Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Deaths_Dealer97
Charybdis
Level 135
God Stats
12W - 4L
1,730 SR
Queue Stats
280W - 234L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Stream-Folklore
Amaterasu
Level 158
God Stats
1W - 0L
1,751 SR
Queue Stats
159W - 143L
1,454 Elo+
Solo
Hercules
Hercules
Tismtoskr
Hercules
Level 64
God Stats
13W - 6L
1,650 SR
Queue Stats
229W - 207L
1,548 Elo+
Party 2
Atlas
Atlas
ldextra
Atlas
Level 172
God Stats
8W - 7L
1,615 SR
Queue Stats
529W - 473L
1,571 Elo+
Party 2
Team Averages
Level 155
1,649 SR
1,512 Elo+

VS

Team Averages
Level 127
1,522 SR
1,498 Elo+
Freya
Freya
ChilaPopPro
Freya
Level 175
God Stats
2W - 2L
1,558 SR
Queue Stats
192W - 170L
1,551 Elo+
Solo
Cliodhna
Cliodhna
Dark_yokai_raid
Cliodhna
Level 143
God Stats
2W - 3L
1,451 SR
Queue Stats
242W - 242L
1,472 Elo+
Party 1
Mulan
Mulan
IsmailMozip
Mulan
Level 142
God Stats
91W - 75L
1,593 SR
Queue Stats
502W - 480L
1,505 Elo+
Solo
Tiamat
Tiamat
M-P-S12345
Tiamat
Level 151
God Stats
1W - 4L
1,431 SR
Queue Stats
222W - 215L
1,489 Elo+
Party 1
Neith
Neith
ThrusterBuster69
Neith
Level 22
God Stats
19W - 18L
1,577 SR
Queue Stats
47W - 41L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 3 / 4
8,319
520
9,956
7,060
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Deaths_Dealer97
Charybdis
14
2 / 4 / 6
8,119
507
12,769
11,082
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Stream-Folklore
Amaterasu
14
2 / 1 / 1
8,084
505
2,295
15,519
11,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hercules
Tismtoskr
Hercules
16
8 / 2 / 5
9,483
593
12,914
13,229
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
ldextra
Atlas
14
6 / 1 / 5
9,029
564
8,185
12,935
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,487
593
8,615
9,500
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
13
2 / 4 / 5
7,851
491
7,011
13,494
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 4 / 2
7,730
483
10,178
18,338
14,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
M-P-S12345
Tiamat
16
5 / 3 / 2
9,016
564
7,985
11,233
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 7 / 2
7,828
489
4,750
13,474
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
11
11
Deaths
20
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
4
1.33
L
0
2
3
0.75
L
Cliodhna
2
4
5
1.13
W
Charybdis
Deaths_Dealer97
Charybdis
2
4
6
1.25
L
3
4
2
1
L
Tiamat
M-P-S12345
Tiamat
5
3
2
2
W
Amaterasu
Stream-Folklore
Amaterasu
2
1
1
2.5
L
1
7
2
0.29
W
Hercules
Tismtoskr
Hercules
8
2
5
5.25
W
Atlas
ldextra
Atlas
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,119
Damage
38,539
59,825
Taken
66,039
37,749
Mitigated
30,807
23,467
Healing
20,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,956
3,870
0
1,029
7,060
2,257
319
4,162
2,785
46,251
2,036
L
8,615
2,570
0
4,542
9,500
3,328
0
916
8,584
68,047
12,227
L
Cliodhna
7,011
354
0
4,106
13,494
3,723
0
2,556
10,938
0
54,331
W
Charybdis
Deaths_Dealer97
Charybdis
12,769
6,891
426
4,911
11,082
4,566
558
228
10,830
0
66,138
L
10,178
1,112
269
3,976
18,338
14,650
163
4,732
13,606
0
50,751
L
Tiamat
M-P-S12345
Tiamat
7,985
265
0
4,826
11,233
4,900
0
6,120
5,113
58,697
0
W
Amaterasu
Stream-Folklore
Amaterasu
2,295
727
0
8,528
15,519
11,555
0
6,349
9,062
138
51,599
L
4,750
1,575
0
3,099
13,474
4,206
262
3,683
9,791
0
40,620
W
Hercules
Tismtoskr
Hercules
12,914
4,719
0
4,327
13,229
6,467
0
3,351
9,833
0
80,597
W
Atlas
ldextra
Atlas
8,185
3,129
0
4,246
12,935
12,904
65
1,480
11,366
33,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
41,912
401
Minions Killed
442
0
Camps Cleared
0
1,592,690
Distance Traveled
1,624,375
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,319
520
83
5
0
310,860
5
L
Freya
9,487
593
120
8
0
306,181
1
L
Cliodhna
7,851
491
75
5
0
371,019
0
W
Charybdis
8,119
507
100
6
0
281,435
0
L
Mulan
7,730
483
70
4
0
311,952
0
L
Tiamat
9,016
564
118
7
0
333,224
0
W
Amaterasu
8,084
505
84
5
0
326,066
4
L
Neith
7,828
489
59
4
0
301,999
0
W
Hercules
9,483
593
100
6
0
363,603
2
W
Atlas
9,029
564
34
2
0
310,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role