Player Matchup

Xbalanque
Xbalanque
AC Milan 257
Xbalanque
Level 120
God Stats
0W - 1L
1,432 SR
Queue Stats
80W - 71L
1,520 Elo+
Party 2
Thoth
Thoth
Arctic zN
Thoth
Level 127
God Stats
0W - 4L
1,155 SR
Queue Stats
35W - 46L
1,464 Elo+
Solo
Bacchus
Bacchus
ElitistDave
Bacchus
Level 109
God Stats
1W - 4L
1,535 SR
Queue Stats
1W - 9L
1,201 Elo+
Party 2
Arachne
Arachne
MasterCashier
Arachne
Level 120
God Stats
1W - 2L
1,643 SR
Queue Stats
60W - 56L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
parizzz
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,503 Elo+
Solo
Team Averages
Level 121
1,453 SR
1,443 Elo+

VS

Team Averages
Level 104
1,551 SR
1,469 Elo+
Cupid
Cupid
B3Z3RK1337
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
503W - 486L
1,436 Elo+
Solo
Charon
Charon
Heyxyou7
Charon
Level 49
God Stats
1W - 1L
1,557 SR
Queue Stats
63W - 79L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
KoiToUsoo
Guan Yu
Level 105
God Stats
6W - 5L
1,398 SR
Queue Stats
68W - 61L
1,496 Elo+
Solo
Ra
Ra
TakeOutHisLegs
Ra
Level 141
God Stats
31W - 28L
1,535 SR
Queue Stats
196W - 200L
1,480 Elo+
Solo
Arachne
Arachne
ilCampione27
Arachne
Level 94
God Stats
46W - 20L
1,766 SR
Queue Stats
184W - 167L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AC Milan 257
Xbalanque
15
1 / 5 / 2
9,233
486
9,775
13,325
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Arctic zN
Thoth
15
2 / 7 / 2
8,605
453
2,890
10,800
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
ElitistDave
Bacchus
10
0 / 2 / 4
7,574
399
3,107
11,000
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
1 / 4 / 4
8,221
433
11,814
16,541
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
parizzz
Sun Wukong
14
2 / 4 / 1
9,049
476
4,820
11,528
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
4 / 1 / 4
9,975
525
4,301
8,849
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
Heyxyou7
Charon
13
1 / 2 / 11
9,089
478
4,666
13,635
10,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
KoiToUsoo
Guan Yu
17
2 / 0 / 1
10,218
538
4,977
10,164
10,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 0 / 3
11,696
616
12,598
7,977
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
ilCampione27
Arachne
16
8 / 3 / 6
10,386
547
17,970
19,124
7,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
6
Kills
22
22
Deaths
6
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AC Milan 257
Xbalanque
1
5
2
0.4
L
Thoth
Arctic zN
Thoth
2
7
2
0.43
W
Cupid
4
1
4
6
L
Bacchus
ElitistDave
Bacchus
0
2
4
1
W
Charon
Heyxyou7
Charon
1
2
11
3.25
W
Guan Yu
KoiToUsoo
Guan Yu
2
0
1
2.5
L
Arachne
1
4
4
0.75
W
7
0
3
8.5
W
Arachne
ilCampione27
Arachne
8
3
6
3.67
L
Sun Wukong
parizzz
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
44,512
63,194
Taken
59,749
35,154
Mitigated
35,180
13,663
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AC Milan 257
Xbalanque
9,775
5,315
0
2,834
13,325
5,175
0
4,236
8,752
0
80,550
L
Thoth
Arctic zN
Thoth
2,890
264
0
419
10,800
3,535
116
4,873
5,474
53,742
0
W
Cupid
4,301
2,514
1,844
5,306
8,849
3,082
826
199
8,617
0
63,311
L
Bacchus
ElitistDave
Bacchus
3,107
234
0
2,159
11,000
10,800
0
2,658
8,193
15,782
0
W
Charon
Heyxyou7
Charon
4,666
1,065
0
1,495
13,635
10,192
93
2,549
11,086
20,416
767
W
Guan Yu
KoiToUsoo
Guan Yu
4,977
834
0
1,888
10,164
10,652
1,109
215
9,540
0
64,890
L
Arachne
11,814
8,531
0
5,950
16,541
7,382
0
2,540
13,785
0
71,536
W
12,598
588
1,112
2,713
7,977
3,321
179
837
7,097
103,635
1,550
W
Arachne
ilCampione27
Arachne
17,970
13,825
0
6,395
19,124
7,933
1
2,802
16,280
0
78,450
L
Sun Wukong
parizzz
Sun Wukong
4,820
922
0
2,301
11,528
8,262
184
1,339
10,075
0
56,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
51,364
455
Minions Killed
525
0
Camps Cleared
0
1,760,894
Distance Traveled
1,824,149
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,233
486
131
7
0
318,680
1
L
Thoth
8,605
453
108
6
0
345,439
2
W
Cupid
9,975
525
115
6
0
329,348
0
L
Bacchus
7,574
399
12
1
0
406,988
7
W
Charon
9,089
478
27
1
0
365,046
0
W
Guan Yu
10,218
538
106
6
0
341,924
0
L
Arachne
8,221
433
103
5
0
438,073
2
W
Ra
11,696
616
190
10
0
395,495
5
W
Arachne
10,386
547
87
5
0
392,336
0
L
Sun Wukong
9,049
476
101
5
0
251,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role