Player Matchup

Surtr
Surtr
AlextheBlueKing
Surtr
Level 84
God Stats
4W - 1L
1,587 SR
Queue Stats
24W - 40L
1,348 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hanzer97
Tsukuyomi
Level 67
God Stats
1W - 3L
1,561 SR
Queue Stats
18W - 24L
1,402 Elo+
Party 2
Ymir
Ymir
Loyox2
Ymir
Level 77
God Stats
10W - 11L
1,521 SR
Queue Stats
23W - 39L
1,347 Elo+
Party 2
Hera
Hera
StarossaGOD
Hera
Level 84
God Stats
0W - 3L
1,257 SR
Queue Stats
71W - 95L
1,382 Elo+
Party 2
Chernobog
Chernobog
sacermonium
Chernobog
Level 90
God Stats
2W - 6L
1,408 SR
Queue Stats
17W - 34L
1,331 Elo+
Party 2
Team Averages
Level 80
1,467 SR
1,362 Elo+

VS

Team Averages
Level 89
1,557 SR
1,470 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gunshys
Thanatos
Level 45
God Stats
16W - 19L
1,460 SR
Queue Stats
132W - 121L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Vaupen
Danzaburou
Level 65
God Stats
6W - 3L
1,687 SR
Queue Stats
154W - 149L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
xXGuga19Xx
Cthulhu
Level 120
God Stats
17W - 9L
1,652 SR
Queue Stats
239W - 238L
1,415 Elo+
Solo
Jormungandr
Jormungandr
xmatt9293x
Jormungandr
Level 57
God Stats
15W - 15L
1,486 SR
Queue Stats
98W - 107L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,180
471
3,884
10,695
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tsukuyomi
Hanzer97
Tsukuyomi
11
0 / 1 / 0
5,244
477
1,974
6,827
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Loyox2
Ymir
8
0 / 2 / 1
5,083
462
2,033
7,265
4,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,470
497
2,148
4,773
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
sacermonium
Chernobog
9
1 / 4 / 1
4,973
452
3,134
6,614
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 1 / 2
6,230
566
3,908
4,865
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Gunshys
Thanatos
12
6 / 1 / 3
7,091
645
4,817
8,708
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Vaupen
Danzaburou
10
2 / 0 / 5
6,477
589
4,313
5,245
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
xXGuga19Xx
Cthulhu
12
6 / 0 / 1
7,350
668
5,357
6,808
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
xmatt9293x
Jormungandr
10
3 / 0 / 4
6,352
577
4,302
5,458
3,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
17
17
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
2
1
L
0
7
0
0
W
Thanatos
Gunshys
Thanatos
6
1
3
7.5
L
Tsukuyomi
Hanzer97
Tsukuyomi
0
1
0
0
L
Ymir
Loyox2
Ymir
0
2
1
0.25
L
0
3
0
0
W
Danzaburou
Vaupen
Danzaburou
2
0
5
4.5
L
Chernobog
sacermonium
Chernobog
1
4
1
0.38
W
Cthulhu
xXGuga19Xx
Cthulhu
6
0
1
6.5
W
Jormungandr
xmatt9293x
Jormungandr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,173
Damage
22,697
36,174
Taken
31,084
15,813
Mitigated
15,974
8,456
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,908
0
0
2,718
4,865
1,530
0
1,679
3,186
40,400
1,845
L
3,884
1,654
0
1,862
10,695
5,867
0
4,586
6,109
663
26,164
W
Thanatos
Gunshys
Thanatos
4,817
1,334
0
7,460
8,708
2,891
0
673
8,035
0
49,592
L
Tsukuyomi
Hanzer97
Tsukuyomi
1,974
173
0
4,037
6,827
2,188
0
1,086
5,741
0
35,584
L
Ymir
Loyox2
Ymir
2,033
70
0
1,307
7,265
4,776
0
2,560
4,705
12,450
1,006
L
2,148
328
0
125
4,773
1,233
0
1,844
2,929
36,957
0
W
Danzaburou
Vaupen
Danzaburou
4,313
1,649
0
3,484
5,245
1,698
1,189
963
4,282
0
39,205
L
Chernobog
sacermonium
Chernobog
3,134
1,575
0
1,125
6,614
1,749
0
2,764
3,850
0
18,799
W
Cthulhu
xXGuga19Xx
Cthulhu
5,357
535
0
750
6,808
5,949
224
153
6,655
40,270
1,631
W
Jormungandr
xmatt9293x
Jormungandr
4,302
1,365
0
2,331
5,458
3,906
117
658
4,800
21,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
33,500
282
Minions Killed
350
0
Camps Cleared
0
1,039,046
Distance Traveled
1,018,950
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,230
566
78
7
0
197,209
0
L
Surtr
5,180
471
48
4
0
200,596
2
W
Thanatos
7,091
645
79
7
0
237,196
0
L
Tsukuyomi
5,244
477
77
7
0
228,907
0
L
Ymir
5,083
462
25
2
0
210,564
3
L
Hera
5,470
497
92
8
0
227,176
3
W
Danzaburou
6,477
589
65
6
0
169,187
0
L
Chernobog
4,973
452
40
4
0
171,803
1
W
Cthulhu
7,350
668
102
9
0
218,799
0
W
Jormungandr
6,352
577
26
2
0
196,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role