Player Matchup

Hercules
Hercules
FEEKIBEE
Hercules
Level 66
God Stats
26W - 8L
1,689 SR
Queue Stats
114W - 51L
1,625 Elo+
Party 1
Bellona
Bellona
Jadakos
Bellona
Level 126
God Stats
28W - 7L
1,697 SR
Queue Stats
70W - 42L
1,624 Elo+
Party 1
Discordia
Discordia
Tomcruising
Discordia
Level 76
God Stats
18W - 6L
1,493 SR
Queue Stats
114W - 67L
1,589 Elo+
Party 1
Team Averages
Level 89
1,627 SR
1,612 Elo+

VS

Team Averages
Level 87
1,594 SR
1,521 Elo+
Martichoras
Martichoras
LordRevan123
Martichoras
Level 81
God Stats
8W - 6L
1,633 SR
Queue Stats
195W - 181L
1,628 Elo+
Solo
Ne Zha
Ne Zha
NickWavyy
Ne Zha
Level 86
God Stats
53W - 35L
1,618 SR
Queue Stats
141W - 151L
1,484 Elo+
Solo
Atlas
Atlas
ROBOLIN12
Atlas
Level 94
God Stats
164W - 145L
1,531 SR
Queue Stats
422W - 414L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FEEKIBEE
Hercules
15
5 / 1 / 10
9,446
945
9,285
11,520
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Jadakos
Bellona
16
4 / 0 / 12
9,708
971
11,984
11,451
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Tomcruising
Discordia
16
7 / 1 / 7
9,724
972
9,083
5,310
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LordRevan123
Martichoras
14
1 / 6 / 0
8,559
856
7,404
11,209
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
NickWavyy
Ne Zha
14
1 / 6 / 0
8,308
831
5,101
10,858
8,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
ROBOLIN12
Atlas
13
0 / 4 / 1
7,560
756
7,254
12,946
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
2
2
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
FEEKIBEE
Hercules
5
1
10
10
W
Bellona
Jadakos
Bellona
4
0
12
10
L
Martichoras
LordRevan123
Martichoras
1
6
0
0.17
L
Ne Zha
NickWavyy
Ne Zha
1
6
0
0.17
L
Atlas
ROBOLIN12
Atlas
0
4
1
0.13
W
Discordia
Tomcruising
Discordia
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,352
Damage
19,759
28,281
Taken
35,013
21,883
Mitigated
24,473
6,528
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FEEKIBEE
Hercules
9,285
2,366
0
1,654
11,520
12,805
0
3,291
7,679
0
20,362
W
Bellona
Jadakos
Bellona
11,984
4,830
0
4,374
11,451
7,437
0
2,515
8,800
0
44,655
L
Martichoras
LordRevan123
Martichoras
7,404
1,502
0
1,582
11,209
4,498
0
3,620
7,069
0
31,740
L
Ne Zha
NickWavyy
Ne Zha
5,101
698
0
184
10,858
8,812
0
1,167
9,140
999
22,216
L
Atlas
ROBOLIN12
Atlas
7,254
2,638
136
1,027
12,946
11,163
164
3,037
9,095
16,222
1,625
W
Discordia
Tomcruising
Discordia
9,083
40
0
500
5,310
1,641
0
1,025
4,161
25,622
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
24,427
141
Minions Killed
92
0
Camps Cleared
0
623,721
Distance Traveled
543,310
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,446
945
28
3
0
203,988
0
W
Bellona
9,708
971
65
7
0
236,019
0
L
Martichoras
8,559
856
57
6
0
174,240
0
L
Ne Zha
8,308
831
19
2
0
192,324
0
L
Atlas
7,560
756
16
2
0
176,746
1
W
Discordia
9,724
972
48
5
0
183,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role