Player Matchup

Neith
Neith
Mid_or_DC
Neith
Level 56
God Stats
8W - 4L
1,723 SR
Queue Stats
85W - 86L
1,496 Elo+
Party 1
Chaac
Chaac
RAGES_alot
Chaac
Level 83
God Stats
28W - 18L
1,552 SR
Queue Stats
32W - 29L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
oD_Orbiit
Ratatoskr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 101L
1,488 Elo+
Party 1
Team Averages
Level 82
1,592 SR
1,484 Elo+

VS

Team Averages
Level 70
1,520 SR
1,442 Elo+
Ra
Ra
God78071
Ra
Level 65
God Stats
4W - 6L
1,476 SR
Queue Stats
152W - 163L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Mexapal
Amaterasu
Level 86
God Stats
27W - 29L
1,562 SR
Queue Stats
235W - 237L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
gothcrybaby
Cthulhu
Level 58
God Stats
12W - 11L
1,521 SR
Queue Stats
181W - 197L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mid_or_DC
Neith
16
3 / 0 / 5
9,352
850
12,350
5,880
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
16
3 / 1 / 4
8,950
814
9,806
9,788
9,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
oD_Orbiit
Ratatoskr
14
2 / 1 / 3
8,390
763
4,361
7,099
3,879
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,839
713
3,539
9,621
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Mexapal
Amaterasu
14
1 / 2 / 0
8,076
734
5,721
10,085
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
gothcrybaby
Cthulhu
13
0 / 3 / 2
7,660
696
6,509
11,839
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
1
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Amaterasu
Mexapal
Amaterasu
1
2
0
0.5
W
Neith
Mid_or_DC
Neith
3
0
5
5.5
W
Chaac
3
1
4
5
L
Cthulhu
gothcrybaby
Cthulhu
0
3
2
0.33
W
Ratatoskr
oD_Orbiit
Ratatoskr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
15,769
22,767
Taken
31,545
15,056
Mitigated
18,263
4,249
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
0
710
4,363
9,621
3,201
0
40
9,518
21,033
687
L
Amaterasu
Mexapal
Amaterasu
5,721
1,188
0
3,602
10,085
5,990
0
15
10,001
0
28,333
W
Neith
Mid_or_DC
Neith
12,350
3,141
0
2,295
5,880
2,036
536
2,223
3,390
0
47,116
W
Chaac
9,806
363
0
1,646
9,788
9,141
0
3,964
5,212
0
29,090
L
Cthulhu
gothcrybaby
Cthulhu
6,509
633
0
596
11,839
9,072
0
6
11,741
18,159
0
W
Ratatoskr
oD_Orbiit
Ratatoskr
4,361
246
0
308
7,099
3,879
61
2,910
3,746
0
17,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
23,575
140
Minions Killed
128
0
Camps Cleared
0
667,437
Distance Traveled
664,618
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,839
713
53
5
0
208,587
0
L
Amaterasu
8,076
734
47
4
0
244,256
0
W
Neith
9,352
850
73
7
0
218,071
7
W
Chaac
8,950
814
39
4
0
223,457
0
L
Cthulhu
7,660
696
28
3
0
211,775
0
W
Ratatoskr
8,390
763
28
3
0
225,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role