Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CraZy-gaMer-192
Anubis
Level 149
God Stats
6W - 3L
1,611 SR
Queue Stats
166W - 170L
1,454 Elo+
Party 1
Apollo
Apollo
Mimler151
Apollo
Level 121
God Stats
5W - 3L
1,662 SR
Queue Stats
239W - 232L
1,406 Elo+
Party 1
Pele
Pele
ShrunkGiraph
Pele
Level 89
God Stats
23W - 16L
1,614 SR
Queue Stats
174W - 153L
1,491 Elo+
Solo
Bellona
Bellona
gabetx2001
Bellona
Level 227
God Stats
26W - 19L
1,608 SR
Queue Stats
373W - 372L
1,442 Elo+
Party 1
Team Averages
Level 149
1,599 SR
1,459 Elo+

VS

Team Averages
Level 96
1,554 SR
1,521 Elo+
Mulan
Mulan
BlessedLicks
Mulan
Level 125
God Stats
1W - 2L
1,663 SR
Queue Stats
27W - 29L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
Coul839957
Kuzenbo
Level 114
God Stats
0W - 2L
1,198 SR
Queue Stats
214W - 202L
1,496 Elo+
Solo
Discordia
Discordia
HayCaramba
Discordia
Level 118
God Stats
14W - 9L
1,738 SR
Queue Stats
182W - 153L
1,548 Elo+
Solo
Hachiman
Hachiman
Stankonia9251
Hachiman
Level 4
God Stats
2W - 3L
1,697 SR
Queue Stats
3W - 4L
1,651 Elo+
Party 2
Thor
Thor
sexycortana
Thor
Level 118
God Stats
10W - 19L
1,475 SR
Queue Stats
97W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 3 / 5
6,646
665
4,338
10,906
9,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
1 / 1 / 0
6,133
613
3,731
5,373
2,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Mimler151
Apollo
10
4 / 1 / 2
6,269
627
4,675
5,774
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 1
5,326
533
2,645
8,382
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
gabetx2001
Bellona
12
7 / 1 / 0
7,617
762
7,205
9,959
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,834
483
3,683
8,290
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Coul839957
Kuzenbo
10
2 / 2 / 1
6,163
616
5,387
8,152
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
HayCaramba
Discordia
11
3 / 1 / 0
6,235
624
5,450
4,019
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Stankonia9251
Hachiman
9
1 / 5 / 0
4,892
489
1,789
6,907
1,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
5,468
547
3,886
7,277
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
7
7
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
5
1.5
L
0
5
0
0
L
Kuzenbo
Coul839957
Kuzenbo
2
2
1
1.25
W
1
1
0
1
L
Discordia
HayCaramba
Discordia
3
1
0
3
W
Apollo
Mimler151
Apollo
4
1
2
5
W
0
1
1
0.5
L
Hachiman
Stankonia9251
Hachiman
1
5
0
0.2
W
Bellona
gabetx2001
Bellona
7
1
0
7
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
20,195
40,394
Taken
34,645
22,243
Mitigated
16,012
17,865
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,338
1,335
1,405
4,932
10,906
9,987
512
1,945
8,961
18,495
0
L
3,683
784
0
1,442
8,290
3,306
0
0
8,290
0
23,956
L
Kuzenbo
Coul839957
Kuzenbo
5,387
1,723
0
1,565
8,152
7,590
8
2,246
5,906
24,041
4,208
W
3,731
247
0
2,697
5,373
2,105
0
3,162
2,211
37,749
973
L
Discordia
HayCaramba
Discordia
5,450
171
0
479
4,019
922
0
1,714
2,305
43,034
212
W
Apollo
Mimler151
Apollo
4,675
3,270
0
1,640
5,774
1,929
545
1,044
4,730
0
32,604
W
2,645
483
0
2,730
8,382
2,534
0
2,971
5,411
0
37,909
L
Hachiman
Stankonia9251
Hachiman
1,789
867
0
1,278
6,907
1,829
0
1,894
5,013
0
20,757
W
Bellona
gabetx2001
Bellona
7,205
3,858
0
4,461
9,959
5,688
657
692
9,267
0
49,632
L
3,886
824
0
2,399
7,277
2,365
0
2,030
5,247
0
30,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
27,592
308
Minions Killed
265
0
Camps Cleared
0
1,082,439
Distance Traveled
1,034,508
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,646
665
21
2
0
202,126
1
L
Mulan
4,834
483
47
5
0
156,950
0
L
Kuzenbo
6,163
616
46
5
0
223,740
0
W
Anubis
6,133
613
78
8
0
215,685
0
L
Discordia
6,235
624
85
9
0
208,421
2
W
Apollo
6,269
627
71
7
0
212,003
1
W
Pele
5,326
533
58
6
0
256,124
0
L
Hachiman
4,892
489
38
4
0
207,919
0
W
Bellona
7,617
762
80
8
0
196,501
0
L
Thor
5,468
547
49
5
0
237,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role