Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CraZy-gaMer-192
Anubis
Level 149
God Stats
6W - 3L
1,656 SR
Queue Stats
169W - 178L
1,466 Elo+
Party 1
Athena
Athena
FinishTheKill
Athena
Level 125
God Stats
10W - 6L
1,896 SR
Queue Stats
150W - 142L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mimler151
Ah Muzen Cab
Level 121
God Stats
3W - 7L
1,308 SR
Queue Stats
239W - 232L
1,420 Elo+
Party 1
Mulan
Mulan
gabetx2001
Mulan
Level 227
God Stats
33W - 20L
1,668 SR
Queue Stats
460W - 454L
1,454 Elo+
Party 1
Team Averages
Level 157
1,606 SR
1,475 Elo+

VS

Team Averages
Level 140
1,589 SR
1,507 Elo+
Ganesha
Ganesha
Chmiken
Ganesha
Level 109
God Stats
2W - 1L
1,717 SR
Queue Stats
102W - 99L
1,458 Elo+
Party 2
Apollo
Apollo
Damyouhades
Apollo
Level 261
God Stats
0W - 1L
1,266 SR
Queue Stats
230W - 217L
1,526 Elo+
Solo
Da Ji
Da Ji
KlutzySlinky1
Da Ji
Level 84
God Stats
4W - 1L
1,921 SR
Queue Stats
179W - 173L
1,591 Elo+
Solo
Xbalanque
Xbalanque
Qu00t
Xbalanque
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 131L
1,501 Elo+
Party 2
Agni
Agni
sexycortana
Agni
Level 118
God Stats
1W - 1L
1,543 SR
Queue Stats
101W - 100L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
3 / 1 / 6
5,926
593
4,324
6,985
4,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
2 / 0 / 9
5,845
585
6,337
3,933
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 0 / 4
5,900
590
3,549
7,312
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Mimler151
Ah Muzen Cab
10
1 / 2 / 2
5,237
524
3,318
6,728
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
12
7 / 0 / 4
7,162
716
7,219
7,633
5,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chmiken
Ganesha
8
0 / 3 / 2
4,995
500
3,629
9,292
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
9
0 / 6 / 0
4,890
489
2,588
7,480
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 0
4,760
476
2,693
9,185
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Qu00t
Xbalanque
11
2 / 2 / 0
6,111
611
5,704
5,801
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 1
4,764
476
2,524
5,375
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
6
6
L
Ganesha
Chmiken
Ganesha
0
3
2
0.33
W
2
0
9
6.5
L
Apollo
0
6
0
0
W
4
0
4
6
L
1
5
0
0.2
W
Ah Muzen Cab
Mimler151
Ah Muzen Cab
1
2
2
1
L
Xbalanque
Qu00t
Xbalanque
2
2
0
1
W
Mulan
7
0
4
9
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,747
Damage
17,138
32,591
Taken
37,133
16,959
Mitigated
13,006
12,149
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,324
148
0
2,260
6,985
4,979
0
2,451
4,534
20,370
0
L
Ganesha
Chmiken
Ganesha
3,629
276
0
2,337
9,292
5,303
0
4,320
4,972
16,438
0
W
6,337
399
0
2,040
3,933
1,525
0
1,820
2,113
35,427
787
L
Apollo
2,588
910
0
1,249
7,480
2,412
0
1,782
5,698
0
25,759
W
3,549
1,424
0
3,801
7,312
3,149
0
767
6,545
33,510
1,375
L
2,693
482
0
2,882
9,185
2,200
0
4,140
5,045
0
23,394
W
Ah Muzen Cab
Mimler151
Ah Muzen Cab
3,318
1,071
0
523
6,728
2,186
0
344
6,384
0
31,984
L
Xbalanque
Qu00t
Xbalanque
5,704
2,729
0
1,852
5,801
1,961
0
564
5,237
0
46,741
W
Mulan
7,219
1,313
0
3,525
7,633
5,120
0
880
6,753
0
40,493
L
2,524
94
0
2,680
5,375
1,130
0
3,037
2,338
20,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
25,520
268
Minions Killed
225
0
Camps Cleared
0
1,104,880
Distance Traveled
1,025,624
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,926
593
38
4
0
233,753
4
L
Ganesha
4,995
500
15
2
0
211,808
0
W
Anubis
5,845
585
58
6
0
206,151
0
L
Apollo
4,890
489
47
5
0
212,430
0
W
Athena
5,900
590
63
6
0
255,879
1
L
Da Ji
4,760
476
45
5
0
219,021
0
W
Ah Muzen Cab
5,237
524
44
4
0
209,516
3
L
Xbalanque
6,111
611
86
9
0
187,035
2
W
Mulan
7,162
716
65
7
0
199,581
0
L
Agni
4,764
476
32
3
0
195,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role