Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
OhhTerry-
Geb
Level 155
God Stats
11W - 7L
1,658 SR
Queue Stats
260W - 267L
1,410 Elo+
Party 1
Sol
Sol
Silentparalysis
Sol
Level 141
God Stats
3W - 2L
1,665 SR
Queue Stats
65W - 68L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SullenMadmax
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,758 SR
Queue Stats
39W - 52L
1,427 Elo+
Party 1
Shiva
Shiva
x_MERKULATOR_x
Shiva
Level 128
God Stats
2W - 1L
1,806 SR
Queue Stats
400W - 384L
1,426 Elo+
Party 1
Team Averages
Level 137
1,677 SR
1,455 Elo+

VS

Team Averages
Level 147
1,634 SR
1,546 Elo+
Zeus
Zeus
Dead-Numb
Zeus
Level 146
God Stats
8W - 3L
1,629 SR
Queue Stats
405W - 337L
1,599 Elo+
Party 2
Bellona
Bellona
Gravestone Doji
Bellona
Level 157
God Stats
8W - 5L
1,563 SR
Queue Stats
211W - 207L
1,527 Elo+
Party 3
Xing Tian
Xing Tian
Kacekano
Xing Tian
Level 128
God Stats
9W - 2L
1,580 SR
Queue Stats
435W - 340L
1,591 Elo+
Party 2
Medusa
Medusa
Lathasa
Medusa
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
74W - 76L
1,485 Elo+
Solo
Scylla
Scylla
OLDMANMOJO
Scylla
Level 159
God Stats
6W - 1L
1,680 SR
Queue Stats
220W - 214L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 3
7,852
785
12,435
7,458
2,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 2
7,965
797
5,790
12,862
8,019
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 6 / 1
7,602
760
7,859
8,661
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
SullenMadmax
Ah Muzen Cab
14
1 / 5 / 3
7,477
748
8,784
12,031
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 5 / 5
7,210
721
7,327
17,435
13,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 2 / 15
8,823
882
10,578
7,351
2,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 15
8,409
841
4,635
15,494
9,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Kacekano
Xing Tian
15
3 / 2 / 17
10,032
1,003
11,001
18,355
21,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Lathasa
Medusa
15
11 / 2 / 7
9,897
990
14,826
8,573
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
OLDMANMOJO
Scylla
17
8 / 1 / 13
10,238
1,024
11,720
6,113
2,058
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
7
Kills
25
25
Deaths
8
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
3
0.88
W
Zeus
2
2
15
4.75
W
1
1
15
8.5
W
Xing Tian
Kacekano
Xing Tian
3
2
17
5.75
W
Medusa
Lathasa
Medusa
11
2
7
7.25
W
Scylla
OLDMANMOJO
Scylla
8
1
13
14.5
L
3
5
2
0.8
L
1
6
1
0.25
L
Ah Muzen Cab
SullenMadmax
Ah Muzen Cab
1
5
3
0.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,195
Damage
52,760
58,447
Taken
55,886
31,256
Mitigated
39,671
12,493
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,435
4,625
512
355
7,458
2,385
0
2,779
4,525
23,224
0
W
Zeus
10,578
602
1,495
1,274
7,351
2,724
1,800
3,738
3,613
26,947
855
W
4,635
0
0
4,450
15,494
9,673
760
6,917
8,577
0
10,635
W
Xing Tian
Kacekano
Xing Tian
11,001
657
3,939
4,530
18,355
21,174
788
8,535
9,820
18,687
994
W
Medusa
Lathasa
Medusa
14,826
4,054
526
2,491
8,573
4,042
1,447
3,469
5,104
0
29,828
W
Scylla
OLDMANMOJO
Scylla
11,720
305
1,749
2,662
6,113
2,058
2,371
3,859
2,254
37,262
0
L
5,790
31
685
2,031
12,862
8,019
0
8,469
4,345
10,874
1,088
L
7,859
1,569
506
1,051
8,661
2,793
0
4,439
4,068
16,391
366
L
Ah Muzen Cab
SullenMadmax
Ah Muzen Cab
8,784
2,152
529
1,423
12,031
4,459
0
7,792
4,145
0
19,950
L
7,327
1,307
843
4,558
17,435
13,600
0
9,539
7,694
1,133
9,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
47,399
93
Minions Killed
177
0
Camps Cleared
0
815,702
Distance Traveled
990,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,852
785
23
2
0
180,607
0
W
Zeus
8,823
882
42
4
0
198,440
0
W
Bellona
8,409
841
18
2
0
204,950
0
W
Xing Tian
10,032
1,003
12
1
0
209,957
0
W
Medusa
9,897
990
34
3
0
200,953
0
W
Scylla
10,238
1,024
71
7
0
176,625
0
L
Geb
7,965
797
22
2
0
137,055
0
L
Sol
7,602
760
18
2
0
163,354
0
L
Ah Muzen Cab
7,477
748
21
2
0
168,455
0
L
Shiva
7,210
721
9
1
0
166,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role