Player Matchup

Shiva
Shiva
PilsBuryDoghBoi
Shiva
Level 101
God Stats
5W - 5L
1,546 SR
Queue Stats
163W - 163L
1,496 Elo+
Party 2
Thor
Thor
SATINYDUCKLORD
Thor
Level 158
God Stats
0W - 3L
1,153 SR
Queue Stats
388W - 356L
1,463 Elo+
Solo
Hercules
Hercules
Scubasteve0
Hercules
Level 100
God Stats
2W - 4L
1,377 SR
Queue Stats
158W - 158L
1,525 Elo+
Party 2
Agni
Agni
SupineBuffalo90
Agni
Level 152
God Stats
1W - 4L
1,308 SR
Queue Stats
407W - 417L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
Level 195
God Stats
0W - 1L
1,678 SR
Queue Stats
96W - 112L
1,523 Elo+
Solo
Team Averages
Level 141
1,412 SR
1,505 Elo+

VS

Team Averages
Level 175
1,576 SR
1,578 Elo+
Tyr
Tyr
 
Tyr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kreyck
Geb
Level 156
God Stats
3W - 3L
1,421 SR
Queue Stats
438W - 403L
1,558 Elo+
Solo
Discordia
Discordia
Nayt3face
Discordia
Level 153
God Stats
17W - 12L
1,599 SR
Queue Stats
879W - 932L
1,499 Elo+
Solo
Hera
Hera
OfMercyWeFall
Hera
Level 233
God Stats
7W - 5L
1,646 SR
Queue Stats
762W - 785L
1,583 Elo+
Party 1
Medusa
Medusa
Reina
Medusa
Level 167
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 11L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,155
1,031
1,127
4,360
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

1
0 / 0 / 0
1,236
247
0
0
0
Hercules
Scubasteve0
Hercules
9
0 / 0 / 2
4,887
977
2,163
5,482
4,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 2
4,884
977
1,322
3,719
1,208
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
11
2 / 0 / 0
5,666
1,133
5,404
4,084
1,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 3
5,557
1,111
2,825
6,434
4,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Geb
Kreyck
Geb
10
0 / 0 / 3
5,833
1,167
2,234
3,240
1,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Nayt3face
Discordia
10
0 / 0 / 2
5,496
1,099
3,514
2,352
694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 1
5,484
1,097
2,207
2,002
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Reina
Medusa
10
2 / 0 / 1
6,082
1,216
4,947
2,922
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
2
Kills
3
3
Deaths
2
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
3
1.5
W
Geb
Kreyck
Geb
0
0
3
1.5
W
Discordia
Nayt3face
Discordia
0
0
2
1
W
1
1
1
1.5
L
0
1
2
1
W
Medusa
Reina
Medusa
2
0
1
2.5
L
0
0
0
0
L
Hercules
Scubasteve0
Hercules
0
0
2
1
L
0
2
2
0.5
L
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,016
Damage
15,727
17,645
Taken
16,950
10,496
Mitigated
8,120
7,956
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,825
62
0
2,820
6,434
4,438
0
357
6,050
0
5,953
W
Geb
Kreyck
Geb
2,234
0
1,406
934
3,240
1,349
0
236
2,986
4,180
0
W
Discordia
Nayt3face
Discordia
3,514
34
572
277
2,352
694
151
159
2,193
9,400
0
W
2,207
234
442
752
2,002
600
404
142
1,851
6,928
0
L
1,127
84
862
738
4,360
3,660
0
2,357
1,919
0
2,586
W
Medusa
Reina
Medusa
4,947
559
710
630
2,922
1,039
662
259
2,660
0
14,681
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Scubasteve0
Hercules
2,163
0
788
3,656
5,482
4,296
0
1,446
3,994
0
4,813
L
1,322
33
196
596
3,719
1,208
0
1,855
1,856
4,811
200
L
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
5,404
131
0
1,120
4,084
1,332
0
2,061
1,921
0
18,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,828
Gold Earned
28,452
44
Minions Killed
73
0
Camps Cleared
0
428,176
Distance Traveled
512,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,557
1,111
4
1
0
107,814
0
W
Geb
5,833
1,167
3
1
0
107,656
0
W
Discordia
5,496
1,099
12
2
0
105,343
0
W
Hera
5,484
1,097
14
3
0
90,483
0
L
Shiva
5,155
1,031
3
1
0
113,946
0
W
Medusa
6,082
1,216
40
8
0
101,612
0
L
Thor
1,236
247
0
0
0
0
0
L
Hercules
4,887
977
5
1
0
104,085
0
L
Agni
4,884
977
19
4
0
89,142
0
L
Ah Muzen Cab
5,666
1,133
17
3
0
121,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role