Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DesertChemo
Vulcan
Level 15
God Stats
9W - 10L
1,713 SR
Queue Stats
51W - 36L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
LastBossLeft
Ne Zha
Level 17
God Stats
5W - 2L
1,615 SR
Queue Stats
43W - 35L
1,538 Elo+
Party 1
Team Averages
Level 46
1,609 SR
1,568 Elo+

VS

Team Averages
Level 94
1,509 SR
1,538 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
NLxHoncho
Arachne
Level 67
God Stats
14W - 9L
1,637 SR
Queue Stats
124W - 137L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
nibirusminoris
Baron Samedi
Level 89
God Stats
0W - 4L
1,391 SR
Queue Stats
98W - 93L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 1 / 3
8,551
855
2,372
2,748
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
2 / 0 / 4
8,603
860
5,579
2,395
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
14
2 / 0 / 4
8,529
853
5,153
7,418
3,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 1 / 1
7,242
724
4,899
6,319
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
NLxHoncho
Arachne
9
0 / 4 / 0
6,112
611
593
5,130
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
nibirusminoris
Baron Samedi
12
1 / 1 / 0
6,845
685
1,398
3,960
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
L
Hercules
 
Hercules
0
1
1
0.5
W
Vulcan
2
0
4
4
W
Ne Zha
2
0
4
4
L
Arachne
NLxHoncho
Arachne
0
4
0
0
L
Baron Samedi
nibirusminoris
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,104
Damage
6,890
12,561
Taken
15,409
6,063
Mitigated
8,557
4,763
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,372
145
137
689
2,748
1,268
872
764
1,906
17,739
408
L
Hercules
 
Hercules
4,899
671
0
2,464
6,319
5,077
0
2,874
3,243
0
27,050
W
Vulcan
5,579
0
0
999
2,395
881
1,124
474
1,882
35,116
313
W
Ne Zha
5,153
1,194
0
2,938
7,418
3,914
1,610
233
6,924
0
39,504
L
Arachne
NLxHoncho
Arachne
593
316
0
122
5,130
1,619
0
2,272
2,800
0
2,740
L
Baron Samedi
nibirusminoris
Baron Samedi
1,398
70
257
1,063
3,960
1,861
0
2,338
1,518
13,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
20,199
156
Minions Killed
85
0
Camps Cleared
0
611,391
Distance Traveled
416,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,551
855
45
5
0
188,587
0
L
Hercules
7,242
724
50
5
0
182,549
0
W
Vulcan
8,603
860
59
6
0
202,390
0
W
Ne Zha
8,529
853
52
5
0
220,414
0
L
Arachne
6,112
611
5
1
0
86,433
0
L
Baron Samedi
6,845
685
30
3
0
147,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role