Player Matchup

Mulan
Mulan
Gold I
ALvL1Ninjask
Mulan
Gold I
Level 155
God Stats
2W - 1L
1,883 SR
Queue Stats
85W - 80L
1,695 MMR
Solo
Ravana
Ravana
Gold II
Drat0
Ravana
Gold II
Level 147
God Stats
4W - 5L
1,479 SR
Queue Stats
32W - 25L
1,724 MMR
Solo
Anhur
Anhur
Gold III
FIIAbyssIIF
Anhur
Gold III
Level 44
God Stats
1W - 2L
1,733 SR
Queue Stats
21W - 14L
1,653 MMR
Party 1
Ares
Ares
Gold III
FIIAspectIIF
Ares
Gold III
Level 67
God Stats
2W - 1L
1,667 SR
Queue Stats
22W - 14L
1,653 MMR
Party 1
Ra
Ra
Platinum IV
IWantMyOne
Ra
Platinum IV
Level 158
God Stats
8W - 4L
1,709 SR
Queue Stats
58W - 43L
1,719 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,694 SR
1,689 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,490 SR
1,651 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
Amice03
Discordia
Platinum II
Level 158
God Stats
0W - 2L
1,559 SR
Queue Stats
58W - 47L
1,714 MMR
Solo
Serqet
Serqet
Gold I
LoveSempai
Serqet
Gold I
Level 137
God Stats
14W - 13L
1,583 SR
Queue Stats
66W - 61L
1,738 MMR
Solo
Bellona
Bellona
Gold II
adrainpro317
Bellona
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,612 MMR
Solo
Athena
Athena
Gold I
boppist
Athena
Gold I
Level 140
God Stats
1W - 2L
1,310 SR
Queue Stats
256W - 264L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,183
656
12,487
14,651
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Drat0
Ravana
16
9 / 1 / 5
8,963
640
8,447
7,609
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
5 / 2 / 3
9,213
658
10,715
10,017
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 10
7,459
533
8,192
10,824
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
5 / 1 / 5
9,589
685
9,161
8,930
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouHorusAwilixLancelotKumbhakarna

VS

Bans
LokiOdinCu ChulainnThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 1
7,109
508
5,318
12,193
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Amice03
Discordia
13
1 / 3 / 3
7,203
515
7,279
8,333
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
LoveSempai
Serqet
12
0 / 6 / 5
6,589
471
7,164
13,154
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
adrainpro317
Bellona
13
3 / 5 / 2
7,437
531
8,945
17,967
18,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
boppist
Athena
12
4 / 7 / 1
8,208
586
4,622
16,690
15,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
24
Kills
8
8
Deaths
24
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
5
3
1
1.83
L
Discordia
Amice03
Discordia
1
3
3
0.83
W
Ravana
Drat0
Ravana
9
1
5
11.5
W
5
2
3
3.25
W
0
1
10
5
W
5
1
5
7.5
L
Serqet
LoveSempai
Serqet
0
6
5
0.42
L
Bellona
adrainpro317
Bellona
3
5
2
0.8
L
Athena
boppist
Athena
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,002
Damage
33,328
52,031
Taken
68,337
30,409
Mitigated
43,395
20,537
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,318
2,909
0
4,340
12,193
2,650
596
1,635
10,558
0
61,178
W
12,487
2,082
0
6,470
14,651
12,667
0
597
14,004
0
61,414
L
Discordia
Amice03
Discordia
7,279
240
0
1,218
8,333
1,957
0
3,789
4,505
52,510
0
W
Ravana
Drat0
Ravana
8,447
2,515
0
3,706
7,609
2,794
71
1,595
5,789
0
64,982
W
10,715
4,994
0
4,083
10,017
3,121
180
3,284
6,524
0
72,022
W
8,192
1,234
0
884
10,824
8,634
0
2,144
8,078
29,522
52
W
9,161
297
940
4,454
8,930
3,193
55
3,535
4,740
80,701
958
L
Serqet
LoveSempai
Serqet
7,164
2,055
0
3,537
13,154
4,667
0
3,688
9,352
0
44,448
L
Bellona
adrainpro317
Bellona
8,945
4,750
0
4,525
17,967
18,999
0
1,725
15,156
0
44,523
L
Athena
boppist
Athena
4,622
1,798
0
2,657
16,690
15,122
0
6,396
10,218
20,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,407
Gold Earned
36,546
509
Minions Killed
386
0
Camps Cleared
0
1,519,283
Distance Traveled
1,469,072
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,109
508
116
8
0
277,956
0
W
Mulan
9,183
656
103
7
0
270,207
4
L
Discordia
7,203
515
103
7
0
292,589
5
W
Ravana
8,963
640
94
7
0
345,130
2
W
Anhur
9,213
658
138
10
0
269,631
0
W
Ares
7,459
533
18
1
0
296,308
6
W
Ra
9,589
685
156
11
0
338,007
2
L
Serqet
6,589
471
61
4
0
309,255
0
L
Bellona
7,437
531
85
6
0
291,258
1
L
Athena
8,208
586
21
2
0
298,014
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role