou Yi
Relieve55
Hou Yi
4,198
2,256
0
2,507
7,092
2,083
0
315
6,777
0
56,057
L
Morgan Le Fay
ThySauceyBoi
Morgan Le Fay
3,574
51
0
1,638
8,478
2,228
0
3,789
4,689
33,215
989
L
King Arthur
asenin592
King Arthur
7,385
106
0
1,807
11,704
10,190
0
495
11,209
75
53,692
W
Bastet
6,650
1,604
0
5,178
9,974
2,934
0
1,485
8,395
0
38,834
L
Loki
kodaB
Loki
4,668
1,394
0
3,026
8,977
2,490
0
1,466
7,511
0
40,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
31,269
410
Minions Killed
397
0
Camps Cleared
0
1,236,972
Distance Traveled
1,222,079
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,588
632
111
9
0
248,403
0
W
Hera
7,886
657
108
9
0
234,635
0
L
Ishtar
6,996
583
132
11
0
234,952
1
L
Fafnir
5,887
491
23
2
0
237,004
0
W
Hades
6,342
529
24
2
0
225,128
2
W
Hou Yi
6,604
550
108
9
0
224,513
0
L
Morgan Le Fay
5,717
476
82
7
0
239,878
1
L
King Arthur
6,774
565
88
7
0
257,405
0
W
Bastet
6,628
552
59
5
0
304,293
2
L
Loki
5,895
491
72
6
0
252,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role