Player Matchup

Zeus
Zeus
 
Zeus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ZaPaTa01_
Loki
Level 158
God Stats
2W - 0L
1,700 SR
Queue Stats
6W - 13L
1,354 Elo+
Solo
Fafnir
Fafnir
zZShell
Fafnir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,465 Elo+
Solo
Team Averages
Level 131
1,540 SR
1,464 Elo+

VS

Team Averages
Level 134
1,472 SR
1,451 Elo+
Skadi
Skadi
 
Skadi
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GuiSwaank
Erlang Shen
Level 66
God Stats
0W - 2L
1,292 SR
Queue Stats
51W - 65L
1,419 Elo+
Party 1
Loki
Loki
fullseka
Loki
Level 115
God Stats
157W - 134L
1,567 SR
Queue Stats
205W - 190L
1,494 Elo+
Solo
Atlas
Atlas
victorw
Atlas
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 3 / 0
6,349
635
6,510
4,642
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
10
2 / 1 / 1
5,872
587
3,633
6,575
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
5,546
555
3,885
6,473
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
0 / 1 / 2
5,229
523
2,302
5,608
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
zZShell
Fafnir
8
0 / 1 / 2
5,521
552
1,649
6,493
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 2 / 1
5,517
552
6,646
5,257
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
6
0 / 2 / 2
4,575
458
360
2,401
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
GuiSwaank
Erlang Shen
11
0 / 2 / 0
5,876
588
2,701
9,621
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
5 / 1 / 0
6,235
624
2,066
5,494
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
victorw
Atlas
10
0 / 0 / 2
5,822
582
3,590
8,614
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
7
7
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
0
1.33
W
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Skadi
 
Skadi
2
2
1
1.25
L
Ra
 
Ra
0
2
2
0.5
L
Erlang Shen
GuiSwaank
Erlang Shen
0
2
0
0
W
Loki
0
1
2
1
L
Loki
5
1
0
5
L
Atlas
victorw
Atlas
0
0
2
1
W
Fafnir
zZShell
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
15,363
29,791
Taken
31,387
15,271
Mitigated
16,512
12,030
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,510
837
0
1,465
4,642
1,196
203
1,461
3,137
37,187
918
W
Danzaburou
 
Danzaburou
3,633
966
0
3,174
6,575
2,122
944
746
5,829
0
36,976
W
Sun Wukong
 
Sun Wukong
3,885
1,051
0
1,676
6,473
5,260
0
152
6,321
0
33,345
L
Skadi
 
Skadi
6,646
1,545
0
1,164
5,257
1,433
12
695
4,562
0
38,036
L
Ra
 
Ra
360
43
60
704
2,401
658
0
1,273
1,128
11,236
0
L
Erlang Shen
GuiSwaank
Erlang Shen
2,701
1,285
0
4,780
9,621
6,858
0
1,333
7,804
0
34,047
W
Loki
2,302
586
0
3,322
5,608
1,485
0
680
4,899
0
37,098
L
Loki
2,066
533
0
3,204
5,494
1,522
166
923
4,546
0
35,577
L
Atlas
victorw
Atlas
3,590
1,188
0
2,653
8,614
6,041
0
3,699
4,915
20,555
726
W
Fafnir
zZShell
Fafnir
1,649
361
0
2,393
6,493
5,208
0
838
5,655
11,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
28,025
296
Minions Killed
261
0
Camps Cleared
0
978,233
Distance Traveled
928,635
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,349
635
74
7
0
191,539
3
W
Danzaburou
5,872
587
81
8
0
192,855
0
W
Sun Wukong
5,546
555
63
6
0
176,734
0
L
Skadi
5,517
552
61
6
0
186,724
1
L
Ra
4,575
458
36
4
0
89,137
0
L
Erlang Shen
5,876
588
71
7
0
198,187
0
W
Loki
5,229
523
64
6
0
226,520
0
L
Loki
6,235
624
65
7
0
253,769
0
L
Atlas
5,822
582
28
3
0
200,818
0
W
Fafnir
5,521
552
14
1
0
190,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role