Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
LCM_FECT
Baba Yaga
Level 108
God Stats
2W - 2L
1,609 SR
Queue Stats
43W - 52L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
monkcay
Ratatoskr
Level 48
God Stats
6W - 5L
1,634 SR
Queue Stats
139W - 142L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
thatsupport
Kumbhakarna
Level 115
God Stats
29W - 35L
1,522 SR
Queue Stats
58W - 73L
1,493 Elo+
Solo
Skadi
Skadi
tortapounder1
Skadi
Level 17
God Stats
1W - 1L
1,595 SR
Queue Stats
4W - 6L
1,732 Elo+
Party 1
Team Averages
Level 71
1,572 SR
1,517 Elo+

VS

Team Averages
Level 124
1,587 SR
1,521 Elo+
Scylla
Scylla
TaKKarBlack
Scylla
Level 120
God Stats
37W - 50L
1,460 SR
Queue Stats
1,049W - 1,066L
1,460 Elo+
Party 2
Thanatos
Thanatos
WarchiefMowgli
Thanatos
Level 83
God Stats
23W - 25L
1,454 SR
Queue Stats
401W - 349L
1,594 Elo+
Solo
Nu Wa
Nu Wa
X_Gundogan_X
Nu Wa
Level 176
God Stats
164W - 116L
1,580 SR
Queue Stats
723W - 799L
1,435 Elo+
Party 2
Cabrakan
Cabrakan
xTrapLord Nickx
Cabrakan
Level 128
God Stats
8W - 3L
1,857 SR
Queue Stats
51W - 44L
1,558 Elo+
Party 3
Izanami
Izanami
xbigjpwifexx69x
Izanami
Level 113
God Stats
4W - 2L
1,586 SR
Queue Stats
44W - 38L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 4 / 3
7,778
519
7,489
11,716
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
LCM_FECT
Baba Yaga
14
3 / 3 / 3
8,188
546
7,833
8,705
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
monkcay
Ratatoskr
13
3 / 5 / 2
8,180
545
7,308
15,502
6,618
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
thatsupport
Kumbhakarna
9
0 / 5 / 3
6,129
409
3,287
10,092
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 2
7,313
488
4,498
8,048
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 2 / 7
7,982
532
3,363
6,138
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
12 / 2 / 4
9,388
626
10,952
12,738
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
5 / 3 / 6
9,437
629
11,592
7,313
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
12
0 / 2 / 10
7,885
526
5,174
11,598
15,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 2 / 4
8,681
579
4,102
6,791
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
21
21
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
4
3
1.63
L
Baba Yaga
LCM_FECT
Baba Yaga
3
3
3
1.5
W
Scylla
0
2
7
1.75
W
Thanatos
12
2
4
7
W
5
3
6
2.67
L
Ratatoskr
monkcay
Ratatoskr
3
5
2
0.8
L
Kumbhakarna
thatsupport
Kumbhakarna
0
5
3
0.3
L
0
4
2
0.25
W
Cabrakan
0
2
10
2.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
35,183
54,063
Taken
44,578
20,235
Mitigated
27,837
9,701
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,489
2,618
0
3,652
11,716
3,398
0
3,054
8,459
0
30,818
L
Baba Yaga
LCM_FECT
Baba Yaga
7,833
76
0
1,399
8,705
2,905
0
3,495
4,874
53,431
2,059
W
Scylla
3,363
190
0
1,377
6,138
2,041
104
3,963
2,175
53,047
0
W
Thanatos
10,952
2,420
0
12,146
12,738
5,100
0
1,632
11,106
0
55,443
W
11,592
2,615
105
1,302
7,313
2,113
419
1,085
6,228
54,832
497
L
Ratatoskr
monkcay
Ratatoskr
7,308
1,379
0
3,386
15,502
6,618
0
5,634
9,255
0
65,481
L
Kumbhakarna
thatsupport
Kumbhakarna
3,287
371
0
635
10,092
5,631
0
3,347
6,504
14,067
0
L
4,498
2,169
0
629
8,048
1,683
24
3,220
4,670
0
59,126
W
Cabrakan
5,174
706
0
1,732
11,598
15,932
336
2,595
9,003
19,668
0
W
4,102
2,379
0
1,486
6,791
2,651
3,003
1,578
5,213
0
63,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
43,373
383
Minions Killed
436
0
Camps Cleared
0
1,405,719
Distance Traveled
1,412,644
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,778
519
50
3
0
291,984
4
L
Baba Yaga
8,188
546
99
7
0
288,233
0
W
Scylla
7,982
532
112
7
0
296,950
4
W
Thanatos
9,388
626
71
5
0
334,068
0
W
Nu Wa
9,437
629
102
7
0
259,874
0
L
Ratatoskr
8,180
545
115
8
0
297,180
0
L
Kumbhakarna
6,129
409
15
1
0
248,292
2
L
Skadi
7,313
488
104
7
0
280,030
2
W
Cabrakan
7,885
526
23
2
0
281,586
0
W
Izanami
8,681
579
128
9
0
240,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role