Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Davidelmaton
Raijin
Level 128
God Stats
3W - 0L
1,783 SR
Queue Stats
21W - 8L
1,746 Elo+
Solo
Thor
Thor
McQueenX
Thor
Level 127
God Stats
4W - 1L
1,651 SR
Queue Stats
223W - 214L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Ulti_YT_chicken
Heimdallr
Level 150
God Stats
55W - 45L
1,615 SR
Queue Stats
591W - 561L
1,540 Elo+
Party 2
Arachne
Arachne
tommiiboii25
Arachne
Level 191
God Stats
46W - 26L
1,607 SR
Queue Stats
218W - 203L
1,530 Elo+
Solo
Team Averages
Level 142
1,631 SR
1,568 Elo+

VS

Team Averages
Level 134
1,521 SR
1,545 Elo+
Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Aetheraus
Fenrir
Level 146
God Stats
0W - 1L
1,372 SR
Queue Stats
19W - 9L
1,636 Elo+
Party 3
Chang'e
Chang'e
Amat Somnia
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,591 Elo+
Party 3
Yemoja
Yemoja
OtakuDej
Yemoja
Level 109
God Stats
77W - 99L
1,475 SR
Queue Stats
102W - 119L
1,446 Elo+
Party 1
King Arthur
King Arthur
Revenge Of Taco
King Arthur
Level 159
God Stats
5W - 6L
1,759 SR
Queue Stats
111W - 90L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 1 / 5
7,078
544
3,752
8,128
7,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
14
2 / 0 / 3
7,759
597
7,248
7,845
2,585
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
1 / 2 / 2
6,178
475
4,884
10,878
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Heimdallr
Ulti_YT_chicken
Heimdallr
14
6 / 0 / 2
8,177
629
9,021
4,675
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Arachne
tommiiboii25
Arachne
14
5 / 1 / 0
7,536
580
7,192
9,789
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 5 / 1
5,721
440
3,662
9,710
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Aetheraus
Fenrir
12
1 / 2 / 0
6,161
474
3,317
9,740
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Amat Somnia
Chang'e
12
0 / 3 / 1
6,612
509
6,598
7,961
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
OtakuDej
Yemoja
9
0 / 3 / 2
6,072
467
2,569
8,563
4,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Revenge Of Taco
King Arthur
14
3 / 2 / 0
8,130
625
9,493
11,994
9,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
5
3.5
L
Apollo
 
Apollo
0
5
1
0.1
L
Fenrir
Aetheraus
Fenrir
1
2
0
0.5
L
Chang'e
Amat Somnia
Chang'e
0
3
1
0.17
W
Raijin
2
0
3
3.5
W
Thor
1
2
2
1
L
Yemoja
OtakuDej
Yemoja
0
3
2
0.33
L
King Arthur
Revenge Of Taco
King Arthur
3
2
0
1.5
W
Heimdallr
Ulti_YT_chicken
Heimdallr
6
0
2
7
W
Arachne
tommiiboii25
Arachne
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
25,639
41,315
Taken
47,968
24,262
Mitigated
23,149
14,327
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,752
518
0
1,315
8,128
7,222
0
2,632
5,496
18,614
2,536
L
Apollo
 
Apollo
3,662
2,774
0
1,097
9,710
2,636
0
1,468
8,242
0
35,368
L
Fenrir
Aetheraus
Fenrir
3,317
804
0
3,904
9,740
3,472
0
2,501
7,239
0
44,727
L
Chang'e
Amat Somnia
Chang'e
6,598
332
361
2,452
7,961
2,666
0
4,049
3,870
45,681
2,661
W
Raijin
7,248
873
0
3,165
7,845
2,585
124
3,862
3,983
72,501
0
W
Thor
4,884
805
0
2,527
10,878
8,284
0
539
10,339
0
37,630
L
Yemoja
OtakuDej
Yemoja
2,569
624
2,681
1,900
8,563
4,751
0
2,357
6,206
17,454
0
L
King Arthur
Revenge Of Taco
King Arthur
9,493
1,477
0
3,464
11,994
9,624
0
492
10,847
843
66,291
W
Heimdallr
Ulti_YT_chicken
Heimdallr
9,021
5,339
0
2,853
4,675
2,090
0
447
4,228
0
65,652
W
Arachne
tommiiboii25
Arachne
7,192
4,706
0
4,467
9,789
4,081
0
2,015
7,774
0
60,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
32,696
401
Minions Killed
382
0
Camps Cleared
0
1,255,819
Distance Traveled
1,362,357
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,078
544
26
2
0
245,526
4
L
Apollo
5,721
440
79
6
0
279,249
2
L
Fenrir
6,161
474
82
6
0
296,118
4
L
Chang'e
6,612
509
92
7
0
259,557
0
W
Raijin
7,759
597
107
8
0
234,316
0
W
Thor
6,178
475
46
4
0
239,314
0
L
Yemoja
6,072
467
24
2
0
262,148
4
L
King Arthur
8,130
625
105
8
0
265,285
0
W
Heimdallr
8,177
629
121
9
0
245,249
0
W
Arachne
7,536
580
101
8
0
291,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role