Player Matchup

Charybdis
Charybdis
MamaBearMariah
Charybdis
Level 18
God Stats
3W - 4L
1,424 SR
Queue Stats
37W - 30L
1,457 Elo+
Party 2
Ra
Ra
Pablothefrenchy
Ra
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 152L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Shoot4Effect12
Nu Wa
Level 105
God Stats
67W - 50L
1,534 SR
Queue Stats
311W - 290L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
plackbeople1298
Ao Kuang
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 48L
1,426 Elo+
Party 2
Bacchus
Bacchus
plopigusJR
Bacchus
Level 36
God Stats
6W - 3L
1,663 SR
Queue Stats
99W - 86L
1,495 Elo+
Solo
Team Averages
Level 43
1,524 SR
1,470 Elo+

VS

Team Averages
Level 35
1,485 SR
1,456 Elo+
Thor
Thor
BIGNOOBGUY
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,601 Elo+
Party 3
Raijin
Raijin
BellonaCarry
Raijin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,583 Elo+
Party 3
Charybdis
Charybdis
Brenzini
Charybdis
Level 28
God Stats
66W - 55L
1,500 SR
Queue Stats
265W - 257L
1,322 Elo+
Party 1
Anubis
Anubis
KingPimp_47
Anubis
Level 38
God Stats
5W - 3L
1,621 SR
Queue Stats
34W - 42L
1,424 Elo+
Solo
Horus
Horus
Korisaurus
Horus
Level 42
God Stats
16W - 20L
1,306 SR
Queue Stats
282W - 281L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MamaBearMariah
Charybdis
8
0 / 2 / 0
4,705
471
2,644
5,548
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
5,767
577
1,479
5,173
1,863
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 4 / 1
4,938
494
4,896
5,127
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
7
0 / 8 / 0
4,121
412
2,807
9,063
2,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
plopigusJR
Bacchus
8
0 / 2 / 0
4,854
485
1,690
6,397
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 3
6,486
649
4,248
5,566
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
6 / 0 / 4
7,026
703
6,113
6,072
1,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Brenzini
Charybdis
10
2 / 0 / 1
5,646
565
3,458
4,115
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
1 / 1 / 5
6,389
639
4,104
5,276
2,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
9
1 / 1 / 1
5,463
546
3,445
6,566
3,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
18
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Raijin
6
0
4
8
W
Charybdis
Brenzini
Charybdis
2
0
1
2.5
W
Anubis
1
1
5
3.5
W
Horus
1
1
1
1.5
L
Charybdis
MamaBearMariah
Charybdis
0
2
0
0
L
2
2
0
1
L
0
4
1
0.13
L
Ao Kuang
0
8
0
0
L
Bacchus
plopigusJR
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
21,368
31,308
Taken
27,595
10,625
Mitigated
9,997
8,236
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,248
695
0
2,906
5,566
1,569
0
1,116
4,450
0
32,393
W
Raijin
6,113
1,098
0
3,755
6,072
1,728
0
3,076
2,996
51,256
343
W
Charybdis
Brenzini
Charybdis
3,458
1,945
0
1,980
4,115
1,220
158
1,278
2,837
0
38,066
W
Anubis
4,104
317
0
3,199
5,276
2,261
116
3,837
1,439
46,198
1,669
W
Horus
3,445
1,175
328
2,874
6,566
3,219
0
1,516
5,050
0
20,653
L
Charybdis
MamaBearMariah
Charybdis
2,644
1,071
0
2,301
5,548
1,151
0
0
5,548
0
34,496
L
1,479
80
120
1,011
5,173
1,863
0
680
4,493
45,031
1,006
L
4,896
2,235
0
755
5,127
745
0
3,020
2,107
28,310
0
L
Ao Kuang
2,807
938
0
2,335
9,063
2,521
0
5,642
3,421
15,872
1,096
L
Bacchus
plopigusJR
Bacchus
1,690
36
0
1,714
6,397
4,345
0
787
5,610
11,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
31,010
255
Minions Killed
344
0
Camps Cleared
0
935,529
Distance Traveled
990,072
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,486
649
55
6
0
235,993
0
W
Raijin
7,026
703
100
10
0
173,941
1
W
Charybdis
5,646
565
69
7
0
188,593
0
W
Anubis
6,389
639
92
9
0
178,532
0
W
Horus
5,463
546
28
3
0
213,013
4
L
Charybdis
4,705
471
70
7
0
177,009
0
L
Ra
5,767
577
92
9
0
210,150
0
L
Nu Wa
4,938
494
47
5
0
161,367
0
L
Ao Kuang
4,121
412
23
2
0
171,609
0
L
Bacchus
4,854
485
23
2
0
215,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role