Player Matchup

Ymir
Ymir
Cisxsco
Ymir
Level 107
God Stats
17W - 21L
1,547 SR
Queue Stats
550W - 568L
1,497 Elo+
Solo
Thor
Thor
insta-nuwfy_hub
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,329 Elo+
Party 1
Discordia
Discordia
zomber935Z
Discordia
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,377 Elo+
Party 1
Team Averages
Level 71
1,516 SR
1,401 Elo+

VS

Team Averages
Level 95
1,610 SR
1,451 Elo+
Chang'e
Chang'e
Badoosie
Chang'e
Level 149
God Stats
10W - 10L
1,582 SR
Queue Stats
129W - 141L
1,482 Elo+
Solo
Arachne
Arachne
GromDaddy18
Arachne
Level 68
God Stats
76W - 32L
1,747 SR
Queue Stats
155W - 150L
1,483 Elo+
Party 2
Odin
Odin
KingTacoSlayer3
Odin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 141L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cisxsco
Ymir
14
2 / 1 / 6
8,198
820
9,892
9,637
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 3
7,790
779
5,460
7,481
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
zomber935Z
Discordia
13
3 / 2 / 4
8,068
807
3,205
3,599
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Badoosie
Chang'e
14
3 / 3 / 1
7,829
783
5,276
8,212
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
GromDaddy18
Arachne
14
1 / 4 / 3
8,134
813
5,596
8,798
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 4
8,417
842
5,162
7,531
3,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
6
6
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Badoosie
Chang'e
3
3
1
1.17
L
Ymir
Cisxsco
Ymir
2
1
6
5
W
Arachne
GromDaddy18
Arachne
1
4
3
0.63
W
2
1
4
4
L
3
3
3
1.5
L
Discordia
zomber935Z
Discordia
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,557
Damage
16,034
20,717
Taken
24,541
11,189
Mitigated
10,395
2,495
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Badoosie
Chang'e
5,276
41
2,332
4,007
8,212
2,717
551
4,152
3,863
24,188
838
L
Ymir
Cisxsco
Ymir
9,892
1,626
0
1,870
9,637
7,764
0
2,301
7,162
18,964
542
W
Arachne
GromDaddy18
Arachne
5,596
3,954
0
2,301
8,798
3,786
563
4,393
4,185
0
29,181
W
5,162
593
0
0
7,531
3,892
0
3,822
3,480
4,663
12,667
L
5,460
997
0
375
7,481
2,278
0
2,799
4,468
0
18,029
L
Discordia
zomber935Z
Discordia
3,205
219
0
250
3,599
1,147
0
701
2,850
20,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
24,380
92
Minions Killed
110
0
Camps Cleared
0
481,930
Distance Traveled
522,653
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,829
783
37
4
0
173,336
2
L
Ymir
8,198
820
21
2
0
193,096
0
W
Arachne
8,134
813
43
4
0
178,788
0
W
Odin
8,417
842
30
3
0
170,529
0
L
Thor
7,790
779
23
2
0
156,957
0
L
Discordia
8,068
807
48
5
0
131,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role