Player Matchup

Sylvanus
Sylvanus
DDepicGamer
Sylvanus
Level 144
God Stats
5W - 5L
1,656 SR
Queue Stats
95W - 78L
1,570 Elo+
Party 1
Nemesis
Nemesis
KanenAbel
Nemesis
Level 115
God Stats
26W - 16L
1,647 SR
Queue Stats
219W - 212L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
TameSquash
Cu Chulainn
Level 89
God Stats
5W - 2L
1,499 SR
Queue Stats
140W - 117L
1,556 Elo+
Solo
Bellona
Bellona
Vauce_RedFox
Bellona
Level 121
God Stats
51W - 32L
1,604 SR
Queue Stats
115W - 93L
1,556 Elo+
Party 1
Discordia
Discordia
X141
Discordia
Level 157
God Stats
10W - 4L
1,780 SR
Queue Stats
148W - 129L
1,560 Elo+
Solo
Team Averages
Level 125
1,637 SR
1,557 Elo+

VS

Team Averages
Level 134
1,621 SR
1,561 Elo+
The Morrigan
The Morrigan
Aleman_Gift
The Morrigan
Level 82
God Stats
4W - 3L
1,574 SR
Queue Stats
17W - 11L
1,594 Elo+
Party 2
Jormungandr
Jormungandr
CutiePatootieX
Jormungandr
Level 143
God Stats
17W - 8L
1,656 SR
Queue Stats
46W - 42L
1,617 Elo+
Solo
Medusa
Medusa
HastaLaByBye
Medusa
Level 131
God Stats
2W - 2L
1,693 SR
Queue Stats
286W - 260L
1,530 Elo+
Solo
Hercules
Hercules
HeCtOr-AbDiEl
Hercules
Level 157
God Stats
5W - 1L
1,573 SR
Queue Stats
29W - 29L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
R3POD2
Tsukuyomi
Level 157
God Stats
41W - 38L
1,608 SR
Queue Stats
277W - 286L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DDepicGamer
Sylvanus
12
1 / 2 / 5
7,775
486
5,478
12,109
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
KanenAbel
Nemesis
15
4 / 0 / 5
8,336
521
8,412
12,125
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
TameSquash
Cu Chulainn
16
5 / 1 / 1
10,036
627
12,570
13,682
11,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Vauce_RedFox
Bellona
13
1 / 5 / 1
7,710
482
4,456
11,990
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
X141
Discordia
16
7 / 1 / 2
9,412
588
14,852
5,920
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aleman_Gift
The Morrigan
11
0 / 3 / 2
6,369
398
2,850
8,230
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CutiePatootieX
Jormungandr
15
1 / 6 / 2
8,818
551
8,148
16,648
10,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
15
3 / 1 / 4
8,686
543
11,086
8,239
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
HeCtOr-AbDiEl
Hercules
11
2 / 2 / 3
7,638
477
5,495
15,300
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tsukuyomi
R3POD2
Tsukuyomi
16
3 / 6 / 0
8,839
552
6,891
13,523
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
18
Kills
9
9
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aleman_Gift
The Morrigan
0
3
2
0.33
L
Jormungandr
CutiePatootieX
Jormungandr
1
6
2
0.33
W
Sylvanus
DDepicGamer
Sylvanus
1
2
5
1.75
L
Medusa
3
1
4
5
L
Hercules
HeCtOr-AbDiEl
Hercules
2
2
3
1.75
W
Nemesis
KanenAbel
Nemesis
4
0
5
6.5
L
Tsukuyomi
R3POD2
Tsukuyomi
3
6
0
0.5
W
Cu Chulainn
TameSquash
Cu Chulainn
5
1
1
5.5
W
Bellona
Vauce_RedFox
Bellona
1
5
1
0.3
W
Discordia
X141
Discordia
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,768
Damage
34,470
55,826
Taken
61,940
38,144
Mitigated
30,129
19,464
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aleman_Gift
The Morrigan
2,850
452
0
1,960
8,230
1,945
0
2,784
5,180
25,807
1,220
L
Jormungandr
CutiePatootieX
Jormungandr
8,148
2,751
0
2,163
16,648
10,899
0
748
15,900
61,658
7,193
W
Sylvanus
DDepicGamer
Sylvanus
5,478
860
2,279
5,668
12,109
12,090
0
157
11,952
26,309
0
L
Medusa
11,086
5,009
0
2,734
8,239
2,509
536
3,519
4,642
0
68,853
L
Hercules
HeCtOr-AbDiEl
Hercules
5,495
2,114
0
4,592
15,300
10,757
0
6,223
8,763
0
29,346
W
Nemesis
KanenAbel
Nemesis
8,412
2,941
0
4,458
12,125
5,089
0
1,186
10,831
0
88,593
L
Tsukuyomi
R3POD2
Tsukuyomi
6,891
1,590
0
2,198
13,523
4,019
0
6,535
6,450
0
68,526
W
Cu Chulainn
TameSquash
Cu Chulainn
12,570
2,063
0
3,369
13,682
11,901
0
6,986
6,696
1,056
80,312
W
Bellona
Vauce_RedFox
Bellona
4,456
2,025
0
3,042
11,990
6,881
0
490
11,464
0
48,920
W
Discordia
X141
Discordia
14,852
400
0
648
5,920
2,183
0
735
5,025
71,555
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
40,350
513
Minions Killed
450
0
Camps Cleared
0
1,684,983
Distance Traveled
1,575,983
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,369
398
52
3
0
309,848
0
L
Jormungandr
8,818
551
128
8
0
301,015
0
W
Sylvanus
7,775
486
35
2
0
311,193
0
L
Medusa
8,686
543
98
6
0
317,999
1
L
Hercules
7,638
477
49
3
0
348,088
1
W
Nemesis
8,336
521
117
7
0
393,441
4
L
Tsukuyomi
8,839
552
123
8
0
299,033
0
W
Cu Chulainn
10,036
627
135
8
0
307,821
0
W
Bellona
7,710
482
92
6
0
325,145
0
W
Discordia
9,412
588
134
8
0
347,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role