Player Matchup

Maui
Maui
Gera9235
Maui
Level 139
God Stats
11W - 5L
1,528 SR
Queue Stats
680W - 690L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Maddles97
Nu Wa
Level 66
God Stats
10W - 9L
1,484 SR
Queue Stats
168W - 208L
1,408 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Roddles1
Kumbhakarna
Level 105
God Stats
4W - 4L
1,701 SR
Queue Stats
292W - 319L
1,484 Elo+
Party 2
Nox
Nox
dancingcakes
Nox
Level 126
God Stats
6W - 6L
1,696 SR
Queue Stats
311W - 316L
1,501 Elo+
Party 2
Eset
Eset
sillyboowomp
Eset
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 67L
1,540 Elo+
Solo
Team Averages
Level 107
1,582 SR
1,485 Elo+

VS

Team Averages
Level 122
1,447 SR
1,497 Elo+
Charon
Charon
 
Charon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
MissWaitWhat250
Awilix
Level 104
God Stats
1W - 1L
1,368 SR
Queue Stats
321W - 377L
1,506 Elo+
Party 1
Atlas
Atlas
MistaE69
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,644 Elo+
Party 1
Camazotz
Camazotz
Phteven 210
Camazotz
Level 109
God Stats
0W - 1L
1,328 SR
Queue Stats
80W - 111L
1,377 Elo+
Solo
Olorun
Olorun
Tehrei
Olorun
Level 209
God Stats
0W - 3L
1,538 SR
Queue Stats
302W - 318L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
6 / 1 / 17
9,824
982
8,890
8,855
10,717
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Maddles97
Nu Wa
15
5 / 2 / 18
9,291
929
14,783
6,405
2,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Roddles1
Kumbhakarna
14
2 / 2 / 17
8,596
860
8,792
13,897
14,512
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 2 / 13
9,572
957
7,341
5,502
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 12
9,016
902
13,656
9,713
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 5 / 4
8,112
811
10,335
15,905
12,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 8 / 3
6,322
632
2,786
10,291
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
MistaE69
Atlas
14
0 / 5 / 5
7,065
707
5,020
12,494
7,440
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Phteven 210
Camazotz
14
1 / 4 / 4
7,481
748
5,429
12,245
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Tehrei
Olorun
14
7 / 4 / 2
8,716
872
12,185
10,712
2,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
26
Kills
10
10
Deaths
26
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
5
4
0.8
W
Maui
6
1
17
14.5
W
Nu Wa
Maddles97
Nu Wa
5
2
18
7
L
0
8
3
0.19
L
Atlas
MistaE69
Atlas
0
5
5
0.5
L
Camazotz
Phteven 210
Camazotz
1
4
4
0.75
W
Kumbhakarna
Roddles1
Kumbhakarna
2
2
17
5.25
L
Olorun
Tehrei
Olorun
7
4
2
2
W
7
2
13
6.75
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,462
Damage
35,755
44,372
Taken
61,647
35,645
Mitigated
30,387
15,929
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
10,335
1,169
756
3,429
15,905
12,252
0
11,249
3,784
28,592
1,256
W
Maui
8,890
490
286
1,410
8,855
10,717
31
4,334
4,437
15,988
286
W
Nu Wa
Maddles97
Nu Wa
14,783
4,333
822
1,621
6,405
2,659
1,511
4,996
1,303
28,418
0
L
2,786
1,144
0
0
10,291
2,152
0
8,940
875
0
6,339
L
Atlas
MistaE69
Atlas
5,020
1,697
979
1,295
12,494
7,440
0
9,353
2,530
17,816
0
L
Camazotz
Phteven 210
Camazotz
5,429
627
595
2,945
12,245
5,853
0
8,977
2,721
0
15,154
W
Kumbhakarna
Roddles1
Kumbhakarna
8,792
346
1,191
3,946
13,897
14,512
297
6,316
7,477
11,268
4,429
L
Olorun
Tehrei
Olorun
12,185
4,859
1,643
3,893
10,712
2,690
0
9,048
1,211
23,776
0
W
7,341
336
1,510
1,128
5,502
2,647
723
3,726
1,698
13,065
0
W
13,656
1,460
1,174
2,841
9,713
5,110
455
7,399
2,184
20,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
37,696
101
Minions Killed
97
0
Camps Cleared
0
995,578
Distance Traveled
838,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,112
811
17
2
0
175,471
0
W
Maui
9,824
982
11
1
0
203,618
0
W
Nu Wa
9,291
929
33
3
0
198,214
0
L
Awilix
6,322
632
9
1
0
147,608
0
L
Atlas
7,065
707
15
2
0
163,550
0
L
Camazotz
7,481
748
28
3
0
204,641
0
W
Kumbhakarna
8,596
860
8
1
0
198,434
0
L
Olorun
8,716
872
28
3
0
147,418
0
W
Nox
9,572
957
20
2
0
205,179
0
W
Eset
9,016
902
29
3
0
190,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role