Player Matchup

Anubis
Anubis
Jacob_Sosa
Anubis
Level 67
God Stats
17W - 12L
1,605 SR
Queue Stats
238W - 236L
1,382 Elo+
Solo
Susano
Susano
Jointslayer94
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,462 Elo+
Solo
Danzaburou
Danzaburou
YungSavage_9one6
Danzaburou
Level 51
God Stats
33W - 34L
1,482 SR
Queue Stats
35W - 36L
1,391 Elo+
Solo
Athena
Athena
gameguydave
Athena
Level 64
God Stats
1W - 5L
1,209 SR
Queue Stats
182W - 187L
1,458 Elo+
Solo
Bellona
Bellona
ruangarcia01
Bellona
Level 43
God Stats
2W - 4L
1,383 SR
Queue Stats
52W - 84L
1,298 Elo+
Solo
Team Averages
Level 52
1,436 SR
1,398 Elo+

VS

Team Averages
Level 96
1,582 SR
1,368 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LawAbidingGamer
Cu Chulainn
Level 69
God Stats
4W - 1L
1,836 SR
Queue Stats
39W - 54L
1,334 Elo+
Party 1
Ne Zha
Ne Zha
Parzival0924
Ne Zha
Level 87
God Stats
7W - 6L
1,516 SR
Queue Stats
42W - 68L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
The Real Shoey
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,350 Elo+
Party 1
Bellona
Bellona
Vicxly_
Bellona
Level 49
God Stats
2W - 6L
1,558 SR
Queue Stats
55W - 70L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jacob_Sosa
Anubis
11
2 / 5 / 0
6,423
535
7,759
10,641
4,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 3
5,555
463
4,633
11,453
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
YungSavage_9one6
Danzaburou
12
3 / 2 / 0
6,825
569
5,782
7,825
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
10
0 / 0 / 4
5,960
497
3,797
12,552
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bellona
ruangarcia01
Bellona
10
4 / 4 / 0
6,349
529
3,390
9,332
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 4
6,073
506
3,384
10,505
6,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
LawAbidingGamer
Cu Chulainn
12
4 / 3 / 1
7,384
615
7,328
8,553
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
10
0 / 3 / 5
5,974
498
3,888
8,624
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
The Real Shoey
Baron Samedi
12
5 / 1 / 1
7,102
592
10,951
7,782
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Vicxly_
Bellona
12
5 / 0 / 0
6,886
574
7,815
9,307
6,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
14
14
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
4
1
L
Anubis
Jacob_Sosa
Anubis
2
5
0
0.4
L
0
3
3
0.5
W
Cu Chulainn
LawAbidingGamer
Cu Chulainn
4
3
1
1.5
W
Ne Zha
0
3
5
0.83
W
Baron Samedi
The Real Shoey
Baron Samedi
5
1
1
5.5
W
Bellona
Vicxly_
Bellona
5
0
0
5
L
Danzaburou
YungSavage_9one6
Danzaburou
3
2
0
1.5
L
Athena
0
0
4
2
L
Bellona
ruangarcia01
Bellona
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
33,366
51,803
Taken
44,771
26,510
Mitigated
24,852
17,048
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,384
578
3,231
4,873
10,505
6,683
46
2,959
7,546
23,078
0
L
Anubis
Jacob_Sosa
Anubis
7,759
169
0
3,137
10,641
4,710
0
6,717
3,210
47,436
573
L
4,633
946
0
5,350
11,453
3,511
0
2,058
9,279
0
30,554
W
Cu Chulainn
LawAbidingGamer
Cu Chulainn
7,328
894
0
2,578
8,553
5,873
45
395
8,158
6,324
36,789
W
Ne Zha
3,888
1,620
0
715
8,624
2,765
0
1,827
6,797
0
30,175
W
Baron Samedi
The Real Shoey
Baron Samedi
10,951
476
768
2,827
7,782
3,506
166
4,385
3,397
41,650
1,273
W
Bellona
Vicxly_
Bellona
7,815
2,212
0
3,079
9,307
6,025
209
1,682
7,625
0
34,574
L
Danzaburou
YungSavage_9one6
Danzaburou
5,782
2,614
0
3,237
7,825
2,931
306
432
7,393
0
41,913
L
Athena
3,797
1,083
0
3,946
12,552
9,926
0
3,516
8,703
20,343
955
L
Bellona
ruangarcia01
Bellona
3,390
995
0
1,378
9,332
5,432
0
1,603
7,165
0
18,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
33,419
256
Minions Killed
279
0
Camps Cleared
0
1,170,776
Distance Traveled
1,188,151
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,073
506
29
2
0
219,967
6
L
Anubis
6,423
535
82
7
0
222,825
0
L
Susano
5,555
463
56
5
0
235,914
0
W
Cu Chulainn
7,384
615
80
7
0
232,270
0
W
Ne Zha
5,974
498
47
4
0
230,053
1
W
Baron Samedi
7,102
592
78
7
0
235,858
0
W
Bellona
6,886
574
45
4
0
270,003
0
L
Danzaburou
6,825
569
56
5
0
226,437
0
L
Athena
5,960
497
28
2
0
296,417
0
L
Bellona
6,349
529
34
3
0
189,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role